// Scintilla source code edit control /** @file LexCmake.cxx ** Lexer for Cmake **/ // Copyright 2007 by Cristian Adam // based on the NSIS lexer // The License.txt file describes the conditions under which this software may be distributed. #include #include #include #include #include #include "Platform.h" #include "PropSet.h" #include "Accessor.h" #include "KeyWords.h" #include "Scintilla.h" #include "SciLexer.h" #ifdef SCI_NAMESPACE using namespace Scintilla; #endif static bool isCmakeNumber(char ch) { return(ch >= '0' && ch <= '9'); } static bool isCmakeChar(char ch) { return(ch == '.' ) || (ch == '_' ) || isCmakeNumber(ch) || (ch >= 'A' && ch <= 'Z') || (ch >= 'a' && ch <= 'z'); } static bool isCmakeLetter(char ch) { return(ch >= 'A' && ch <= 'Z') || (ch >= 'a' && ch <= 'z'); } static bool CmakeNextLineHasElse(unsigned int start, unsigned int end, Accessor &styler) { int nNextLine = -1; for ( unsigned int i = start; i < end; i++ ) { char cNext = styler.SafeGetCharAt( i ); if ( cNext == '\n' ) { nNextLine = i+1; break; } } if ( nNextLine == -1 ) // We never foudn the next line... return false; for ( unsigned int firstChar = nNextLine; firstChar < end; firstChar++ ) { char cNext = styler.SafeGetCharAt( firstChar ); if ( cNext == ' ' ) continue; if ( cNext == '\t' ) continue; if ( styler.Match(firstChar, "ELSE") || styler.Match(firstChar, "else")) return true; break; } return false; } static int calculateFoldCmake(unsigned int start, unsigned int end, int foldlevel, Accessor &styler, bool bElse) { // If the word is too long, it is not what we are looking for if ( end - start > 20 ) return foldlevel; int newFoldlevel = foldlevel; char s[20]; // The key word we are looking for has atmost 13 characters for (unsigned int i = 0; i < end - start + 1 && i < 19; i++) { s[i] = static_cast( styler[ start + i ] ); s[i + 1] = '\0'; } if ( CompareCaseInsensitive(s, "IF") == 0 || CompareCaseInsensitive(s, "WHILE") == 0 || CompareCaseInsensitive(s, "MACRO") == 0 || CompareCaseInsensitive(s, "FOREACH") == 0 || CompareCaseInsensitive(s, "ELSEIF") == 0 ) newFoldlevel++; else if ( CompareCaseInsensitive(s, "ENDIF") == 0 || CompareCaseInsensitive(s, "ENDWHILE") == 0 || CompareCaseInsensitive(s, "ENDMACRO") == 0 || CompareCaseInsensitive(s, "ENDFOREACH") == 0) newFoldlevel--; else if ( bElse && CompareCaseInsensitive(s, "ELSEIF") == 0 ) newFoldlevel++; else if ( bElse && CompareCaseInsensitive(s, "ELSE") == 0 ) newFoldlevel++; return newFoldlevel; } static int classifyWordCmake(unsigned int start, unsigned int end, WordList *keywordLists[], Accessor &styler ) { char word[100] = {0}; char lowercaseWord[100] = {0}; WordList &Commands = *keywordLists[0]; WordList &Parameters = *keywordLists[1]; WordList &UserDefined = *keywordLists[2]; for (unsigned int i = 0; i < end - start + 1 && i < 99; i++) { word[i] = static_cast( styler[ start + i ] ); lowercaseWord[i] = static_cast(tolower(word[i])); } // Check for special words... if ( CompareCaseInsensitive(word, "MACRO") == 0 || CompareCaseInsensitive(word, "ENDMACRO") == 0 ) return SCE_CMAKE_MACRODEF; if ( CompareCaseInsensitive(word, "IF") == 0 || CompareCaseInsensitive(word, "ENDIF") == 0 ) return SCE_CMAKE_IFDEFINEDEF; if ( CompareCaseInsensitive(word, "ELSEIF") == 0 || CompareCaseInsensitive(word, "ELSE") == 0 ) return SCE_CMAKE_IFDEFINEDEF; if ( CompareCaseInsensitive(word, "WHILE") == 0 || CompareCaseInsensitive(word, "ENDWHILE") == 0) return SCE_CMAKE_WHILEDEF; if ( CompareCaseInsensitive(word, "FOREACH") == 0 || CompareCaseInsensitive(word, "ENDFOREACH") == 0) return SCE_CMAKE_FOREACHDEF; if ( Commands.InList(lowercaseWord) ) return SCE_CMAKE_COMMANDS; if ( Parameters.InList(word) ) return SCE_CMAKE_PARAMETERS; if ( UserDefined.InList(word) ) return SCE_CMAKE_USERDEFINED; if ( strlen(word) > 3 ) { if ( word[1] == '{' && word[strlen(word)-1] == '}' ) return SCE_CMAKE_VARIABLE; } // To check for numbers if ( isCmakeNumber( word[0] ) ) { bool bHasSimpleCmakeNumber = true; for (unsigned int j = 1; j < end - start + 1 && j < 99; j++) { if ( !isCmakeNumber( word[j] ) ) { bHasSimpleCmakeNumber = false; break; } } if ( bHasSimpleCmakeNumber ) return SCE_CMAKE_NUMBER; } return SCE_CMAKE_DEFAULT; } static void ColouriseCmakeDoc(unsigned int startPos, int length, int, WordList *keywordLists[], Accessor &styler) { int state = SCE_CMAKE_DEFAULT; if ( startPos > 0 ) state = styler.StyleAt(startPos-1); // Use the style from the previous line, usually default, but could be commentbox styler.StartAt( startPos ); styler.GetLine( startPos ); unsigned int nLengthDoc = startPos + length; styler.StartSegment( startPos ); char cCurrChar; bool bVarInString = false; bool bClassicVarInString = false; unsigned int i; for ( i = startPos; i < nLengthDoc; i++ ) { cCurrChar = styler.SafeGetCharAt( i ); char cNextChar = styler.SafeGetCharAt(i+1); switch (state) { case SCE_CMAKE_DEFAULT: if ( cCurrChar == '#' ) { // we have a comment line styler.ColourTo(i-1, state ); state = SCE_CMAKE_COMMENT; break; } if ( cCurrChar == '"' ) { styler.ColourTo(i-1, state ); state = SCE_CMAKE_STRINGDQ; bVarInString = false; bClassicVarInString = false; break; } if ( cCurrChar == '\'' ) { styler.ColourTo(i-1, state ); state = SCE_CMAKE_STRINGRQ; bVarInString = false; bClassicVarInString = false; break; } if ( cCurrChar == '`' ) { styler.ColourTo(i-1, state ); state = SCE_CMAKE_STRINGLQ; bVarInString = false; bClassicVarInString = false; break; } // CMake Variable if ( cCurrChar == '$' || isCmakeChar(cCurrChar)) { styler.ColourTo(i-1,state); state = SCE_CMAKE_VARIABLE; // If it is a number, we must check and set style here first... if ( isCmakeNumber(cCurrChar) && (cNextChar == '\t' || cNextChar == ' ' || cNextChar == '\r' || cNextChar == '\n' ) ) styler.ColourTo( i, SCE_CMAKE_NUMBER); break; } break; case SCE_CMAKE_COMMENT: if ( cNextChar == '\n' || cNextChar == '\r' ) { // Special case: if ( cCurrChar == '\\' ) { styler.ColourTo(i-2,state); styler.ColourTo(i,SCE_CMAKE_DEFAULT); } else { styler.ColourTo(i,state); state = SCE_CMAKE_DEFAULT; } } break; case SCE_CMAKE_STRINGDQ: case SCE_CMAKE_STRINGLQ: case SCE_CMAKE_STRINGRQ: if ( styler.SafeGetCharAt(i-1) == '\\' && styler.SafeGetCharAt(i-2) == '$' ) break; // Ignore the next character, even if it is a quote of some sort if ( cCurrChar == '"' && state == SCE_CMAKE_STRINGDQ ) { styler.ColourTo(i,state); state = SCE_CMAKE_DEFAULT; break; } if ( cCurrChar == '`' && state == SCE_CMAKE_STRINGLQ ) { styler.ColourTo(i,state); state = SCE_CMAKE_DEFAULT; break; } if ( cCurrChar == '\'' && state == SCE_CMAKE_STRINGRQ ) { styler.ColourTo(i,state); state = SCE_CMAKE_DEFAULT; break; } if ( cNextChar == '\r' || cNextChar == '\n' ) { int nCurLine = styler.GetLine(i+1); int nBack = i; // We need to check if the previous line has a \ in it... bool bNextLine = false; while ( nBack > 0 ) { if ( styler.GetLine(nBack) != nCurLine ) break; char cTemp = styler.SafeGetCharAt(nBack, 'a'); // Letter 'a' is safe here if ( cTemp == '\\' ) { bNextLine = true; break; } if ( cTemp != '\r' && cTemp != '\n' && cTemp != '\t' && cTemp != ' ' ) break; nBack--; } if ( bNextLine ) { styler.ColourTo(i+1,state); } if ( bNextLine == false ) { styler.ColourTo(i,state); state = SCE_CMAKE_DEFAULT; } } break; case SCE_CMAKE_VARIABLE: // CMake Variable: if ( cCurrChar == '$' ) state = SCE_CMAKE_DEFAULT; else if ( cCurrChar == '\\' && (cNextChar == 'n' || cNextChar == 'r' || cNextChar == 't' ) ) state = SCE_CMAKE_DEFAULT; else if ( (isCmakeChar(cCurrChar) && !isCmakeChar( cNextChar) && cNextChar != '}') || cCurrChar == '}' ) { state = classifyWordCmake( styler.GetStartSegment(), i, keywordLists, styler ); styler.ColourTo( i, state); state = SCE_CMAKE_DEFAULT; } else if ( !isCmakeChar( cCurrChar ) && cCurrChar != '{' && cCurrChar != '}' ) { if ( classifyWordCmake( styler.GetStartSegment(), i-1, keywordLists, styler) == SCE_CMAKE_NUMBER ) styler.ColourTo( i-1, SCE_CMAKE_NUMBER ); state = SCE_CMAKE_DEFAULT; if ( cCurrChar == '"' ) { state = SCE_CMAKE_STRINGDQ; bVarInString = false; bClassicVarInString = false; } else if ( cCurrChar == '`' ) { state = SCE_CMAKE_STRINGLQ; bVarInString = false; bClassicVarInString = false; } else if ( cCurrChar == '\'' ) { state = SCE_CMAKE_STRINGRQ; bVarInString = false; bClassicVarInString = false; } else if ( cCurrChar == '#' ) { state = SCE_CMAKE_COMMENT; } } break; } if ( state == SCE_CMAKE_COMMENT) { styler.ColourTo(i,state); } else if ( state == SCE_CMAKE_STRINGDQ || state == SCE_CMAKE_STRINGLQ || state == SCE_CMAKE_STRINGRQ ) { bool bIngoreNextDollarSign = false; if ( bVarInString && cCurrChar == '$' ) { bVarInString = false; bIngoreNextDollarSign = true; } else if ( bVarInString && cCurrChar == '\\' && (cNextChar == 'n' || cNextChar == 'r' || cNextChar == 't' || cNextChar == '"' || cNextChar == '`' || cNextChar == '\'' ) ) { styler.ColourTo( i+1, SCE_CMAKE_STRINGVAR); bVarInString = false; bIngoreNextDollarSign = false; } else if ( bVarInString && !isCmakeChar(cNextChar) ) { int nWordState = classifyWordCmake( styler.GetStartSegment(), i, keywordLists, styler); if ( nWordState == SCE_CMAKE_VARIABLE ) styler.ColourTo( i, SCE_CMAKE_STRINGVAR); bVarInString = false; } // Covers "${TEST}..." else if ( bClassicVarInString && cNextChar == '}' ) { styler.ColourTo( i+1, SCE_CMAKE_STRINGVAR); bClassicVarInString = false; } // Start of var in string if ( !bIngoreNextDollarSign && cCurrChar == '$' && cNextChar == '{' ) { styler.ColourTo( i-1, state); bClassicVarInString = true; bVarInString = false; } else if ( !bIngoreNextDollarSign && cCurrChar == '$' ) { styler.ColourTo( i-1, state); bVarInString = true; bClassicVarInString = false; } } } // Colourise remaining document styler.ColourTo(nLengthDoc-1,state); } static void FoldCmakeDoc(unsigned int startPos, int length, int, WordList *[], Accessor &styler) { // No folding enabled, no reason to continue... if ( styler.GetPropertyInt("fold") == 0 ) return; bool foldAtElse = styler.GetPropertyInt("fold.at.else", 0) == 1; int lineCurrent = styler.GetLine(startPos); unsigned int safeStartPos = styler.LineStart( lineCurrent ); bool bArg1 = true; int nWordStart = -1; int levelCurrent = SC_FOLDLEVELBASE; if (lineCurrent > 0) levelCurrent = styler.LevelAt(lineCurrent-1) >> 16; int levelNext = levelCurrent; for (unsigned int i = safeStartPos; i < startPos + length; i++) { char chCurr = styler.SafeGetCharAt(i); if ( bArg1 ) { if ( nWordStart == -1 && (isCmakeLetter(chCurr)) ) { nWordStart = i; } else if ( isCmakeLetter(chCurr) == false && nWordStart > -1 ) { int newLevel = calculateFoldCmake( nWordStart, i-1, levelNext, styler, foldAtElse); if ( newLevel == levelNext ) { if ( foldAtElse ) { if ( CmakeNextLineHasElse(i, startPos + length, styler) ) levelNext--; } } else levelNext = newLevel; bArg1 = false; } } if ( chCurr == '\n' ) { if ( bArg1 && foldAtElse) { if ( CmakeNextLineHasElse(i, startPos + length, styler) ) levelNext--; } // If we are on a new line... int levelUse = levelCurrent; int lev = levelUse | levelNext << 16; if (levelUse < levelNext ) lev |= SC_FOLDLEVELHEADERFLAG; if (lev != styler.LevelAt(lineCurrent)) styler.SetLevel(lineCurrent, lev); lineCurrent++; levelCurrent = levelNext; bArg1 = true; // New line, lets look at first argument again nWordStart = -1; } } int levelUse = levelCurrent; int lev = levelUse | levelNext << 16; if (levelUse < levelNext) lev |= SC_FOLDLEVELHEADERFLAG; if (lev != styler.LevelAt(lineCurrent)) styler.SetLevel(lineCurrent, lev); } static const char * const cmakeWordLists[] = { "Commands", "Parameters", "UserDefined", 0, 0,}; LexerModule lmCmake(SCLEX_CMAKE, ColouriseCmakeDoc, "cmake", FoldCmakeDoc, cmakeWordLists);