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Don't allow negative Thing heights for SRB2 maps
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@ -202,6 +202,7 @@ namespace CodeImp.DoomBuilder.Windows
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posX.Text = ((int)ft.Position.x).ToString();
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posY.Text = ((int)ft.Position.y).ToString();
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posZ.Text = (useabsoluteheight ? ((int)Math.Round(ft.Position.z + floorheight)).ToString() : ((int)ft.Position.z).ToString());
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posZ.AllowNegative = General.Map.FormatInterface.MinThingHeight < 0;
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/*posX.ButtonStep = General.Map.Grid.GridSize;
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posY.ButtonStep = General.Map.Grid.GridSize;
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posZ.ButtonStep = General.Map.Grid.GridSize;*/
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