From a6383ccb4143cfb99056b615feddfd3e2b4f3fe8 Mon Sep 17 00:00:00 2001 From: spherallic Date: Wed, 4 Jan 2023 15:55:08 +0100 Subject: [PATCH] text fixes --- Source/Core/Rendering/Renderer2D.cs | 3 +-- .../Plugins/BuilderModes/ClassicModes/VertexSlopeAssistMode.cs | 3 +-- 2 files changed, 2 insertions(+), 4 deletions(-) diff --git a/Source/Core/Rendering/Renderer2D.cs b/Source/Core/Rendering/Renderer2D.cs index ceeb3bf..54a64dc 100644 --- a/Source/Core/Rendering/Renderer2D.cs +++ b/Source/Core/Rendering/Renderer2D.cs @@ -1482,14 +1482,13 @@ namespace CodeImp.DoomBuilder.Rendering if (waypoints[i].AngleDoom % 256 == 0) // start of a new sequence? { seqStart = i; - sequencelabels[waypoints[i].AngleDoom / 256] = new TextLabel(3) // create sequence ID label + sequencelabels[waypoints[i].AngleDoom / 256] = new TextLabel() // create sequence ID label { Text = (waypoints[i].AngleDoom / 256).ToString(), AlignX = TextAlignmentX.Center, AlignY = TextAlignmentY.Middle, Color = General.Colors.WaypointColor, Backcolor = General.Colors.Background, - Scale = 16f, TransformCoords = true, Rectangle = new RectangleF(waypoints[i].Position.x, waypoints[i].Position.y, 0.0f, 0.0f) }; diff --git a/Source/Plugins/BuilderModes/ClassicModes/VertexSlopeAssistMode.cs b/Source/Plugins/BuilderModes/ClassicModes/VertexSlopeAssistMode.cs index e67b69e..e90a68b 100644 --- a/Source/Plugins/BuilderModes/ClassicModes/VertexSlopeAssistMode.cs +++ b/Source/Plugins/BuilderModes/ClassicModes/VertexSlopeAssistMode.cs @@ -79,12 +79,11 @@ namespace CodeImp.DoomBuilder.BuilderModes vertexnames = new TextLabel[4]; for (int i = 0; i < 4; i++) { - vertexnames[i] = new TextLabel(1); + vertexnames[i] = new TextLabel(); vertexnames[i].TransformCoords = true; vertexnames[i].Rectangle = new RectangleF(0f, 0f, 0f, 0f); vertexnames[i].AlignX = TextAlignmentX.Center; vertexnames[i].AlignY = TextAlignmentY.Middle; - vertexnames[i].Scale = 16f; vertexnames[i].Color = General.Colors.Highlight.WithAlpha(255); vertexnames[i].Backcolor = General.Colors.Background.WithAlpha(255); }