MaxED
693f241202
Classic modes: further text label rendering optimization.
...
MODELDEF parser: rewrote most of the parser logic. Now it picks actor model(s) based on Frame / FrameName properties.
2023-01-04 17:22:25 +01:00
MaxED
187653bfa9
Sectors, Linedefs, Things modes: optimized text label rendering.
...
Fixed, Things mode: in some cases selection labels were not updated after editing a thing.
Fixed, Things mode: selection labels were positioned incorrectly on things with FixedSize setting.
Fixed, Sectors mode: fixed a crash when selecting self-referencing sector when selection labels were enabled.
Fixed, Visual mode: in some cases Auto-align texture actions were not working when "use long texture names" Map Options setting was enabled.
Fixed, MD2/MD3 loader: available animation frames upper bound check was performed incorrectly, which would cause a crash in some very special cases.
Fixed, Game configurations: most Hexen/ZDoom teleport actions use TeleportDests as teleport targets, not MapSpots.
2023-01-04 17:16:18 +01:00
MaxED
4c7aae544b
Added, Linedefs mode, Things mode: selection numbers can now be displayed and can be toggled using the "View Selection Numbering" mode toolbar button.
...
Added, Linedefs mode, Things mode: sector tags can now be displayed and can be toggled using the "View Sector Tags" mode toolbar button.
Fixed, Classic modes, DB2 bug: in some cases text label size was queried before it was calculated, resulting in text labels being rendered when they shouldn't.
Updated ZDoom_DECORATE.cfg (A_LogFloat).
2023-01-04 17:12:17 +01:00
MaxED
c51ad81208
Added, Game configurations: added "targetclasses" argument property. Can be used with argument type 14 (Thing Tag). When set, only things of given classes will be shown in the argument dropdown list in Edit Things window.
...
Changed, Classic modes: when "Fixed Things Scale" option is enabled, things will now switch to fixed size rendering mode when their visible size is less than 48 pixels.
Changed, Classic modes: changed the fixed size of things with FixedSize setting to 28 pixels.
Updated documentation ("targetclasses" argument property).
2023-01-04 17:09:21 +01:00
MaxED
1d78786bcf
Fixed, Classic modes: thing sprite should always be rendered when it's size is affected by "Fixed Things Scale" option or FixedSize setting.
...
MAPINFO parser: removed a misleading warning.
2023-01-04 17:02:31 +01:00
MaxED
56dcbfc6cc
Added text label font settings (Preferences -> Interface tab).
...
Rearranged some settings in the Preferences window.
2023-01-04 16:57:38 +01:00
spherallic
96892ef38c
add sliders manually because winforms sucks
2023-01-04 16:35:54 +01:00
MaxED
803a37f4a4
Changed, Texture Browser window: "All" textures group is now saved/reselected like the rest of the texture groups when closing/opening the window.
...
Changed, Classic modes: bigger Thing arrows are now rendered when thing sprite rendering is skipped.
Changed, Classic modes: when "Fixed Things Scale" option is enabled, thing size stays at 2x scale instead of 1x when extra bounding box is rendered.
Added Preferences -> Appearance -> "Things transparency (Things mode)" slider.
Renamed Preferences -> Appearance -> "Things transparency" to "Things transparency (other modes)".
Externalized thing bounding box and arrow texture, used to render things in Classic modes (Textures/ThingTexture2D.png).
Updated ZDoom_DECORATE.cfg (A_SetUserVarFloat, A_SetUserArrayFloat).
2023-01-04 16:35:40 +01:00
spherallic
a6383ccb41
text fixes
2023-01-04 15:55:08 +01:00
MaxED
1e88de5eba
Classic modes: rewritten and optimized some parts of text label rendering logic.
...
Internal, API: TextLabels can now display multi-line text, their font can be changed, they can have a background.
2023-01-04 15:54:20 +01:00
MaxED
d09000dc71
Added Preferences -> Appearance -> "Things transparency" slider. It controls Things transparency in all classic modes except Things mode.
...
Added Preferences -> Appearance -> "Hidden Things transparency" slider. It controls transparency of Things hidden by Things filter in Things mode, of all things :)
2023-01-04 15:48:07 +01:00
MaxED
9972816a3e
Fixed, Map Analysis mode, DB2 bug: "Flip Linedef" fix for "Check line references" check was applied incorrectly.
2023-01-04 14:26:33 +01:00
MaxED
747f268af2
Fixed, "Check Polyobjects" error check: an error is no longer added when "Mirror Polyobject Number" of "Polyobj_Startline" is 0.
...
Fixed, "Find and Replace" mode: "Find and Replace" window no longer closes when no results are found and Replace mode is enabled.
Changed, "Find and Replace" mode: renamed some search modes for better grouping.
2023-01-04 14:26:07 +01:00
MaxED
5fe6c91ffc
Changed, Visual mode: adjusted fog density calculation to better match with GZDoom.
...
Fixed, Visual mode: alpha-based texture picking didn't work correctly on HiRes images.
Fixed, Visual mode: fog density was calculated incorrectly for things lit by dynamic lights.
Fixed, Edit Sector window, UDMF: "Fade" and "Light" color pickers initial values were incorrect when displaying mixed values.
Fixed, Edit Thing window, UDMF: "Color" color picker initial value was incorrect when displaying mixed values.
2023-01-04 14:24:06 +01:00
spherallic
b9d86faf3e
should have skipped this
2023-01-04 14:20:44 +01:00
MaxED
4b85392a18
Fixed: HiRes images should not be used on surfaces with long texture names.
...
Changed, Draw Lines and Draw Curve modes: "Auto-finish drawing" option now works regardless of "Continuous drawing" option (previously it worked only when the latter was enabled).
Changed: position and size of the "Errors and Warnings" window is now stored while the editor is running.
Internal: rewritten parts of long texture names support code. It now involves much less special handling.
Updated ZDoom_DECORATE.cfg (A_QuakeEx, A_CheckBlock).
Updated ZDoom_ACS.cfg (QuakeEx).
Updated ZDoom ACC (QuakeEx).
2023-01-04 14:19:13 +01:00
MaxED
474ca9b895
Added "Sidedef Lower Texture", "Sidedef Middle Texture" and "Sidedef Upper Texture" Find and Replace modes.
2023-01-04 14:12:33 +01:00
MaxED
a92610a2d8
Changed, Select Similar Sectors action: when "Effect" option is enabled, all sectors with at least one matching generalized/predefined effect will be selected.
...
Added, Tag Explorer plugin: a separate category for each generalized/predefined effect is now created when "Sort by action special" sort mode is used.
Added, Edit Effect window: normal and generalized effects can now be set at the same time.
Fixed, Edit Action window: in some cases Generalized actions were incorrectly processed.
Fixed, Edit Effect window: in some cases Generalized effects were incorrectly processed.
Fixed, Select Similar window: Tab control was incorrectly anchored.
Fixed, Nodes Viewer mode, cosmetic: segs angles were calculated incorrectly when showing nodes in classic format.
Fixed: HiRes textures, which didn't override any texture or flat were not loaded.
Fixed, Tag Explorer plugin: linedef action categories were missing title when "Sort by action special" sort mode was used.
Cosmetic: renamed "Grid Setup" action to "Grid and Backdrop Setup".
2023-01-04 14:11:51 +01:00
spherallic
4e109000fa
one fix
2023-01-04 14:08:48 +01:00
MaxED
75f0f91a88
Internal: removed some duplicate casts, marked some classes is IDisposable, some streams were disposed more than once.
2023-01-04 14:04:43 +01:00
MaxED
a4fe857710
Map saving: map lumps position in the wad is now kept persistent when saving it (previously / in DB2 map lumps were always pushed to the end of the wad when saving it).
...
Internal: added NeutralResourcesLanguageAttribute to all assemblies. Theoretically this should result in a bit better performance when accessing embedded resources.
Updated ZDoom_DECORATE.cfg (A_Chase flags).
2023-01-04 13:47:31 +01:00
MaxED
9cb14fc80b
Fixed: alpha-based texture picking wasn't implemented for 3d floor inner sides.
...
Game configurations: added 2 secret Sector_Set3dFloor flags. Shhh! Don't tell anybody!
2023-01-04 13:44:56 +01:00
spherallic
2a2780dc4f
more fixes
2023-01-04 13:43:08 +01:00
MaxED
f489abba63
Fixed, Script Editor: in some cases "[EP]" (Entry Position) markers were processed incorrectly when inserting a snippet.
...
Updated SharpCompress library to 0.11.5.
Updated ScintillaNET library to 3.6.3.
2023-01-04 13:39:13 +01:00
MaxED
a82102a611
Added, Draw Ellipse mode: angle setting can now be changed using "Rotate Clockwise" and "Rotate Counterclockwise" actions.
...
Added, Draw Line and Draw Curve modes: added "Auto-finish drawing" setting. When enabled, the modes will automatically finish drawing when currently drawn lines and already existing level geometry form a closed shape.
Changed: sector-wise linedef flipping is now done using the new "Align Linedefs" action. "Flip Linedefs" action works the same as in DB2 again.
Changed: when a map was already loaded, using "Open Map" action will use that map's directory as the starting directory.
Changed: official IWADs can no longer be saved.
Changed: disabled lump ranges/duplicate entries checks for official IWADs.
Changed: wad type is now preserved when saving a map (previously all wads were saved as PWADs).
Changed: moved Updater.exe launch much closer to the editor termination point to avoid any chance of it closing the editor before it properly closes itself.
Updated ZDoom_DECORATE.cfg (A_Blast).
Updated documentation.
2023-01-04 13:30:21 +01:00
MaxED
f37fc2c662
Added, Tag Explorer plugin, UDMF: added multiple tags support.
...
Changed, cosmetic: elapsed time is now displayed after resources loading finishes.
Changed, internal: changed Clock.CurrentTime type to long.
Fixed, Tag Statistics window: in some cases the map view was not updated after selecting items in Sectors/Linedefs/Things columns.
Fixed, cosmetic: Draw Curve mode icon was missing a shadow.
2023-01-04 13:15:34 +01:00
spherallic
1dbc431aeb
Fix to SRB2Type
2023-01-04 13:09:34 +01:00
MaxED
a6d99339ce
Fixed, Map Analysis mode: fixed a crash when running "Check Polyobjects" check on a map without lines using "Polyobj_StartLine" action.
...
Updated ZDoom_linedefs.cfg (Line_SetPortalTarget).
Updated ZDoom_ACS.cfg (Line_SetPortalTarget).
2023-01-04 13:05:24 +01:00
MaxED
16e476f02e
Added, Map Analysis mode: added "Check Polyobjects" checker.
...
Changed, Game configurations: "Polyobject Anchor" things should not trigger "Thing outside the map geometry" error in the Map Analysis mode.
Updated ZDoom_DECORATE.cfg (A_SetScale).
2023-01-04 13:04:52 +01:00
spherallic
41e4b26d79
Add degree symbol to base angle of angle selector
2023-01-04 12:44:41 +01:00
spherallic
e3b78324d6
Fix spacing in increment/decrement tag text
2022-12-30 21:01:29 +01:00
spherallic
a772edc820
Fix typo in vertex slope handling
2022-12-30 20:55:41 +01:00
spherallic
6b21d45fac
Fix thing/linedef label text for dark mode
2022-12-21 19:33:23 +01:00
spherallic
dbdb8bc931
Add quick sector/linedef tag increment/decrement actions
2022-12-21 02:21:30 +01:00
spherallic
b45861bb39
Expand angle loop settings, clean up thing info panel
2022-12-20 18:05:03 +01:00
spherallic
feea30f759
Merge branch 'thingproperties'
2022-12-20 00:25:03 +01:00
spherallic
2715e8d50d
Don't add 1 to loop numbers
2022-12-20 00:22:57 +01:00
spherallic
44159ebbd4
Count vertices without any attached lines as non-essential
2022-12-19 23:06:01 +01:00
spherallic
eb28b2aa70
Add some more safeguards to Visual Mode
2022-12-19 21:57:31 +01:00
spherallic
515df9c1e9
Add angle arrow setting for individual thing definitions
2022-12-19 20:55:10 +01:00
spherallic
c063986e00
Add toggle for displaying invisible SRB2 FOFs
2022-12-06 00:20:42 +01:00
spherallic
c71ff97b3e
Fix resource mess
2022-11-25 21:02:56 +01:00
spherallic
4a582c81d5
Merge branch 'master' into unofficial-port
2022-11-25 19:05:46 +01:00
spherallic
69b2faa96e
Add safeguards to prevent crashes from invalid flat alignment lines
2022-11-25 18:39:58 +01:00
sphere
095aa9bb68
GZDB merging - part 1
2022-11-25 17:14:35 +00:00
spherallic
655b6b6c5e
Disable linedef action 96 support, as it may cause crashes in Visual Mode
2022-10-12 13:57:09 +02:00
spherallic
c3027c0d9b
Allow searching for thing height
2022-10-12 13:56:41 +02:00
sphere
c09774d9f6
Merge branch 'splitfix' into 'master'
...
Fix linedefs not being split in certain situations
Closes #20
See merge request STJr/ZoneBuilder!10
2022-09-14 09:44:17 +00:00
sphere
fe4e8f1e5f
Merge branch 'fix-visual-mode-crash' into 'master'
...
Fixes a (so I'm told) prominent crash related to undoing
See merge request STJr/ZoneBuilder!8
2022-08-28 10:50:13 +00:00
spherallic
ccbd11a114
Remove unneeded stuff
2022-08-22 23:06:37 +02:00
spherallic
4673fec95a
Fixed linedefs sometimes not being split in certain situations. (Backported from UDB)
2022-08-22 20:25:37 +02:00
biwa
40f8a5ac16
Stair Sector Builder Mode: fixed a crash when trying to build geometry from linedefs without sidedefs. Fixes #569
2022-08-22 19:40:35 +02:00
Ashnal
2f662d2dca
Fixes a (so I'm told) prominent crash related to undoing
...
and looking towards some 3D floors that may not be
updated in the proper order
2022-08-20 22:31:30 -04:00
spherallic
c813106ec5
Update version number to 2.14
2022-03-07 10:04:26 +01:00
spherallic
25ded2b07a
Merge branch 'master' into unofficial-port
2022-03-05 13:18:05 +01:00
spherallic
953312482d
Fix mistake in non-essential linedef check.
2022-03-04 21:13:27 +01:00
spherallic
a8f158f25a
Merge branch 'master' into unofficial-port
2022-01-11 23:24:16 +01:00
sphere
9745e802dc
Merge branch 'blentran-support' into 'master'
...
Blentran support
See merge request STJr/ZoneBuilder!6
2022-01-11 22:17:10 +00:00
sphere
cafa42dccd
fix
2021-12-05 02:44:25 +01:00
justburner
9ff08fe97b
Rewrote unofficial 2.10 over latest official commit
2021-12-05 02:44:25 +01:00
sphere
e1ee0bd138
Reverse subtractive and reverse subtractive.
2021-11-19 18:56:55 +01:00
sphere
cf516fd0e6
Fixes to non-essential vertex/line detection.
2021-11-15 20:32:58 +01:00
sphere
4f2a8a15ca
Visual Mode: first attempt at handling multitags
2021-11-10 01:26:41 +01:00
sphere
8c290a9e7c
Edit Selection mode: add actions for moving the selection around the grid.
2021-11-10 01:21:37 +01:00
sphere
af673f3270
Expand non-essential selection functionality to lines.
2021-11-10 01:03:40 +01:00
sphere
676223929f
Make undo/redo less unstable by handling flat alignment changes differently.
2021-10-31 14:46:00 +01:00
sphere
65f1577fec
Update version number to 2.13
2021-10-25 22:47:16 +02:00
sphere
3dc0eea0c6
oops
2021-10-25 22:19:24 +02:00
sphere
59bd8d984a
Add default keybinds to new actions.
2021-10-25 22:17:31 +02:00
sphere
3e4c6fe777
Visual Mode: Take CenterHitbox property into account for thing heights.
2021-10-25 22:01:36 +02:00
sphere
aa34cfdd08
Merge branch 'skywall-accuracy' into 'master'
...
Make skywall rendering much more accurate to 2.2, and take horizon lines into account.
See merge request STJr/ZoneBuilder!4
2021-10-25 19:18:34 +00:00
sphere
77bed468a1
Visual Mode: Invert Lower Unpegged behavior for non-skewed FOFs to match SRB2.
2021-10-25 20:43:49 +02:00
sphere
b95dcc21b0
Always display ZB's version number in the title.
2021-10-24 22:56:31 +02:00
sphere
650b5aae88
Visual Mode: correct-enough slope skewing on FOF sides, with thanks to Monster Iestyn!
2021-10-24 22:33:25 +02:00
sphere
03c008a174
Visual Mode: almost-correct slope skewing on FOF sides
2021-10-24 17:21:10 +02:00
sphere
0ac4ee5f0c
Make skywall rendering much more accurate to 2.2, and take horizon lines into account.
2021-10-21 12:21:27 +02:00
sphere
8ef05744f9
Visual Mode: Store slope vertices in a separate list, to prevent iterating over all things for every single vertex slope linedef found.
2021-10-17 15:14:34 +02:00
sphere
34831d6042
Don't iterate over all sectors twice in RebuildElementData.
2021-10-17 14:52:19 +02:00
sphere
e9c9d008ff
Visual Mode: add action to toggle texture skewing & support resetting flags.
2021-10-16 18:34:35 +02:00
sphere
f4ff4ad1d5
Take inaccessible waypoints into account when drawing waypoint sequences.
2021-08-29 23:42:19 +02:00
sphere
ae9ac0b08f
Several Visual Mode enhancements and fixes:
...
- Support copy flag for line slopes
- Allow resetting actions/tags
- Properly check for existing slopes when toggling backside slopes
- Properly remove specific elements from selection
2021-08-26 15:16:51 +02:00
sphere
4833ba765e
Properly check for flat alignment linedefs for floors/ceilings in Visual Mode.
2021-08-26 13:59:31 +02:00
sphere
f4a771553b
Add support for most new blendmodes.
2021-06-17 11:05:08 +02:00
sphere
131770266a
Use Alt+Shift instead of Ctrl+Shift for wraparound midtex selection
2021-06-05 01:38:26 +02:00
sphere
3341b1917e
Some fixes for aligning flats to linedefs.
2021-06-05 01:37:39 +02:00
sphere
cde434af8c
Allow changing sector texture offsets, if the sector has tagless flat alignment.
2021-06-05 01:36:37 +02:00
sphere
738fcfe2c3
Fix a couple of spelling and grammar mistakes.
2021-05-24 13:33:55 +02:00
sphere
58e644aa80
Catch a possible error with PK3 reading.
2021-05-15 22:28:11 +02:00
sphere
c8f83515e4
Improve Stair Sector Builder controls & fix a few misspelled status messages.
2021-05-15 15:20:17 +02:00
sphere
29d900da32
Improve and add some selection actions for Visual Mode.
2021-05-14 20:58:08 +02:00
sphere
b9c5f33ec2
A few bugfixes for some of the new actions.
2021-05-10 23:52:54 +02:00
sphere
c1ff954692
Another new cleanup action: Reset flags (for linedefs and things)
2021-05-10 13:45:19 +02:00
sphere
ae0812145b
Fix an issue with the Stair Sector Builder and improve the default settings.
2021-05-09 21:14:44 +02:00
biwa
2afc9eb7e4
Stair sector builder: renamen "Single sectors" option to "Single steps". Added option to keep distinct sectors when using single steps
2021-05-09 17:36:18 +02:00
sphere
367a3ed6c6
Some new cleanup actions: Select non-essential vertices & Reset actions and tags (for linedefs and sectors)
2021-05-08 23:35:32 +02:00
sphere
5bb6488ca0
Support "Align floor/ceiling to front side" actions in SRB2 maps
2021-05-06 13:18:50 +02:00
sphere
5133ff3040
Allow selecting both sides of a midtexture again, using Ctrl + Shift
2021-05-05 19:17:05 +02:00
sphere
292a8e1d04
Update version number to 2.12
2021-04-09 16:54:10 +02:00
sphere
ae256ac8cb
Allow custom flag, angle and parameter labels for custom objects.
2021-04-04 15:04:37 +02:00
sphere
f63047400d
Fix regression with same-texture-selection in Visual Mode.
2021-04-03 23:51:29 +02:00
sphere
8b6406075c
Add an indication to changed flag/angle/parameter labels, to show when flags or angle/parameter values have changed behavior.
2021-04-03 17:06:09 +02:00
sphere
83e5cebe8f
Update credits and default configuration.
2021-04-01 00:25:15 +02:00
ZZYZX
525bb7e3a2
Fixed: autoaligning and limited floodfill didn't work for selection.
2021-03-31 23:42:29 +02:00
ZZYZX
c677627c09
Added: more magic to the autoalign/select neighbours logic; These functions should not anymore wrap around to the opposite side of two-sided linedefs, allowing you to select back and front sides separately using shift+click, and reducing infinite broken autoalign loops.
2021-03-31 23:17:14 +02:00
sphere
f8bbe45c7b
Allow selecting only single- or double-sided linedefs in Visual Mode.
2021-03-31 16:08:43 +02:00
sphere
76f2816e82
Display absolute-height slope vertices properly in Visual Mode.
2021-03-24 18:20:31 +01:00
sphere
11b40e4589
Update credits.
2021-03-23 12:32:27 +01:00
sphere
9cd41b15ef
Fix checkboxes in the Editing tab of Preferences and remove a stray bracket.
2021-03-22 21:07:13 +01:00
biwa
4794b0effc
More fixes for erroneously being able to select object multiple times when paint selecting
2021-03-22 20:31:16 +01:00
biwa
914fb7ea34
Fixed a bug where map elements could be selected multiple times when paint selecting in visual mode. Fixes #519 . Fixes #520
2021-03-22 20:30:28 +01:00
biwa
f8fbcbcd1f
- Added option to enable additive paint selecting without holding shift independently from regular additive selecting
2021-03-22 20:28:58 +01:00
biwa
9f597a271c
Added paint selecting to visual mode (PR#248 by biwa)
2021-03-22 19:52:25 +01:00
sphere
148f3d69ba
Add actions to Visual Mode: for raising and lowering sectors/things by grid size, and for toggling Peg and Repeat Midtexture flags.
2021-03-21 19:26:10 +01:00
sphere
2a258faa0b
wow visual studio really sucks with tab/whitespace handling
2021-03-21 16:09:33 +01:00
sphere
88fbbaac2e
Display parameter and flags value (labels) in the Thing info panel, make parameter values easier to edit, update the 2.2 config.
2021-03-21 15:40:10 +01:00
sphere
09581306be
Update version number to v2.11.
2021-03-14 15:31:04 +01:00
sphere
0efc410d58
Duplicated the Toggle Slope option to also allow sloping the back sector.
2021-03-14 14:59:23 +01:00
sphere
1f3f0358c7
Fix regression in repeating midtexture handling.
2021-03-14 00:16:36 +01:00
sphere
8202a7c3f0
Update 2D flat alignment whenever texture offsets are changed.
2021-03-13 23:10:41 +01:00
sphere
cba0e2a5d4
Update 2D flat alignment when dragging geometry or changing a sector tag. Also tweak some undo/redo behavior.
2021-03-13 18:16:38 +01:00
sphere
3856a65588
Update 2D flat alignment on pasting linedef properties.
2021-03-13 17:42:47 +01:00
sphere
597592b393
Update 2D flat alignment on undo & redo.
2021-03-13 16:58:16 +01:00
sphere
a754bf447a
Display flat alignment in classic (2D) modes.
2021-03-13 02:16:24 +01:00
sphere
607b09d076
Fix the very last zoom tube waypoint line not being drawn.
2021-03-01 16:20:33 +01:00
sphere
16299772b7
Disable Sound Modes by default since they're irrelevant for SRB2, and update the link in the Error pop-up.
2021-03-01 11:28:20 +01:00
sphere
f50866dd31
Change default settings in Map Analysis mode, add texture name wildcards to the reference manual, update the installer.
2021-02-27 02:21:33 +01:00
sphere
0cf3e0a29c
Adjust duplicate waypoint indicators and remove redundant casts.
2021-02-26 16:31:09 +01:00
sphere
469f56e6fc
Add labels for zoom tube waypoint sequence IDs and an indicator for duplicate waypoints.
2021-02-26 13:04:24 +01:00
sphere
b59f8fef63
Fix bugs with testing from current mouse/camera position.
2021-02-25 18:08:29 +01:00
sphere
4958338bbb
Add tooltips for special characters in the Find and Replace menu; code shamelessly taken from UDB.
2021-02-25 00:31:10 +01:00
sphere
e2598364b2
Update installer and fix two tiny mistakes.
2021-02-21 21:50:27 +01:00
sphere
16880b3527
Display (zoom tube) waypoint sequences in classic (2D) modes, like NiGHTS paths, and move their display settings to the Appearance tab.
2021-02-21 20:39:42 +01:00
sphere
1f962e46e9
Add support for !/!= in searches for sector brightness/height/tag, linedef tag and thing type/angle, and update the documentation.
2021-02-21 15:22:14 +01:00
sphere
0c8effe3a3
Clean up the project, revert hacky flat alignment, fix About menu and browser handling.
2021-02-21 14:59:33 +01:00
sphere
37993cde49
First and very hacky attempt at rendering flat rotation/offsets in classic editing modes.
2021-02-19 11:17:12 +01:00
sphere
960065111a
Update version number, credits & config.
2021-02-18 23:57:42 +01:00
sphere
4cbc56318a
Apply Justburner's fixes to flat offsets/rotation in Visual Mode, from the Zone Builder Unofficial fork.
2021-02-18 17:13:07 +01:00
sphere
365aff2803
Add support for using >, <, >= and <= in searches for sector brightness/height/tag, linedef tag and thing type/angle.
2021-02-17 15:58:13 +01:00
sphere
cc93734354
Update config and restore copy slope rendering in Visual Mode.
2021-02-17 01:49:48 +01:00
MascaraSnake
9ffb23be71
Adapt flat alignment to 2.2 setup
2020-05-17 13:36:27 +02:00
MascaraSnake
d7cd46a387
Actually display parametertext
2020-05-17 09:56:08 +02:00
MascaraSnake
5446f76a3a
Update project to VS2019
2020-05-17 09:53:22 +02:00
MascaraSnake
e8e87bf8f1
Updated version number
2018-12-16 14:51:28 +01:00
MascaraSnake
43399cf23f
Added SRB2Kart support
2018-12-16 14:25:49 +01:00
MascaraSnake
291f8bcc96
PK3 support: SOCs folder is now SOC folder
2018-12-12 08:32:02 +01:00
MascaraSnake
0fbc680143
Added an option to draw Things at a fixed size in 2D view
2018-01-12 18:53:37 +01:00
MascaraSnake
def78d6852
Updated version number
2017-12-03 18:23:29 +01:00
MascaraSnake
b9b30a2887
Fixed a crash in the tag statistics window
2017-11-08 19:22:46 +01:00
MascaraSnake
b8a2d71625
Do not convert SRB2 selections from/to UDMF when copypasting.
2017-11-06 21:25:11 +01:00
MascaraSnake
166f2b1747
Updated version number
2017-11-03 09:03:41 +01:00
MascaraSnake
d731c29235
Parse MF_SOLID and MF_SPAWNCEILING for custom Things
2017-10-10 09:17:42 +02:00
MascaraSnake
1d05f96637
Added an option to disable the crosshair in 2D mode
2017-10-01 10:36:47 +02:00
MascaraSnake
6abdb27e36
Add support for addition in SOC/Lua arithmetic parser.
...
Don't abort reading the whole script if you can't parse a single value.
2017-09-04 14:09:38 +02:00
MascaraSnake
ba2cc9e0a9
In PK3s, look for patches in the same directories as ZDoom.
2017-08-07 15:00:48 +02:00
MascaraSnake
9aba68db7b
Reject ZWADs with an error message.
2017-07-11 21:06:04 +02:00
MascaraSnake
93fc8fb78f
Add support for custom thing categories
2017-07-07 21:43:44 +02:00
MascaraSnake
e7306d016d
Recognize -- comments in Lua files.
...
Only log a warning when a Thing sprite can't be found, instead of aborting the whole Lua/SOC reader.
2017-07-06 16:57:53 +02:00
MascaraSnake
58b0ec16e1
Look for custom Things in PK3s
2017-07-06 16:56:55 +02:00
MascaraSnake
593cf7538b
Colormaps and FOFs with tag 65535 (global) are now displayed in Visual Mode
2017-03-08 18:34:52 +01:00
MascaraSnake
0c7ac90697
Updated version number
2017-01-28 19:14:15 +01:00
MascaraSnake
72fcc68ba3
Retain the settings for repeating midtextures when clamping a sidedef's X offset to the texture width
2017-01-28 19:11:49 +01:00
MascaraSnake
8e068aad5b
Fixed some file browser regexps
2017-01-28 18:36:39 +01:00
MascaraSnake
39fddcb7c5
Added TopDown support
2017-01-28 18:22:44 +01:00
MascaraSnake
478012b4f2
Add console warning if two SOC_/LUA_ lumps with the same name are found
2017-01-12 09:44:30 +01:00
MascaraSnake
6b930b8e5b
Allow Thing angles outside of 0-359 in Find/Replace mode
2016-10-04 18:35:32 +02:00
MascaraSnake
11a6baf35f
When using No Knuckles on a "slope backside" linedef, use the X and Y offset of the back sidedef, not the front sidedef.
2016-10-04 17:42:22 +02:00
MascaraSnake
ee69237aad
Don't freak out when a WAD contains multiple script lumps with the same name - just ignore the duplicates.
2016-09-22 10:24:03 +02:00
MascaraSnake
a1850cd82c
On second thought, let's only delete BLOCKMAP and REJECT before nodebuilding.
2016-09-17 19:26:15 +02:00
MascaraSnake
ad52e5de44
Clear out non-required lumps before nodebuilding to prevent outdated data from being used
2016-09-17 18:00:11 +02:00
MascaraSnake
130101a227
Thing angles outside of 0-359 are now preserved when copypasting or placing new Things
2016-09-16 23:07:18 +02:00
MascaraSnake
a0c77248b7
Fixed crashes in the Choose Thing Type window when pressing certain keys while no Thing is selected
2016-09-16 22:22:45 +02:00
MascaraSnake
35b96f907d
Updated version number
2016-07-31 17:03:40 +02:00
MascaraSnake
732ae6481d
Fixed a crash when opening the edit window for a linedef with action 402.
2016-07-30 16:42:30 +02:00
MascaraSnake
7e5c53cfc6
Stop custom FOF parser from crashing when the back upper texture is invalid
2016-07-17 14:16:50 +02:00
MascaraSnake
9cf8014098
In SRB2, indefinitely tiled middle textures can still be offset from the pegged plane
2016-06-02 19:42:35 +02:00
MascaraSnake
4b9bf6f7ac
Colormap is now applied correctly to flipped Things
2016-06-01 23:20:41 +02:00
MascaraSnake
442fff3890
Fixed skewing for upper textures
2016-06-01 20:26:06 +02:00
MascaraSnake
71a6a83e67
Fixed a typo in the last commit
2016-06-01 20:01:20 +02:00
MascaraSnake
74fbb652c1
Fixed the pegging for lower textures with Lower Unpegged.
2016-06-01 19:28:22 +02:00
MascaraSnake
e7569ff973
Lua object parser: Object name is now parsed correctly (no more ] at the end of the name)
2016-05-31 21:51:34 +02:00
MascaraSnake
f4af77e7fa
Lua parser: The $Name parameter now accepts spaces in the name
2016-05-27 22:42:49 +02:00
MascaraSnake
cb31458a32
Updated version number for 2.4 release
2016-05-22 12:48:49 +02:00
MascaraSnake
9c9e64c9dd
Added a shortcut for disabling colormap rendering
2016-05-22 12:44:10 +02:00
MascaraSnake
907ed1c439
Merged in GZDB r2501.
2016-04-08 20:15:23 +02:00
MascaraSnake
ea2d439b87
Merged in GZDB r2500.
2016-04-08 19:50:00 +02:00
MascaraSnake
2dba78a3d2
Merged in GZDB r2499.
2016-04-07 22:54:11 +02:00
MascaraSnake
3e0adfbc4e
Merged in GZDB r2498.
2016-04-07 22:03:23 +02:00
MascaraSnake
6ad64c1cc0
Merged in GZDB r2497.
2016-04-07 19:31:06 +02:00
MascaraSnake
264a883e47
Merged in GZDB r2496.
2016-04-07 16:27:49 +02:00
MascaraSnake
7a82022239
Merged in GZDB r2494.
2016-04-07 16:14:31 +02:00
MascaraSnake
5bfb2790d4
Merged in GZDB r2495 (which fixes a bug introduced in GZDB r2493).
2016-04-07 16:06:02 +02:00
MascaraSnake
f03de4a27a
Merged in GZDB r2493.
2016-04-07 15:29:47 +02:00
MascaraSnake
c3e08eb1ef
The name of custom Things can now be specified with the $Name parameter.
2016-04-07 00:15:35 +02:00
MascaraSnake
1be3ecb922
Updated version number to prepare for 2.3 release.
2016-04-06 20:34:18 +02:00
MascaraSnake
9609ef652c
The last line of a Lua table may end with a comma.
2016-04-06 20:22:05 +02:00
MascaraSnake
a70580ac8c
Multiline Lua comments are --[[ ]], not --[[ ]]--.
2016-04-06 20:05:48 +02:00
MascaraSnake
8617836230
Added shortcut actions for Insert Things Radially Mode and changed the default values for number and radius.
2016-04-06 16:52:49 +02:00
MascaraSnake
ee1233d642
LuaObjectParser now recognizes -- and --[[ ]]-- comments.
2016-04-06 16:14:26 +02:00
MascaraSnake
2925986234
Added Lua parser for custom things (longform object definition only). Print error messages if custom thing parsing fails.
2016-04-06 14:58:15 +02:00
MascaraSnake
cd54edc410
Added availability check and fixed preview image lookup for sprites of custom Things.
2016-04-06 12:52:47 +02:00
MascaraSnake
e501646989
Sprites for custom Things can be supplied with a "#$Sprite" comment.
2016-04-06 12:08:14 +02:00
MascaraSnake
ed578eab72
Look through SOC lumps for custom things and make them available in the editor (no sprites yet)
2016-03-18 17:32:31 +01:00
MascaraSnake
289c2b7c5f
Fixed a bug that caused offsets to be incorrectly applied to middle textures
2016-03-05 22:00:54 +01:00
MascaraSnake
c9bf195778
Reload resources if a global script was changed
2016-03-03 16:29:46 +01:00
MascaraSnake
40ebb654a3
Added syntax highlighting for SOC
2016-03-03 15:23:52 +01:00
MascaraSnake
658e349f95
Added support for Lua and SOC scripts to script editor (including syntax highlighting for Lua)
2016-03-03 01:25:27 +01:00
MascaraSnake
8d48514ed2
Don't load temp file if it's identical to an already loaded file (because SRB2 is stupid and refuses to start in that case)
2016-03-02 22:10:41 +01:00
MascaraSnake
649f5595dd
Add options to save screenshots in PNG format and to disable the infobox in the top right corner. No menu entries for these options because I'm lazy and most people probably won't need these settings anyway.
2016-03-01 22:48:15 +01:00
MascaraSnake
f54f193332
Added a label to the Thing info panel that shows the full Thing type.
2016-03-01 22:10:20 +01:00
MascaraSnake
427c4df8a7
Added a label to the Thing browser that shows the full Thing type.
2016-03-01 21:36:55 +01:00
MascaraSnake
ba2412c9dd
Changed the button image for Insert Things Radially Mode.
2016-03-01 21:18:02 +01:00
MascaraSnake
92d11bdc60
Updated version number to prepare for 2.2 release.
2016-03-01 20:25:30 +01:00
MascaraSnake
4885e4d502
Added a thing type browser to Insert Things Radially Mode
2016-02-28 21:37:04 +01:00
MascaraSnake
926c318f04
Don't allow Parameter values that are out of range.
2016-02-28 21:16:04 +01:00
MascaraSnake
c9a0de7287
Added Insert Things Radially Mode
2016-02-28 21:09:08 +01:00
MascaraSnake
b85f90712c
Hide Parameter box for non-SRB2 maps
2016-02-28 21:08:12 +01:00
MascaraSnake
0c1ab582a7
Added support for SRB2's Thing type "parameter" property.
2016-02-29 11:41:17 +01:00
MascaraSnake
552a4ea920
Added texture skewing for everything except 3D floors. This is only partially tested and may display incorrectly in some situations.
2016-02-28 19:58:42 +01:00
MascaraSnake
6405af2fea
Fixed: Nodebuilder is no longer invoked twice when entering Visual Mode.
...
Fixed: Nodebuilder is no longer invoked with "Save" settings when entering Visual Mode.
Fixed: Editor no longer crashes when entering Visual Mode with one or no sector.
2016-02-01 21:59:22 +01:00
MascaraSnake
83a0f0a53f
Updated version number for v2.1 release
2016-02-01 20:12:23 +01:00
MascaraSnake
bf291bbe5e
Fixed a crash in LinedefActionInfo.Get3DFloorFlags()
2016-02-01 17:47:07 +01:00
MascaraSnake
c6c0df0fa1
Changed the way the skin parameter is passed, so that people don't have to change their program configurations
2016-01-30 17:35:21 +01:00
MascaraSnake
56c8ba57aa
Prepare for v2.0 release
2016-01-30 17:20:08 +01:00
MascaraSnake
4497d20269
Forgot to include this file in the last commit somehow
2016-01-30 17:19:54 +01:00
MascaraSnake
fda0ec6e52
Replace the skill level option with skin and gametype options for SRB2
2016-01-30 16:55:15 +01:00
MascaraSnake
52ee6c41d0
The second character of an extended map number can be a letter, of course
2016-01-30 16:38:15 +01:00
MascaraSnake
d826a1e777
Display correct line number when reporting a SOC error. Report error if level number is invalid.
2016-01-30 12:51:04 +01:00
MascaraSnake
471649fa84
Added a terrible makeshift level header parser for SRB2
2016-01-30 12:05:12 +01:00
MascaraSnake
677b218ae5
Updater? What updater?
2016-01-30 01:10:49 +01:00
MascaraSnake
4952d9120a
Merged in GZDB r2491
2016-01-30 00:57:06 +01:00
MascaraSnake
7f08137025
Merged in GZDB r2490
2016-01-30 00:44:51 +01:00
MascaraSnake
31a64b3863
Merged in GZDB r2489
2016-01-30 00:09:10 +01:00
MascaraSnake
e7ad3d4bb2
Merged in GZDB r2488
2016-01-30 00:04:41 +01:00
MascaraSnake
9ccea639bf
Merged in GZDB r2487
2016-01-29 11:02:09 +01:00
MascaraSnake
52b6bf1445
Peg Midtextures flag is now recognized in Visual Mode
2016-01-28 19:29:07 +01:00
MascaraSnake
c4085096a1
Merged in GZDB r2485
2016-01-26 13:10:30 +01:00
MascaraSnake
208b3acdd3
Use General.Map.RebuildNodes() to rebuild BSP tree
2016-01-25 17:10:41 +01:00
MascaraSnake
36349268e2
Merged in GZDB r2484.
2016-01-25 17:04:07 +01:00
MascaraSnake
a45b2124d0
Merged in GZDB r2483.
2016-01-25 16:50:03 +01:00
MascaraSnake
ac82d01def
Made "Copy Properties" tool work for SRB2
2016-01-23 13:44:10 +01:00
MascaraSnake
32404317de
Patch offsets are 16-bit integers
2016-01-23 12:17:31 +01:00
MascaraSnake
00e4dbb181
Made the "toggle sky rendering" button visible for SRB2 maps
2016-01-23 10:39:24 +01:00
MascaraSnake
4511d5976b
Merged in GZDB r2481.
2016-01-23 10:01:27 +01:00
MascaraSnake
04527b3230
Merged in GZDB r2480.
2016-01-23 09:58:05 +01:00
MascaraSnake
2e4150b3b4
Merged in GZDB r2479.
2016-01-23 09:47:27 +01:00
MascaraSnake
287d1fe968
Merged in GZDB r2478.
2016-01-23 09:40:17 +01:00
MascaraSnake
76cf91e418
Merged in GZDB r2477.
2016-01-23 09:36:25 +01:00
MascaraSnake
dbca1989fc
Merged in GZDB r2476.
2016-01-23 09:34:09 +01:00
MascaraSnake
b604dfc4af
Merged in GZDB r2475.
2016-01-23 09:31:26 +01:00
MascaraSnake
5cf574f42d
Merged in GZDB r2474.
2016-01-23 03:53:31 +01:00
MascaraSnake
5ca6994d12
Merged in GZDB r2473.
2016-01-23 03:43:45 +01:00
MascaraSnake
418c586874
Merged in GZDB r2472.
2016-01-23 03:42:04 +01:00
MascaraSnake
9abe49ebb2
Merged in GZDB r2471.
2016-01-23 03:38:26 +01:00
MascaraSnake
f63c2f7665
Merged in GZDB r2470.
2016-01-23 03:15:37 +01:00
MascaraSnake
b524dd8277
Merged in GZDB r2469.
2016-01-23 02:50:13 +01:00
MascaraSnake
2cb8570eec
Merged in GZDB r2468.
2016-01-23 02:36:35 +01:00
MascaraSnake
af2a941cf7
Merged in GZDB r2467.
2016-01-23 01:36:59 +01:00
MascaraSnake
431a6ea0ec
Merged in GZDB r2466.
2016-01-23 01:32:21 +01:00
MascaraSnake
04abc827f7
Merged in GZDB r2465.
2016-01-23 01:30:20 +01:00
MascaraSnake
193ee733ab
Merged in GZDB r2463.
2016-01-22 23:50:23 +01:00
MascaraSnake
cea009484e
Removed some unused exception variables
2016-01-20 21:31:52 +01:00
MascaraSnake
c00a5ff6f8
Allow Visplane Explorer to be enabled for SRB2 maps
2016-01-20 21:00:59 +01:00
MascaraSnake
443ba50581
Fixed a bug in the Thing edit form
2016-01-15 22:24:01 +01:00
MascaraSnake
ee3f77865f
Allow angle/flags/parameter descriptions to be changed per Thing type
2016-01-15 20:03:10 +01:00
MascaraSnake
a03d5c5291
Allow angle/flags/parameter descriptions to be changed per Thing type
2016-01-15 19:34:02 +01:00
MascaraSnake
984c021fe0
If multiple Things/linedefs of different types are selected, show generic flag names
2016-01-15 18:06:38 +01:00
MascaraSnake
89b6b878e8
Changed the way slopes are set up in the config
2016-01-15 15:21:53 +01:00
MascaraSnake
057a5b16c3
3D floor types are now handled via the config, including changes when certain linedef flags are set
2016-01-15 14:40:36 +01:00
MascaraSnake
cbb210e1ae
Slope types are now handled via the config
2016-01-15 00:47:32 +01:00
MascaraSnake
16d8bb39c6
Centered hitboxes are now handled via the config
2016-01-14 23:44:00 +01:00
MascaraSnake
e29f7af427
Unflippable Thing types and Thing types where the Z position is ignored are now handled via the config
2016-01-14 23:33:17 +01:00
MascaraSnake
23f7be610a
Things that float when the Ambush flag is checked are now handled via the config
2016-01-14 23:13:34 +01:00
MascaraSnake
92ddece4d4
Enlarged the linedef edit window a bit so you can see all the flags without scrolling
2016-01-14 21:01:13 +01:00
MascaraSnake
6dd3635a38
Allow linedef flags text to be changed per type (config isn't updated yet)
2016-01-14 20:31:27 +01:00
MascaraSnake
4e988bb61f
Reset Thing flags when switching from a type with renamed flags to an unknown type
2016-01-14 20:27:23 +01:00
MascaraSnake
f3a756c7d4
Allow Thing flags text to be changed per type
2016-01-14 19:31:21 +01:00
MascaraSnake
841f4087b6
Special Z position handling for NiGHTS path items and hoops
2016-01-13 22:28:16 +01:00
MascaraSnake
1e10c8b129
Render Things whose Z position indicates the position of the center rather than the bottom accordingly
2016-01-13 21:39:26 +01:00
MascaraSnake
ed44947404
Things that float when given the Ambush flag are now displayed as such in Visual Mode
2016-01-13 20:17:19 +01:00
MascaraSnake
7b276580fb
Allow a Thing's flags value field to be edited even when "Absolute Height" is checked, but uncheck it after editing
2016-01-13 19:35:42 +01:00
MascaraSnake
36ec727743
Added functionality for rendering only sides/planes of a 3D floor
2016-01-13 19:27:21 +01:00
MascaraSnake
f54af8087f
Added exceptions for Thing types on which the Object Flip flag has no effect
2016-01-13 17:42:53 +01:00
MascaraSnake
b2696af491
Made flags value field writable
2016-01-13 00:35:07 +01:00
MascaraSnake
ef6f15d919
Now that Thing.GetFlagsValue() exists, might as well use it
2016-01-12 22:48:14 +01:00
MascaraSnake
e81c8d6acc
Added multimare support
2016-01-12 22:07:23 +01:00
MascaraSnake
c7aa31db7c
Don't capitalize lowercase lump names when saving a map
2016-01-12 14:45:22 +01:00
MascaraSnake
4e043b510f
Made the precision with which the NiGHTS circles are drawn configurable
2016-01-12 10:54:23 +01:00
MascaraSnake
1e107dcd46
Added toolbar button for toggling NiGHTS path rendering and allowed the control to be binded to a key
2016-01-12 10:25:19 +01:00
MascaraSnake
4b565d69ee
Changed the "About Zone Builder..." icon
2016-01-12 10:14:21 +01:00
MascaraSnake
32f3fbbd70
Made NiGHTS path color configurable
2016-01-12 01:05:42 +01:00
MascaraSnake
652ff5aaf3
Render all lines in one pass
2016-01-12 00:35:42 +01:00
MascaraSnake
4611851122
Added capability for rendering the NiGHTS path
2016-01-12 00:26:00 +01:00
MascaraSnake
70beb450d2
SRB2 can have more than 32678 segs
2016-01-11 23:10:35 +01:00
MascaraSnake
368d0ce1bd
Added option to extend the crosshair in classic modes to the map boundaries
2016-01-11 20:33:37 +01:00
MascaraSnake
b5d255d91d
Don't allow negative Thing heights for SRB2 maps
2016-01-10 22:54:39 +01:00
MascaraSnake
6388c93034
Lowered the minimum segment length for the Draw Curve tool to 1
2016-01-10 22:38:52 +01:00
MascaraSnake
b27073aa40
Changed version number for v1.1 release
2016-01-10 20:20:18 +01:00
MascaraSnake
9acf74041c
Made the number of file backups configurable
2016-01-10 20:10:35 +01:00
MascaraSnake
ed3b687284
Display linedef angles like in SRB2 (0° means the linedef goes from west to east)
2016-01-10 18:18:25 +01:00
MascaraSnake
645ff67d8d
Render slope vertices so that their center intersects with the slope, rather than the bottom
2016-01-10 17:37:08 +01:00