From b2b78437b3b0af9c25c3b2d1f8296f92b671d31d Mon Sep 17 00:00:00 2001 From: spherallic Date: Thu, 27 Apr 2023 23:43:09 +0200 Subject: [PATCH] Decrease MINIMUM_THING_RADIUS --- Source/Core/Rendering/Renderer2D.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Source/Core/Rendering/Renderer2D.cs b/Source/Core/Rendering/Renderer2D.cs index cef6c6e..f51d82f 100644 --- a/Source/Core/Rendering/Renderer2D.cs +++ b/Source/Core/Rendering/Renderer2D.cs @@ -50,7 +50,7 @@ namespace CodeImp.DoomBuilder.Rendering //private const float THING_CIRCLE_SIZE = 1f; private const float THING_SPRITE_SHRINK = 2f; private const int THING_BUFFER_SIZE = 100; - private const float MINIMUM_THING_RADIUS = 1.5f; //mxd + private const float MINIMUM_THING_RADIUS = 0.5f; //mxd private const float MINIMUM_SPRITE_RADIUS = 8.0f; //mxd internal const int NUM_VIEW_MODES = 4;