Xabis
d642d7c00a
* A direct tag-to-tag relationship can now be established between two things, which allows event lines to be properly setup between them. This is intended for interpolation and patrol specials which are linked via a shared tag, instead of an argument. A POSITIVE value represents the parent thing, where a NEGATIVE value represents the child thing.
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* Added interpolation and patrol point specials to the persistent event line processing
2023-04-27 03:52:11 +02:00
spherallic
568618b929
Correct preferences form
2023-04-27 03:08:56 +02:00
biwa
f9ad745d4e
When choosing a difficulty or engine in the test toolbar button the engine will not be launched immediately. This can be reverted in the preferences. Resolves #626
2023-04-27 03:01:57 +02:00
spherallic
94887efa9a
Add action for deselecting things, tweak other new actions
2023-04-27 02:23:27 +02:00
biwa
9191c30126
Fixed a crash when undoing/redoing while in Things Mode
2023-04-27 00:01:48 +02:00
biwa
87c30c0bf8
MapSet.NearestLinedefRange using a blockmap now takes into account that the maxrange could be bigger than the blockmap block size
2023-04-26 23:48:01 +02:00
ZZYZX
27be4b6868
Internal: Oops: removed debug logging
2023-04-26 23:18:24 +02:00
biwa
8648227423
Fixed some problems with determining which sector a thing is in
2023-04-26 22:49:01 +02:00
spherallic
3a4695ba92
Remove unused SectorBuilder stuff
2023-04-26 21:27:03 +02:00
spherallic
6d97c9d830
Increase performance on drawing/stitching geometry by reducing blockmap operations
2023-04-26 21:23:08 +02:00
spherallic
444aa706fb
Revert "MapSet.NearestLinedefRange using a blockmap now takes into account that the maxrange could be bigger than the blockmap block size"
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This reverts commit 0eee76393b
.
2023-04-26 18:01:45 +02:00
biwa
c27bf325ad
Added safeguard to MapSet.NearestLinedefRange if selectionmap is null. Might fix #529 .
2023-04-26 17:55:15 +02:00
biwa
0eee76393b
MapSet.NearestLinedefRange using a blockmap now takes into account that the maxrange could be bigger than the blockmap block size
2023-04-26 17:54:56 +02:00
Magnus Norddahl
b0b1693a62
Rewrite VisualBlockMap to use a quad tree
2023-04-26 17:54:34 +02:00
ZZYZX
12ea1aa313
Fixed: SplitLinesByVertices could leave disposed lines for iteration, which resulted in crashes on certain geometry while using 'Replace with Dragged Geometry'.
2023-04-26 17:44:17 +02:00
ZZYZX
03a1d26302
Internal: threw out a lot of unoptimized code in TraceSector. Now using Tools.FindPotentialSectorAt.
2023-04-26 17:39:11 +02:00
spherallic
582f457d76
Tweak image export settings
2023-04-26 17:33:52 +02:00
spherallic
fc748c18c9
Rename SRB2Type back to Type
2023-04-26 17:17:28 +02:00
spherallic
ee37a21720
Merge branch 'imagexport'
2023-04-26 17:16:54 +02:00
biwa
b48806838d
Fixed an issue where thing positions were modified even when the new position was the same as the old one. Fixes #644
2023-04-26 17:14:03 +02:00
biwa
e65cc32991
Export selection to image: added progress bar and button to cancel export
2023-04-26 14:02:49 +02:00
biwa
a4bc90c754
Export selection to image: added option to scale the output image to a higher resolution
2023-04-26 13:57:50 +02:00
biwa
fdbb6c35c5
Image exporter: added options to use sector brightness for the export, create brightmaps (based on sector brightness), and split the image into 64x64 tiles
2023-04-26 13:53:05 +02:00
biwa
dcaf0a525d
Added feature to export the selected sectors as an image
2023-04-26 13:46:20 +02:00
spherallic
8c4ac371fd
Revert "Linedefs Mode, Sectors Mode, Vertices Mode, Sound Environment Mode, Sound Propagation Mode: slightly improved performance when moving the mouse"
2023-04-26 00:36:11 +02:00
spherallic
1f6dc46b07
Increment/decrement tag update
2023-04-25 23:57:03 +02:00
spherallic
7e488497ef
Backport TextLabel optimizations
2023-04-25 16:45:52 +02:00
spherallic
b54d7a48cc
Replace most big foreach loops by for loops in MapSet
2023-04-25 16:09:29 +02:00
spherallic
e3752e8601
Optimize info panels
2023-04-25 15:51:06 +02:00
spherallic
d890452fe2
Update logo
2023-04-25 15:43:11 +02:00
spherallic
e81270fa47
Add missing backside check to clear midtextures action
2023-04-25 01:12:06 +02:00
biwa
51fa48a160
Draw Grid Mode: fixed a crash that happened when having locking slices to grid enabled
2023-04-25 00:55:30 +02:00
spherallic
913c857d4c
Update IWAD text
2023-04-25 00:54:15 +02:00
spherallic
337d868c2f
Update flavor text some more
2023-04-25 00:53:30 +02:00
biwa
672e5ba6f6
Linedefs Mode: fixed a problem where flipping a highlighted linedef would also select the linedef. Fixes #571
2023-04-25 00:48:44 +02:00
ZZYZX
af365fed73
Fixed: a single selected linedef was deselected after flipping it
2023-04-25 00:48:16 +02:00
biwa
6318a096df
Linedefs Mode: fixed a problem where after splitting a linedef the insert vertex preview would not work correctly
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Vertices Mode: fixed a problem where after inserting a vertext the insert vertex preview would not work correctly
2023-04-25 00:46:47 +02:00
biwa
541c754a78
Linedefs Mode: increased rendering speed
2023-04-25 00:46:22 +02:00
spherallic
cc427694b7
forgot to stage
2023-04-25 00:44:49 +02:00
biwa
24c2b9896d
Added option to reselect changed map elements after undo/redo
2023-04-25 00:43:09 +02:00
biwa
8d4bb17ccf
Sectors Mode: fixed a problem where things were not selected correctly when synchronized thing edit was enabled
2023-04-25 00:30:16 +02:00
biwa
985dd54f99
Sectors Mode: tag and effect labels are now only updated when necessary, increasing performance
2023-04-25 00:28:15 +02:00
biwa
550683daab
Sectors Mode: significantly increased rendering speed
2023-04-25 00:26:51 +02:00
biwa
5884ca770e
Linedefs Mode, Sectors Mode, Vertices Mode, Sound Environment Mode, Sound Propagation Mode: slightly improved performance when moving the mouse
2023-04-25 00:24:54 +02:00
biwa
f097fec1a2
Sectors Mode: fixed a bug that could cause a crash when drag-selecting over areas that contained sectors after deleting those sectors
2023-04-25 00:22:34 +02:00
biwa
f4307a4c64
Sectors Mode: the sectors things are in are only determined if necessary, which should increase performance when switching into Sectors Mode in very big maps
2023-04-24 23:57:52 +02:00
biwa
997c8ebef3
Fixed a crash that happened when entering Edit Selection Mode while performing the Edit action
2023-04-24 23:53:02 +02:00
spherallic
71fd3df676
Resource options form: fixed a problem where the text box containing the path to the file could be focused. (backport from UDB)
2023-04-24 23:46:18 +02:00
ZZYZX
ac1bb31b60
Changed Resource directory browser to use Win7 folder dialog, not Win9x one (reported by dpJudas)
2023-04-24 00:32:09 +02:00
ZZYZX
e4f3f50545
Maintenance: added missing FolderSelectDialog.cs
2023-04-23 23:59:59 +02:00
spherallic
a47e529dbe
Tweak exception lines
2023-04-23 23:59:42 +02:00
spherallic
dde06fa12c
Add unique launcher parameters for resource archives vs. directories to support -folder
2023-04-23 23:48:44 +02:00
spherallic
f8c313abaa
Add action for removing FOF planes from Visual Mode selection
2023-04-21 22:11:57 +02:00
spherallic
c76ff0aab9
Add "clear midtextures" action
2023-04-21 02:29:53 +02:00
spherallic
8c12299583
Revert "Fix geometry constantly being rebuilt in some situations"
...
This reverts commit 4f4f074c3f
.
2023-04-20 12:26:53 +02:00
spherallic
a74ce69297
Update some internal graphics
2023-04-19 20:49:18 +02:00
spherallic
019f419781
Fix updated ZB logo being cut off
2023-04-19 12:25:07 +02:00
spherallic
5d4f82ad1f
Some flavor text edits
2023-04-19 01:00:54 +02:00
spherallic
4248e51363
Update logo & crash image
2023-04-19 00:59:36 +02:00
spherallic
d8d6752ec5
Remove old DB2 icon
2023-04-18 22:54:03 +02:00
spherallic
cdda06a85f
Update some flavor text
2023-04-18 22:41:31 +02:00
biwa
6f7b24291d
Visual Mode: fixed a problem where pasting a texture to a 3D floor sometimes didn't show the pasted texture immediately
2023-04-18 01:18:52 +02:00
biwa
b31dec526c
- Fixed a crash when undoing 3D floor plugin actions while being in visual mode. Fixes #309 .
2023-04-18 01:14:53 +02:00
Magnus Norddahl
4f4f074c3f
Fix geometry constantly being rebuilt in some situations
2023-04-18 01:11:09 +02:00
biwa
35da8fee2c
Fixed an issue where selected objects were unnecessarily cleared in visual mode, resulting in slowdowns. Partly addresses #337 .
2023-04-18 00:57:38 +02:00
biwa
330ab8d367
- Auto-aligning textures now produces more intuitive results and is consistent between UDMF and non-UDMF maps
2023-04-18 00:53:08 +02:00
ZZYZX
1b552471e0
Fixed collection modification inside foreach. (reported by Lud)
2023-04-18 00:50:59 +02:00
ZZYZX
2953dc8715
Fixed: BaseVisualMode object was used before fully initialized (reported by Martix10)
2023-04-18 00:48:57 +02:00
ZZYZX
2eb454ae07
Fixed: removing a thing should also remove it from the visible things list. (reported by DOOMGABR)
2023-04-18 00:48:10 +02:00
ZZYZX
505865d135
Fixed: cutting a thing in visual mode would leave disposed BaseVisualThings in the selection. (reported by DOOMGABR)
2023-04-18 00:47:10 +02:00
spherallic
b8618f1821
Change how selecting sector effects works (no repeated addition)
2023-04-11 12:14:50 +02:00
spherallic
eb8b86ac85
Add usage hints to lower/middle/upper-specific sidedef texture search
2023-04-11 11:52:23 +02:00
spherallic
7c05fa7787
Prevent thing flags window (when finding) from being too small
2023-04-11 11:47:29 +02:00
biwa
5aa089590b
Effect browser form: fixed a bug where effects consisting of multiple bits were not selected correctly. Fixes #589
2023-04-05 01:16:47 +02:00
biwa
aa9bb84f3f
- Fixed a bug where searching for generalized sector effects was not handled properly in Find & Replace Mode. Fixes 305.
2023-04-05 01:13:44 +02:00
MaxED
83c63bc5c7
Fixed, Find & Replace mode: fixed a bug when "Find Sector Effect" search mode returned all map sectors when the effect to find was not generalized.
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Updated ZDoom_DECORATE.cfg.
2023-04-05 01:13:31 +02:00
MaxED
97dcfb0275
Added, Automap mode: added "Show hidden lines" top menu button.
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Added, Automap mode: added "Show secrets" top menu button.
Added, Automap mode: added "Color preset" top menu drop-down.
2023-04-05 01:12:02 +02:00
spherallic
7243994446
Prevent config window from crashing with directory loaded
2023-04-03 21:46:51 +02:00
spherallic
505bad3943
Update MF_ flags
2023-03-28 20:02:50 +02:00
spherallic
0293c455f6
Don't error out of Lua parsing when mobjinfo[] isn't a object definition
2023-03-22 20:33:26 +01:00
spherallic
9afe69ffef
Paste Properties window: highlight OK by default instead of Cancel
2023-03-22 20:31:46 +01:00
spherallic
e65108a177
Open PK3 archives as read-only
2023-02-16 17:34:31 +01:00
spherallic
448f85d7ad
Make linedef angles match SRB2 again
2023-02-16 01:22:54 +01:00
spherallic
90b59fcebc
Allow rotation actions in Edit Selection mode
2023-02-14 23:39:45 +01:00
spherallic
41d26c1d14
Some more fixes for angle loop handling
2023-02-14 14:28:49 +01:00
spherallic
e3b2c25fb0
Fix copy-paste typo
2023-02-08 21:48:06 +01:00
biwa
71e44108a0
Fixed nonsensical values being returned when using +++/--- in many fields.
2023-02-07 20:01:00 +01:00
biwa
33d55dce7b
Using --- and +++ now also works correctly for the height offset in the edit sector properties dialog
2023-02-06 20:56:29 +01:00
spherallic
ccbd5c85ff
Don't disable dynamic grid when changing the grid manually
2023-02-06 20:30:24 +01:00
spherallic
4321beca2d
Fixed "fixed things scale" option behaving weirdly
2023-02-06 11:08:00 +01:00
spherallic
398bd9fee7
Fix dynamic grid toggle on the toolbar being broken
2023-02-05 20:11:49 +01:00
spherallic
5b1ceb8941
small fixes
2023-02-02 12:20:21 +01:00
MaxED
8f74ff048e
Fixed: added some additional boilerplate to FileLockChecker.CheckFile.
2023-02-02 12:20:09 +01:00
spherallic
e6cff92056
Fix possible error with resetting linedef actions/tags
2023-02-02 10:54:09 +01:00
spherallic
3a2f959a6b
Disable sector increment warning
2023-01-09 16:30:21 +01:00
spherallic
667c15b59a
Fix inconsistencies in Preferences forms
2023-01-09 15:31:09 +01:00
MaxED
022b0474af
Fixed inability to disable bilinear filtering in Visual mode some users experienced.
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Fixed occasional TreeView flickering in Edit Things window, Browse Action window and Tag Explorer panel.
Updated Thing category icons in the Edit Things window. They now have "opened" and "closed" states.
Internal: added BufferedTreeView to the core controls.
Updated ZDoom game configurations (sector crush mode).
Updated ZDoom ACC.
2023-01-09 12:41:11 +01:00
spherallic
bad5ccfc91
Restore TestSkin & TestGametype for new engines
2023-01-09 11:08:29 +01:00
MaxED
0d726c6884
Added, Draw Lines mode: added "Remove First Vertex" action (Ctrl-Backspace). It removes the first drawn vertex from the drawing session. Renamed "Remove Previous Vertex" action to "Remove Last Vertex".
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Changed, Classic modes: added a limit on how far the view can be scrolled from the editable map area.
Fixed, Drag geometry modes: in some cases incorrect vertices were removed when using "Replace with dragged geometry" drag mode.
Fixed, Game configurations: sector special 195 ("Hidden Sector") was missing from Hexen/UDMF specials list.
2023-01-08 13:20:01 +01:00
MaxED
264ae55a03
Fixed, Tag Explorer: in some cases Tag Explorer update logic was switching focus from the Script Editor to the main window.
2023-01-08 13:15:59 +01:00