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Add toggle for displaying invisible SRB2 FOFs
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commit
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6 changed files with 33 additions and 1 deletions
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@ -985,6 +985,7 @@ linedeftypes
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flags128text = "[7] Only block non-players";
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3dfloor = true;
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3dfloorflags = "47";
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invisiblefof = true;
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}
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140
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@ -1222,6 +1223,7 @@ linedeftypes
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prefix = "(223)";
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3dfloor = true;
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3dfloorflags = "41";
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invisiblefof = true;
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}
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}
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@ -1519,6 +1521,7 @@ linedeftypes
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prefix = "(200)";
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3dfloor = true;
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3dfloorflags = "20201";
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invisiblefof = true;
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}
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201
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@ -1527,6 +1530,7 @@ linedeftypes
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prefix = "(201)";
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3dfloor = true;
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3dfloorflags = "201";
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invisiblefof = true;
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}
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202
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@ -1535,6 +1539,7 @@ linedeftypes
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prefix = "(202)";
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3dfloor = true;
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3dfloorflags = "3EF19";
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invisiblefof = true;
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}
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250
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@ -50,6 +50,7 @@ namespace CodeImp.DoomBuilder.Config
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private readonly int slopeargs;
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private readonly int copyslopeargs;
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private readonly bool threedfloor;
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private readonly bool invisiblefof;
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private readonly bool threedfloorcustom;
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private readonly int threedfloorflags;
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private readonly IDictionary<string,int> threedfloorflagsadditions;
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@ -75,6 +76,7 @@ namespace CodeImp.DoomBuilder.Config
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public int SlopeArgs { get { return slopeargs; } }
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public int CopySlopeArgs { get { return copyslopeargs; } }
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public bool ThreeDFloor { get { return threedfloor; } }
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public bool InvisibleFOF { get { return invisiblefof; } }
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public bool ThreeDFloorCustom { get { return threedfloorcustom; } }
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public int ThreeDFloorFlags { get { return threedfloorflags; } }
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#endregion
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@ -106,6 +108,7 @@ namespace CodeImp.DoomBuilder.Config
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this.slopeargs = cfg.ReadSetting(actionsetting + ".slopeargs", 0);
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this.copyslopeargs = cfg.ReadSetting(actionsetting + ".copyslopeargs", 0);
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this.threedfloor = cfg.ReadSetting(actionsetting + ".3dfloor", false);
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this.invisiblefof = cfg.ReadSetting(actionsetting + ".invisiblefof", false);
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this.threedfloorcustom = cfg.ReadSetting(actionsetting + ".3dfloorcustom", false);
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try { this.threedfloorflags = Convert.ToInt32(cfg.ReadSetting(actionsetting + ".3dfloorflags", "0"), 16); }
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catch (FormatException) { this.threedfloorflags = 0; }
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@ -142,6 +145,7 @@ namespace CodeImp.DoomBuilder.Config
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this.slopeargs = 0;
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this.copyslopeargs = 0;
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this.threedfloor = false;
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this.invisiblefof = false;
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this.threedfloorcustom = false;
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this.threedfloorflags = 0;
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this.threedfloorflagsadditions = new Dictionary<string, int>();
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@ -122,6 +122,7 @@ namespace CodeImp.DoomBuilder.Config
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private string lastUsedMapFolder;
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private bool gzMarkExtraFloors;
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private bool gzdoomrenderingeffects = true; //mxd
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private bool srb2renderingeffects = true; //sphere
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private bool showcolormaps = true;
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private bool drawCrosshair;
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private bool drawFullCrosshair;
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@ -233,6 +234,7 @@ namespace CodeImp.DoomBuilder.Config
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public string LastUsedMapFolder { get { return lastUsedMapFolder; } internal set { lastUsedMapFolder = value; } }
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public bool GZMarkExtraFloors { get { return gzMarkExtraFloors; } internal set { gzMarkExtraFloors = value; } }
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public bool GZDoomRenderingEffects { get { return gzdoomrenderingeffects; } set { gzdoomrenderingeffects = value; } } //mxd
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public bool SRB2RenderingEffects { get { return srb2renderingeffects; } set { srb2renderingeffects = value; } } //sphere
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public bool ShowColormaps { get { return showcolormaps; } set { showcolormaps = value; } } //mxd
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public bool DrawCrosshair { get { return drawCrosshair; } internal set { drawCrosshair = value; } }
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public bool DrawFullCrosshair { get { return drawFullCrosshair; } internal set { drawFullCrosshair = value; } }
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@ -92,6 +92,7 @@ namespace CodeImp.DoomBuilder.Map
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public int Action { get { return action; } set { BeforePropsChange(); action = value; UpdateColorPreset(); } }
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public int Activate { get { return activate; } set { BeforePropsChange(); activate = value; UpdateColorPreset(); } }
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public bool Is3DFloor { get { return (!General.Map.SRB2 && Action == 160) || General.Map.Config.GetLinedefActionInfo(Action).ThreeDFloor; } }
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public bool IsInvisibleFOF { get { return General.Map.SRB2 && General.Map.Config.GetLinedefActionInfo(Action).InvisibleFOF; } }
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public bool IsCustom3DFloor { get { return General.Map.Config.GetLinedefActionInfo(Action).ThreeDFloorCustom; } }
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public bool IsRegularSlope { get { return (!General.Map.SRB2 && Action == 181) || General.Map.Config.GetLinedefActionInfo(Action).IsRegularSlope; } }
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public bool IsCopySlope { get { return (!General.Map.SRB2 && Action == 118) || General.Map.Config.GetLinedefActionInfo(Action).IsCopySlope; } }
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@ -1597,6 +1597,16 @@ togglegzdoomgeometryeffects
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default = 9; //Tab
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}
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togglesrb2geometryeffects
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{
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title = "Toggle SRB2 Invisible FOFs";
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category = "visual";
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description = "Toggles rendering of SRB2's invisible FOF types (light blocks, trigger zones etc.) in Visual mode.";
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allowkeys = true;
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allowmouse = true;
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allowscroll = false;
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}
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togglecolormaps
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{
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title = "Toggle Colormaps";
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@ -1184,7 +1184,7 @@ namespace CodeImp.DoomBuilder.BuilderModes
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// MascaraSnake: 3D floor handling
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// ========== Sector 3D floor (see http://zdoom.org/wiki/Sector_Set3dFloor) ==========
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if (l.Is3DFloor)
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if (l.Is3DFloor && (General.Settings.SRB2RenderingEffects || !l.IsInvisibleFOF))
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{
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if (l.Front != null)
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{
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@ -3678,6 +3678,16 @@ namespace CodeImp.DoomBuilder.BuilderModes
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General.Interface.DisplayStatus(StatusType.Info, "(G)ZDoom geometry effects are " + (General.Settings.GZDoomRenderingEffects ? "ENABLED" : "DISABLED"));
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}
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//mxd
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[BeginAction("togglesrb2geometryeffects")]
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public void ToggleSRB2RenderingEffects()
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{
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General.Settings.SRB2RenderingEffects = !General.Settings.SRB2RenderingEffects;
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RebuildElementData();
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UpdateChangedObjects();
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General.Interface.DisplayStatus(StatusType.Info, "SRB2 invisible FOFs are " + (General.Settings.SRB2RenderingEffects ? "ENABLED" : "DISABLED"));
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}
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//mxd
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[BeginAction("togglecolormaps")]
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public void ToggleColormaps()
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