Don't capitalize lowercase lump names when saving a map

This commit is contained in:
MascaraSnake 2016-01-12 14:45:22 +01:00
parent 4e043b510f
commit c7aa31db7c
1 changed files with 4 additions and 4 deletions

View File

@ -80,7 +80,7 @@ namespace CodeImp.DoomBuilder.IO
this.length = length;
// Make name
this.name = MakeNormalName(fixedname, WAD.ENCODING).ToUpperInvariant();
this.name = MakeNormalName(fixedname, WAD.ENCODING);
this.fixedname = MakeFixedName(name, WAD.ENCODING);
this.longname = MakeLongName(name, false); //mxd
@ -149,14 +149,14 @@ namespace CodeImp.DoomBuilder.IO
while((length < fixedname.Length) && (fixedname[length] != 0)) length++;
// Make normal name
return encoding.GetString(fixedname, 0, length).Trim().ToUpper();
return encoding.GetString(fixedname, 0, length).Trim();
}
// This makes the fixed name from normal name
public static byte[] MakeFixedName(string name, Encoding encoding)
{
// Make uppercase name and count bytes
string uppername = name.Trim().ToUpper();
string uppername = name.Trim();
int bytes = encoding.GetByteCount(uppername);
if(bytes < 8) bytes = 8;
@ -192,7 +192,7 @@ namespace CodeImp.DoomBuilder.IO
{
// Make name
this.fixedname = MakeFixedName(newname, WAD.ENCODING);
this.name = MakeNormalName(this.fixedname, WAD.ENCODING).ToUpperInvariant();
this.name = MakeNormalName(this.fixedname, WAD.ENCODING);
this.longname = MakeLongName(newname);
// Write changes