Commit graph

584 commits

Author SHA1 Message Date
Xabis
d642d7c00a * A direct tag-to-tag relationship can now be established between two things, which allows event lines to be properly setup between them. This is intended for interpolation and patrol specials which are linked via a shared tag, instead of an argument. A POSITIVE value represents the parent thing, where a NEGATIVE value represents the child thing.
* Added interpolation and patrol point specials to the persistent event line processing
2023-04-27 03:52:11 +02:00
spherallic
568618b929 Correct preferences form 2023-04-27 03:08:56 +02:00
biwa
f9ad745d4e When choosing a difficulty or engine in the test toolbar button the engine will not be launched immediately. This can be reverted in the preferences. Resolves #626 2023-04-27 03:01:57 +02:00
spherallic
94887efa9a Add action for deselecting things, tweak other new actions 2023-04-27 02:23:27 +02:00
biwa
9191c30126 Fixed a crash when undoing/redoing while in Things Mode 2023-04-27 00:01:48 +02:00
biwa
87c30c0bf8 MapSet.NearestLinedefRange using a blockmap now takes into account that the maxrange could be bigger than the blockmap block size 2023-04-26 23:48:01 +02:00
ZZYZX
27be4b6868 Internal: Oops: removed debug logging 2023-04-26 23:18:24 +02:00
biwa
8648227423 Fixed some problems with determining which sector a thing is in 2023-04-26 22:49:01 +02:00
spherallic
3a4695ba92 Remove unused SectorBuilder stuff 2023-04-26 21:27:03 +02:00
spherallic
6d97c9d830 Increase performance on drawing/stitching geometry by reducing blockmap operations 2023-04-26 21:23:08 +02:00
spherallic
444aa706fb Revert "MapSet.NearestLinedefRange using a blockmap now takes into account that the maxrange could be bigger than the blockmap block size"
This reverts commit 0eee76393b.
2023-04-26 18:01:45 +02:00
biwa
c27bf325ad Added safeguard to MapSet.NearestLinedefRange if selectionmap is null. Might fix #529. 2023-04-26 17:55:15 +02:00
biwa
0eee76393b MapSet.NearestLinedefRange using a blockmap now takes into account that the maxrange could be bigger than the blockmap block size 2023-04-26 17:54:56 +02:00
Magnus Norddahl
b0b1693a62 Rewrite VisualBlockMap to use a quad tree 2023-04-26 17:54:34 +02:00
ZZYZX
12ea1aa313 Fixed: SplitLinesByVertices could leave disposed lines for iteration, which resulted in crashes on certain geometry while using 'Replace with Dragged Geometry'. 2023-04-26 17:44:17 +02:00
ZZYZX
03a1d26302 Internal: threw out a lot of unoptimized code in TraceSector. Now using Tools.FindPotentialSectorAt. 2023-04-26 17:39:11 +02:00
spherallic
582f457d76 Tweak image export settings 2023-04-26 17:33:52 +02:00
spherallic
fc748c18c9 Rename SRB2Type back to Type 2023-04-26 17:17:28 +02:00
spherallic
ee37a21720 Merge branch 'imagexport' 2023-04-26 17:16:54 +02:00
biwa
b48806838d Fixed an issue where thing positions were modified even when the new position was the same as the old one. Fixes #644 2023-04-26 17:14:03 +02:00
biwa
e65cc32991 Export selection to image: added progress bar and button to cancel export 2023-04-26 14:02:49 +02:00
biwa
a4bc90c754 Export selection to image: added option to scale the output image to a higher resolution 2023-04-26 13:57:50 +02:00
biwa
fdbb6c35c5 Image exporter: added options to use sector brightness for the export, create brightmaps (based on sector brightness), and split the image into 64x64 tiles 2023-04-26 13:53:05 +02:00
biwa
dcaf0a525d Added feature to export the selected sectors as an image 2023-04-26 13:46:20 +02:00
spherallic
8c4ac371fd Revert "Linedefs Mode, Sectors Mode, Vertices Mode, Sound Environment Mode, Sound Propagation Mode: slightly improved performance when moving the mouse" 2023-04-26 00:36:11 +02:00
spherallic
1f6dc46b07 Increment/decrement tag update 2023-04-25 23:57:03 +02:00
spherallic
7e488497ef Backport TextLabel optimizations 2023-04-25 16:45:52 +02:00
spherallic
b54d7a48cc Replace most big foreach loops by for loops in MapSet 2023-04-25 16:09:29 +02:00
spherallic
e3752e8601 Optimize info panels 2023-04-25 15:51:06 +02:00
spherallic
d890452fe2 Update logo 2023-04-25 15:43:11 +02:00
spherallic
e81270fa47 Add missing backside check to clear midtextures action 2023-04-25 01:12:06 +02:00
biwa
51fa48a160 Draw Grid Mode: fixed a crash that happened when having locking slices to grid enabled 2023-04-25 00:55:30 +02:00
spherallic
913c857d4c Update IWAD text 2023-04-25 00:54:15 +02:00
spherallic
337d868c2f Update flavor text some more 2023-04-25 00:53:30 +02:00
biwa
672e5ba6f6 Linedefs Mode: fixed a problem where flipping a highlighted linedef would also select the linedef. Fixes #571 2023-04-25 00:48:44 +02:00
ZZYZX
af365fed73 Fixed: a single selected linedef was deselected after flipping it 2023-04-25 00:48:16 +02:00
biwa
6318a096df Linedefs Mode: fixed a problem where after splitting a linedef the insert vertex preview would not work correctly
Vertices Mode: fixed a problem where after inserting a vertext the insert vertex preview would not work correctly
2023-04-25 00:46:47 +02:00
biwa
541c754a78 Linedefs Mode: increased rendering speed 2023-04-25 00:46:22 +02:00
spherallic
cc427694b7 forgot to stage 2023-04-25 00:44:49 +02:00
biwa
24c2b9896d Added option to reselect changed map elements after undo/redo 2023-04-25 00:43:09 +02:00
biwa
8d4bb17ccf Sectors Mode: fixed a problem where things were not selected correctly when synchronized thing edit was enabled 2023-04-25 00:30:16 +02:00
biwa
985dd54f99 Sectors Mode: tag and effect labels are now only updated when necessary, increasing performance 2023-04-25 00:28:15 +02:00
biwa
550683daab Sectors Mode: significantly increased rendering speed 2023-04-25 00:26:51 +02:00
biwa
5884ca770e Linedefs Mode, Sectors Mode, Vertices Mode, Sound Environment Mode, Sound Propagation Mode: slightly improved performance when moving the mouse 2023-04-25 00:24:54 +02:00
biwa
f097fec1a2 Sectors Mode: fixed a bug that could cause a crash when drag-selecting over areas that contained sectors after deleting those sectors 2023-04-25 00:22:34 +02:00
biwa
f4307a4c64 Sectors Mode: the sectors things are in are only determined if necessary, which should increase performance when switching into Sectors Mode in very big maps 2023-04-24 23:57:52 +02:00
biwa
997c8ebef3 Fixed a crash that happened when entering Edit Selection Mode while performing the Edit action 2023-04-24 23:53:02 +02:00
spherallic
71fd3df676 Resource options form: fixed a problem where the text box containing the path to the file could be focused. (backport from UDB) 2023-04-24 23:46:18 +02:00
ZZYZX
ac1bb31b60 Changed Resource directory browser to use Win7 folder dialog, not Win9x one (reported by dpJudas) 2023-04-24 00:32:09 +02:00
ZZYZX
e4f3f50545 Maintenance: added missing FolderSelectDialog.cs 2023-04-23 23:59:59 +02:00
spherallic
a47e529dbe Tweak exception lines 2023-04-23 23:59:42 +02:00
spherallic
dde06fa12c Add unique launcher parameters for resource archives vs. directories to support -folder 2023-04-23 23:48:44 +02:00
spherallic
f8c313abaa Add action for removing FOF planes from Visual Mode selection 2023-04-21 22:11:57 +02:00
spherallic
c76ff0aab9 Add "clear midtextures" action 2023-04-21 02:29:53 +02:00
spherallic
8c12299583 Revert "Fix geometry constantly being rebuilt in some situations"
This reverts commit 4f4f074c3f.
2023-04-20 12:26:53 +02:00
spherallic
a74ce69297 Update some internal graphics 2023-04-19 20:49:18 +02:00
spherallic
019f419781 Fix updated ZB logo being cut off 2023-04-19 12:25:07 +02:00
spherallic
5d4f82ad1f Some flavor text edits 2023-04-19 01:00:54 +02:00
spherallic
4248e51363 Update logo & crash image 2023-04-19 00:59:36 +02:00
spherallic
d8d6752ec5 Remove old DB2 icon 2023-04-18 22:54:03 +02:00
spherallic
cdda06a85f Update some flavor text 2023-04-18 22:41:31 +02:00
biwa
6f7b24291d Visual Mode: fixed a problem where pasting a texture to a 3D floor sometimes didn't show the pasted texture immediately 2023-04-18 01:18:52 +02:00
biwa
b31dec526c - Fixed a crash when undoing 3D floor plugin actions while being in visual mode. Fixes #309. 2023-04-18 01:14:53 +02:00
Magnus Norddahl
4f4f074c3f Fix geometry constantly being rebuilt in some situations 2023-04-18 01:11:09 +02:00
biwa
35da8fee2c Fixed an issue where selected objects were unnecessarily cleared in visual mode, resulting in slowdowns. Partly addresses #337. 2023-04-18 00:57:38 +02:00
biwa
330ab8d367 - Auto-aligning textures now produces more intuitive results and is consistent between UDMF and non-UDMF maps 2023-04-18 00:53:08 +02:00
ZZYZX
1b552471e0 Fixed collection modification inside foreach. (reported by Lud) 2023-04-18 00:50:59 +02:00
ZZYZX
2953dc8715 Fixed: BaseVisualMode object was used before fully initialized (reported by Martix10) 2023-04-18 00:48:57 +02:00
ZZYZX
2eb454ae07 Fixed: removing a thing should also remove it from the visible things list. (reported by DOOMGABR) 2023-04-18 00:48:10 +02:00
ZZYZX
505865d135 Fixed: cutting a thing in visual mode would leave disposed BaseVisualThings in the selection. (reported by DOOMGABR) 2023-04-18 00:47:10 +02:00
spherallic
b8618f1821 Change how selecting sector effects works (no repeated addition) 2023-04-11 12:14:50 +02:00
spherallic
eb8b86ac85 Add usage hints to lower/middle/upper-specific sidedef texture search 2023-04-11 11:52:23 +02:00
spherallic
7c05fa7787 Prevent thing flags window (when finding) from being too small 2023-04-11 11:47:29 +02:00
biwa
5aa089590b Effect browser form: fixed a bug where effects consisting of multiple bits were not selected correctly. Fixes #589 2023-04-05 01:16:47 +02:00
biwa
aa9bb84f3f - Fixed a bug where searching for generalized sector effects was not handled properly in Find & Replace Mode. Fixes 305. 2023-04-05 01:13:44 +02:00
MaxED
83c63bc5c7 Fixed, Find & Replace mode: fixed a bug when "Find Sector Effect" search mode returned all map sectors when the effect to find was not generalized.
Updated ZDoom_DECORATE.cfg.
2023-04-05 01:13:31 +02:00
MaxED
97dcfb0275 Added, Automap mode: added "Show hidden lines" top menu button.
Added, Automap mode: added "Show secrets" top menu button.
Added, Automap mode: added "Color preset" top menu drop-down.
2023-04-05 01:12:02 +02:00
spherallic
7243994446 Prevent config window from crashing with directory loaded 2023-04-03 21:46:51 +02:00
spherallic
505bad3943 Update MF_ flags 2023-03-28 20:02:50 +02:00
spherallic
0293c455f6 Don't error out of Lua parsing when mobjinfo[] isn't a object definition 2023-03-22 20:33:26 +01:00
spherallic
9afe69ffef Paste Properties window: highlight OK by default instead of Cancel 2023-03-22 20:31:46 +01:00
spherallic
e65108a177 Open PK3 archives as read-only 2023-02-16 17:34:31 +01:00
spherallic
448f85d7ad Make linedef angles match SRB2 again 2023-02-16 01:22:54 +01:00
spherallic
90b59fcebc Allow rotation actions in Edit Selection mode 2023-02-14 23:39:45 +01:00
spherallic
41d26c1d14 Some more fixes for angle loop handling 2023-02-14 14:28:49 +01:00
spherallic
e3b2c25fb0 Fix copy-paste typo 2023-02-08 21:48:06 +01:00
biwa
71e44108a0 Fixed nonsensical values being returned when using +++/--- in many fields. 2023-02-07 20:01:00 +01:00
biwa
33d55dce7b Using --- and +++ now also works correctly for the height offset in the edit sector properties dialog 2023-02-06 20:56:29 +01:00
spherallic
ccbd5c85ff Don't disable dynamic grid when changing the grid manually 2023-02-06 20:30:24 +01:00
spherallic
4321beca2d Fixed "fixed things scale" option behaving weirdly 2023-02-06 11:08:00 +01:00
spherallic
398bd9fee7 Fix dynamic grid toggle on the toolbar being broken 2023-02-05 20:11:49 +01:00
spherallic
5b1ceb8941 small fixes 2023-02-02 12:20:21 +01:00
MaxED
8f74ff048e Fixed: added some additional boilerplate to FileLockChecker.CheckFile. 2023-02-02 12:20:09 +01:00
spherallic
e6cff92056 Fix possible error with resetting linedef actions/tags 2023-02-02 10:54:09 +01:00
spherallic
3a2f959a6b Disable sector increment warning 2023-01-09 16:30:21 +01:00
spherallic
667c15b59a Fix inconsistencies in Preferences forms 2023-01-09 15:31:09 +01:00
MaxED
022b0474af Fixed inability to disable bilinear filtering in Visual mode some users experienced.
Fixed occasional TreeView flickering in Edit Things window, Browse Action window and Tag Explorer panel.
Updated Thing category icons in the Edit Things window. They now have "opened" and "closed" states.
Internal: added BufferedTreeView to the core controls.
Updated ZDoom game configurations (sector crush mode).
Updated ZDoom ACC.
2023-01-09 12:41:11 +01:00
spherallic
bad5ccfc91 Restore TestSkin & TestGametype for new engines 2023-01-09 11:08:29 +01:00
MaxED
0d726c6884 Added, Draw Lines mode: added "Remove First Vertex" action (Ctrl-Backspace). It removes the first drawn vertex from the drawing session. Renamed "Remove Previous Vertex" action to "Remove Last Vertex".
Changed, Classic modes: added a limit on how far the view can be scrolled from the editable map area.
Fixed, Drag geometry modes: in some cases incorrect vertices were removed when using "Replace with dragged geometry" drag mode.
Fixed, Game configurations: sector special 195 ("Hidden Sector") was missing from Hexen/UDMF specials list.
2023-01-08 13:20:01 +01:00
MaxED
264ae55a03 Fixed, Tag Explorer: in some cases Tag Explorer update logic was switching focus from the Script Editor to the main window. 2023-01-08 13:15:59 +01:00