diff --git a/Source/Core/Map/MapSet.cs b/Source/Core/Map/MapSet.cs index bf891eb..89be2b6 100644 --- a/Source/Core/Map/MapSet.cs +++ b/Source/Core/Map/MapSet.cs @@ -3387,6 +3387,9 @@ namespace CodeImp.DoomBuilder.Map /// This finds the line closest to the specified position. public static Linedef NearestLinedefRange(BlockMap selectionmap, Vector2D pos, float maxrange) //mxd { + if (selectionmap == null) + return null; + Linedef closest = null; float distance = float.MaxValue; float maxrangesq = maxrange * maxrange;