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https://git.do.srb2.org/STJr/ZoneBuilder.git
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Add unique launcher parameters for resource archives vs. directories to support -folder
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parent
f8c313abaa
commit
dde06fa12c
3 changed files with 33 additions and 1 deletions
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@ -83,7 +83,7 @@ defaultskytextures
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defaultlumpname = "MAP01";
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defaultlumpname = "MAP01";
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// Default testing parameters
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// Default testing parameters
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testparameters = "-file \"%AP\" \"%F\" -warp %L";
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testparameters = "-folder \"%AF\" -file \"%AA\" \"%F\" -warp %L";
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testshortpaths = true;
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testshortpaths = true;
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// Default nodebuilder configurations
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// Default nodebuilder configurations
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@ -103,6 +103,8 @@ namespace CodeImp.DoomBuilder
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DataLocation iwadloc;
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DataLocation iwadloc;
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string p_wp = "", p_wf = "";
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string p_wp = "", p_wf = "";
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string p_ap = "", p_apq = "";
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string p_ap = "", p_apq = "";
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string p_aa = "", p_aaq = "";
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string p_af = "", p_afq = "";
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string p_l1 = "", p_l2 = "";
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string p_l1 = "", p_l2 = "";
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string p_nm = "";
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string p_nm = "";
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string f = tempwad;
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string f = tempwad;
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@ -153,11 +155,31 @@ namespace CodeImp.DoomBuilder
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{
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{
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p_ap += General.GetShortFilePath(dl.location) + " ";
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p_ap += General.GetShortFilePath(dl.location) + " ";
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p_apq += "\"" + General.GetShortFilePath(dl.location) + "\" ";
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p_apq += "\"" + General.GetShortFilePath(dl.location) + "\" ";
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if (dl.type == DataLocation.RESOURCE_WAD || dl.type == DataLocation.RESOURCE_PK3)
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{
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p_aa += General.GetShortFilePath(dl.location) + " ";
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p_aaq += "\"" + General.GetShortFilePath(dl.location) + "\" ";
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}
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else
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{
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p_af += General.GetShortFilePath(dl.location) + " ";
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p_afq += "\"" + General.GetShortFilePath(dl.location) + "\" ";
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}
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}
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}
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else
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else
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{
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{
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p_ap += dl.location + " ";
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p_ap += dl.location + " ";
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p_apq += "\"" + dl.location + "\" ";
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p_apq += "\"" + dl.location + "\" ";
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if (dl.type == DataLocation.RESOURCE_WAD || dl.type == DataLocation.RESOURCE_PK3)
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{
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p_aa += dl.location + " ";
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p_aaq += "\"" + dl.location + "\" ";
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}
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else
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{
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p_af += dl.location + " ";
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p_afq += "\"" + dl.location + "\" ";
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}
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}
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}
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}
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}
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}
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}
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@ -166,6 +188,10 @@ namespace CodeImp.DoomBuilder
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// Trim last space from resource file locations
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// Trim last space from resource file locations
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p_ap = p_ap.TrimEnd(' ');
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p_ap = p_ap.TrimEnd(' ');
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p_apq = p_apq.TrimEnd(' ');
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p_apq = p_apq.TrimEnd(' ');
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p_aa = p_aa.TrimEnd(' ');
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p_aaq = p_aaq.TrimEnd(' ');
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p_af = p_af.TrimEnd(' ');
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p_afq = p_afq.TrimEnd(' ');
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// Try finding the L1 and L2 numbers from the map name
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// Try finding the L1 and L2 numbers from the map name
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string numstr = "";
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string numstr = "";
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@ -230,7 +256,11 @@ namespace CodeImp.DoomBuilder
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outp = outp.Replace("%L2", p_l2);
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outp = outp.Replace("%L2", p_l2);
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outp = outp.Replace("%L", General.Map.Options.CurrentName);
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outp = outp.Replace("%L", General.Map.Options.CurrentName);
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outp = outp.Replace("\"%AP\"", p_apq);
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outp = outp.Replace("\"%AP\"", p_apq);
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outp = outp.Replace("\"%AA\"", p_aaq);
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outp = outp.Replace("\"%AF\"", p_afq);
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outp = outp.Replace("%AP", p_ap);
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outp = outp.Replace("%AP", p_ap);
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outp = outp.Replace("%AA", p_aa);
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outp = outp.Replace("%AF", p_af);
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outp = outp.Replace("%S", skill.ToString());
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outp = outp.Replace("%S", skill.ToString());
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outp = outp.Replace("%NM", p_nm);
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outp = outp.Replace("%NM", p_nm);
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outp = outp + " +skin " + skin.ToLowerInvariant();
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outp = outp + " +skin " + skin.ToLowerInvariant();
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@ -182,6 +182,8 @@
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%L1 - The first number found in the map lump name (as is set in the map options window).
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%L1 - The first number found in the map lump name (as is set in the map options window).
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%L2 - The second number found in the map lump name (as is set in the map options window).
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%L2 - The second number found in the map lump name (as is set in the map options window).
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%AP - All resource files, except the first IWAD, with full paths included.
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%AP - All resource files, except the first IWAD, with full paths included.
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%AA - All archives (WAD and PK3 files), except the first IWAD, with full paths included.
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%AF - All folder resources, with full paths included.
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%S - Skill number at which to test.
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%S - Skill number at which to test.
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%NM - Either -nomonsters when testing without monsters, or nothing at all.</value>
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%NM - Either -nomonsters when testing without monsters, or nothing at all.</value>
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</data>
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</data>
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