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Decrease MINIMUM_THING_RADIUS
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@ -50,7 +50,7 @@ namespace CodeImp.DoomBuilder.Rendering
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//private const float THING_CIRCLE_SIZE = 1f;
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private const float THING_SPRITE_SHRINK = 2f;
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private const int THING_BUFFER_SIZE = 100;
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private const float MINIMUM_THING_RADIUS = 1.5f; //mxd
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private const float MINIMUM_THING_RADIUS = 0.5f; //mxd
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private const float MINIMUM_SPRITE_RADIUS = 8.0f; //mxd
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internal const int NUM_VIEW_MODES = 4;
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