From a15d2b57fd65138373a3430e1e70fc63bef09a30 Mon Sep 17 00:00:00 2001 From: spherallic Date: Wed, 4 Jan 2023 17:33:06 +0100 Subject: [PATCH] config fix --- .../Includes/ZDoom_linedefs.cfg | 4344 ----------------- 1 file changed, 4344 deletions(-) diff --git a/Build/Configurations/Includes/ZDoom_linedefs.cfg b/Build/Configurations/Includes/ZDoom_linedefs.cfg index 42c1d73..af71406 100644 --- a/Build/Configurations/Includes/ZDoom_linedefs.cfg +++ b/Build/Configurations/Includes/ZDoom_linedefs.cfg @@ -455,4350 +455,6 @@ doom } } -zdoom -{ - polyobj - { - title = "Polyobject"; - - 59 - { - title = "Polyobj Move to Spot (override)"; - id = "Polyobj_OR_MoveToSpot"; - arg0 - { - title = "Polyobj Number"; - } - arg1 - { - title = "Speed (mu. per octic)"; - type = 11; - enum = "stair_speeds"; - default = 16; - } - arg2 - { - title = "Target MapSpot Tag"; - type = 14; - } - } - 86 - { - title = "Polyobj Move to Spot"; - id = "Polyobj_MoveToSpot"; - arg0 - { - title = "Polyobj Number"; - } - arg1 - { - title = "Speed (mu. per octic)"; - type = 11; - enum = "stair_speeds"; - default = 16; - } - arg2 - { - title = "Target MapSpot Tag"; - type = 14; - } - } - 87 - { - title = "Polyobj Stop"; - id = "Polyobj_Stop"; - arg0 - { - title = "Polyobj Number"; - } - } - 88 - { - title = "Polyobj Move to"; - id = "Polyobj_MoveTo"; - arg0 - { - title = "Polyobj Number"; - } - arg1 - { - title = "Speed (mu. per octic)"; - type = 11; - enum = "stair_speeds"; - default = 16; - } - arg2 - { - title = "Target X Pos"; - } - arg3 - { - title = "Target Y Pos"; - } - } - 89 - { - title = "Polyobj Move to (override)"; - id = "Polyobj_OR_MoveTo"; - arg0 - { - title = "Polyobj Number"; - } - arg1 - { - title = "Speed (mu. per octic)"; - type = 11; - enum = "stair_speeds"; - default = 16; - } - arg2 - { - title = "Target X Pos"; - } - arg3 - { - title = "Target Y Pos"; - } - } - } - - line - { - title = "Line"; - - 9 - { - title = "Line Horizon"; - id = "Line_Horizon"; - requiresactivation = false; - } - 121 // Line Identification - { - arg1 - { - title = "Flags"; - type = 12; - enum - { - 1 = "Sound zone boundary"; - 2 = "Jump-over railing"; - 4 = "Block floating monsters"; - 8 = "Clip middle texture"; - 16 = "Wrap middle texture"; - 32 = "Walkable middle texture"; - 64 = "Switch height check"; - 128 = "Front side only"; - } - } - arg4 - { - title = "Line ID High"; - } - } - 182 - { - title = "Line Mirror"; - id = "Line_Mirror"; - requiresactivation = false; - } - 156 - { - title = "Line Set Portal"; - id = "Line_SetPortal"; - requiresactivation = false; - - arg0 - { - title = "Exit Line Tag"; - tooltip = "The tag number of the line that will act as the \"exit\" of the current portal"; - type = 15; - } - arg2 - { - title = "Portal Type"; - type = 11; - enum - { - 0 = "Visual only"; - 1 = "Visual + simple teleporter"; - 2 = "Interactive"; - 3 = "Static (Eternity style)"; - } - } - arg3 - { - title = "Plane Align"; - tooltip = "Determines how the planes at the other side of the portal are relative to this line"; - type = 11; - enum - { - 0 = "None"; - 1 = "Floors"; - 2 = "Ceilings"; - } - } - } - 107 - { - title = "Line Set Portal Target"; - id = "Line_SetPortalTarget"; - - arg0 - { - title = "Source Line Tag"; - type = 15; - } - arg1 - { - title = "Target Line Tag"; - type = 15; - } - } - } - - door - { - 14 - { - title = "Door Animated"; - id = "Door_Animated"; - - arg0 - { - title = "Sector Tag"; - type = 13; - } - arg1 - { - title = "Animation Speed"; - type = 11; - enum = "door_speeds"; - default = 32; - } - arg2 - { - title = "Close Delay"; - type = 11; - enum = "reset_tics"; - default = 140; - } - arg3 - { - title = "Lock"; - type = 11; - enum = "keys"; - } - } - 202 - { - title = "Door Generic"; - id = "Generic_Door"; - - arg0 - { - title = "Sector Tag"; - type = 13; - } - arg1 - { - title = "Movement Speed"; - type = 11; - enum = "flat_speeds"; - default = 16; - } - arg2 - { - title = "Type"; - type = 11; - enum = "generic_door_types"; - } - arg3 - { - title = "Delay"; - type = 11; - enum = "generic_door_delays"; - default = 34; - } - arg4 - { - title = "Lock"; - type = 11; - enum = "keys"; - } - } - - 249 - { - title = "Door Close Wait Open"; - id = "Door_CloseWaitOpen"; - - arg0 - { - title = "Sector Tag"; - type = 13; - } - arg1 - { - title = "Movement Speed"; - type = 11; - enum = "flat_speeds"; - default = 16; - } - arg2 - { - title = "Delay"; - type = 11; - enum = "generic_door_delays"; - default = 34; - } - arg3 - { - title = "Light Tag"; - type = 13; - } - } - } - - autosave - { - title = "Autosave"; - - 15 - { - title = "Autosave"; - id = "Autosave"; - } - } - - floor - { - 28 // Floor Crusher Start - { - arg3 - { - title = "Crush Mode"; - type = 11; - enum = "crush_mode"; - } - } - 37 - { - title = "Floor Move to Value"; - id = "Floor_MoveToValue"; - - arg0 - { - title = "Sector Tag"; - type = 13; - } - arg1 - { - title = "Movement Speed"; - type = 11; - enum = "plat_speeds"; - default = 16; - } - arg2 - { - title = "Target Height"; - } - arg3 - { - title = "Negative Height"; - type = 11; - enum = "noyes"; - } - } - - 138 - { - title = "Floor Waggle"; - id = "Floor_Waggle"; - - arg0 - { - title = "Sector Tag"; - type = 13; - } - arg1 - { - title = "Amplitude"; - } - arg2 - { - title = "Frequency"; - } - arg3 - { - title = "Phase Offset (0-63)"; - } - arg4 - { - title = "Duration"; - type = 11; - enum = "delay_seconds"; - default = 5; - } - } - - 200 - { - title = "Floor Generic Change"; - id = "Generic_Floor"; - - arg0 - { - title = "Sector Tag"; - type = 13; - } - arg1 - { - title = "Movement Speed"; - type = 11; - enum = "plat_speeds"; - default = 16; - } - arg2 - { - title = "Movement Amount"; - } - arg3 - { - title = "Target"; - type = 11; - enum - { - 0 = "Move by Movement Amount"; - 1 = "Highest neighboring floor"; - 2 = "Lowest neighboring floor"; - 3 = "Nearest neighboring floor"; - 4 = "Lowest neighboring ceiling"; - 5 = "Sector ceiling"; - 6 = "Move by the height of sector's shortest lower texture"; - } - } - arg4 - { - title = "Flags"; - type = 12; - enum - { - 0 = "Don't copy anything"; - 1 = "Copy floor texture, remove sector special"; - 2 = "Copy floor texture"; - 3 = "Copy floor texture and special"; - 4 = "Use numeric model if set, trigger model if not"; - 8 = "Raise floor if set, lower it if not"; - 16 = "Inflict crushing damage"; - } - } - } - - 235 - { - title = "Transfer Floor Texture and Special form Back Side"; - id = "Floor_TransferTrigger"; - - arg0 - { - title = "Sector Tag"; - type = 13; - } - } - 236 - { - title = "Transfer Floor Texture and Special using Numeric Change Model"; - id = "Floor_TransferNumeric"; - - arg0 - { - title = "Sector Tag"; - type = 13; - } - } - 238 - { - title = "Floor Raise to Lowest Ceiling"; - id = "Floor_RaiseToLowestCeiling"; - - arg0 - { - title = "Sector Tag"; - type = 13; - } - arg1 - { - title = "Movement Speed"; - type = 11; - enum = "plat_speeds"; - default = 16; - } - } - 239 - { - title = "Floor Raise by TxTy"; - id = "Floor_RaiseByValueTxTy"; - - arg0 - { - title = "Sector Tag"; - type = 13; - } - arg1 - { - title = "Movement Speed"; - type = 11; - enum = "plat_speeds"; - default = 16; - } - arg2 - { - title = "Raise by"; - } - } - - 240 - { - title = "Floor Raise by Texture"; - id = "Floor_RaiseByTexture"; - - arg0 - { - title = "Sector Tag"; - type = 13; - } - arg1 - { - title = "Movement Speed"; - type = 11; - enum = "plat_speeds"; - default = 16; - } - } - - 241 - { - title = "Floor Lower to Lowest TxTy"; - id = "Floor_LowerToLowestTxTy"; - - arg0 - { - title = "Sector Tag"; - type = 13; - } - arg1 - { - title = "Movement Speed"; - type = 11; - enum = "plat_speeds"; - default = 16; - } - } - - 242 - { - title = "Floor Lower to Highest Floor"; - id = "Floor_LowerToHighest"; - - arg0 - { - title = "Sector Tag"; - type = 13; - } - arg1 - { - title = "Movement Speed"; - type = 11; - enum = "plat_speeds"; - default = 16; - } - arg2 - { - title = "Adjust Target Height"; - } - arg3 - { - title = "Force Adjust"; - type = 11; - enum = "noyes"; - } - } - 250 - { - title = "Floor Donut"; - id = "Floor_Donut"; - - arg0 - { - title = "Center Sector Tag"; - type = 13; - } - arg1 - { - title = "Pillar Lower Speed"; - type = 11; - enum = "plat_speeds"; - default = 16; - } - arg2 - { - title = "Stairs Raise Speed"; - type = 11; - enum = "stair_speeds"; - default = 4; - } - } - - 251 - { - title = "Floor and Ceiling Lower and Raise"; - id = "FloorAndCeiling_LowerRaise"; - - arg0 - { - title = "Sector Tag"; - type = 13; - } - arg1 - { - title = "Floor Lowering Speed"; - type = 11; - enum = "plat_speeds"; - default = 16; - } - arg2 - { - title = "Ceiling Raising Speed"; - type = 11; - enum = "plat_speeds"; - default = 16; - } - arg3 - { - title = "Emulate Boom Bug"; - type = 11; - enum - { - 0 = "No"; - 1998 = "Yes"; - } - } - } - } - - stairs - { - 204 - { - title = "Stairs Generic Build"; - id = "Generic_Stairs"; - - arg0 - { - title = "Sector Tag"; - type = 13; - } - arg1 - { - title = "Movement Speed"; - type = 11; - enum = "stair_speeds"; - default = 4; - } - arg2 - { - title = "Step Height"; - } - arg3 - { - title = "Options"; - type = 12; - enum - { - 1 = "Upwards"; - 2 = "Ignore Floor Texture"; - } - } - arg4 - { - title = "Reset Delay"; - type = 11; - enum = "reset_tics"; - } - } - - 217 - { - title = "Stairs Build up (Doom mode)"; - id = "Stairs_BuildUpDoom"; - - arg0 - { - title = "Sector Tag"; - type = 13; - } - arg1 - { - title = "Movement Speed"; - type = 11; - enum = "stair_speeds"; - default = 4; - } - arg2 - { - title = "Step Height"; - } - arg3 - { - title = "Build Step Delay"; - type = 11; - enum = "delay_tics"; - default = 35; - } - arg4 - { - title = "Reset Delay"; - type = 11; - enum = "reset_tics"; - } - } - } - - - pillar - { - 94 // Pillar_BuildAndCrush - { - arg3 - { - title = "Crush Damage"; - default = 100; - } - arg4 - { - title = "Crush Mode"; - type = 11; - enum = "crush_mode"; - } - } - } - - - forcefield - { - title = "Forcefield"; - - 33 - { - title = "Forcefield Set"; - id = "ForceField"; - requiresactivation = false; - } - 34 - { - title = "Forcefield Remove"; - id = "ClearForceField"; - - arg0 - { - title = "Sector Tag"; - type = 13; - } - } - } - - - ceiling - { - title = "Ceiling"; - - 38 - { - title = "Ceiling Waggle"; - id = "Ceiling_Waggle"; - - arg0 - { - title = "Sector Tag"; - type = 13; - } - arg1 - { - title = "Amplitude (in 1/8 mu.)"; - default = 128; - } - arg2 - { - title = "Frequency"; - type = 11; - enum = "plat_speeds"; - default = 16; - } - arg3 - { - title = "Phase Offset (0-63)"; - } - arg4 - { - title = "Duration"; - type = 11; - enum = "delay_seconds"; - default = 5; - } - } - 42 // Ceiling Crusher Start - { - arg3 - { - title = "Crush Mode"; - type = 11; - enum = "crush_mode"; - } - } - 43 // Ceiling Crush Once - { - arg3 - { - title = "Crush Mode"; - type = 11; - enum = "crush_mode"; - } - - } - - 97 - { - title = "Ceiling Lower And Crush Dist"; - id = "Ceiling_LowerAndCrushDist"; - - arg0 - { - title = "Sector Tag"; - type = 13; - } - - arg1 - { - title = "Movement Speed"; - type = 11; - enum = "plat_speeds"; - default = 16; - - } - - arg2 - { - title = "Crush Damage"; - default = 100; - } - - arg3 - { - title = "Lip"; - } - - arg4 - { - title = "Crush Mode"; - type = 11; - enum = "crush_mode"; - } - } - - 104 - { - title = "Ceiling Crush And Raise Dist"; - id = "Ceiling_CrushAndRaiseSilentDist"; - - arg0 - { - title = "Sector Tag"; - type = 13; - } - - arg1 - { - title = "Lip"; - } - - arg2 - { - title = "Movement Speed"; - type = 11; - enum = "plat_speeds"; - default = 16; - } - - arg3 - { - title = "Crush Damage"; - default = 100; - } - - arg4 - { - title = "Crush Mode"; - type = 11; - enum = "crush_mode"; - } - } - - 45 // Ceiling Crush Once and Open - { - arg3 - { - title = "Crush Mode"; - type = 11; - enum = "crush_mode"; - } - - } - 47 - { - title = "Ceiling Move to Value"; - id = "Ceiling_MoveToValue"; - - arg0 - { - title = "Sector Tag"; - type = 13; - } - arg1 - { - title = "Movement Speed"; - type = 11; - enum = "plat_speeds"; - default = 16; - } - arg2 - { - title = "Target Height"; - } - arg3 - { - title = "Negative Height"; - type = 11; - enum = "noyes"; - } - } - 169 - { - title = "Ceiling Generic Crush (Hexen mode)"; - id = "Generic_Crusher2"; - - arg0 - { - title = "Sector Tag"; - type = 13; - } - arg1 - { - title = "Lower Speed"; - type = 11; - enum = "plat_speeds"; - default = 16; - } - arg2 - { - title = "Raise Speed"; - type = 11; - enum = "plat_speeds"; - default = 16; - } - arg3 - { - title = "Silent"; - type = 11; - enum = "noyes"; - } - arg4 - { - title = "Crush Damage"; - default = 100; - } - } - 192 - { - title = "Ceiling Lower to Highest Floor"; - id = "Ceiling_LowerToHighestFloor"; - - arg0 - { - title = "Sector Tag"; - type = 13; - } - arg1 - { - title = "Movement Speed"; - type = 11; - enum = "plat_speeds"; - default = 16; - } - } - 193 - { - title = "Ceiling Lower Instantly by Value * 8"; - id = "Ceiling_LowerInstant"; - - arg0 - { - title = "Sector Tag"; - type = 13; - } - arg2 - { - title = "Lower by (* 8)"; - } - } - 194 - { - title = "Ceiling Raise Instantly by Value * 8"; - id = "Ceiling_RaiseInstant"; - - arg0 - { - title = "Sector Tag"; - type = 13; - } - arg2 - { - title = "Raise by (* 8)"; - } - } - 195 - { - title = "Ceiling Crush Once and Open A"; - id = "Ceiling_CrushRaiseAndStayA"; - - arg0 - { - title = "Sector Tag"; - type = 13; - } - arg1 - { - title = "Lower Movement Speed"; - type = 11; - enum = "plat_speeds"; - default = 16; - } - arg2 - { - title = "Raise Movement Speed"; - type = 11; - enum = "plat_speeds"; - default = 16; - } - arg3 - { - title = "Crush Damage"; - default = 100; - } - arg4 - { - title = "Crush Mode"; - type = 11; - enum = "crush_mode"; - } - - } - 196 - { - title = "Ceiling Crush Start A"; - id = "Ceiling_CrushAndRaiseA"; - - arg0 - { - title = "Sector Tag"; - type = 13; - } - arg1 - { - title = "Lower Movement Speed"; - type = 11; - enum = "plat_speeds"; - default = 16; - } - arg2 - { - title = "Raise Movement Speed"; - type = 11; - enum = "plat_speeds"; - default = 16; - } - arg3 - { - title = "Crush Damage"; - default = 100; - } - arg4 - { - title = "Crush Mode"; - type = 11; - enum = "crush_mode"; - } - - } - 197 - { - title = "Ceiling Crush Start A (silent)"; - id = "Ceiling_CrushAndRaiseSilentA"; - - arg0 - { - title = "Sector Tag"; - type = 13; - } - arg1 - { - title = "Lower Movement Speed"; - type = 11; - enum = "plat_speeds"; - default = 16; - } - arg2 - { - title = "Raise Movement Speed"; - type = 11; - enum = "plat_speeds"; - default = 16; - } - arg3 - { - title = "Crush Damage"; - default = 100; - } - arg4 - { - title = "Crush Mode"; - type = 11; - enum = "crush_mode"; - } - - } - 198 - { - title = "Ceiling Raise by Value * 8"; - id = "Ceiling_RaiseByValueTimes8"; - - arg0 - { - title = "Sector Tag"; - type = 13; - } - arg1 - { - title = "Movement Speed"; - type = 11; - enum = "plat_speeds"; - default = 16; - } - arg2 - { - title = "Raise by (* 8)"; - } - } - 199 - { - title = "Ceiling Lower by Value * 8"; - id = "Ceiling_LowerByValueTimes8"; - - arg0 - { - title = "Sector Tag"; - type = 13; - } - arg1 - { - title = "Movement Speed"; - type = 11; - enum = "plat_speeds"; - default = 16; - } - arg2 - { - title = "Lower by (* 8)"; - } - } - - 201 - { - title = "Ceiling Generic Change"; - id = "Generic_Ceiling"; - - arg0 - { - title = "Sector Tag"; - type = 13; - } - arg1 - { - title = "Movement Speed"; - type = 11; - enum = "plat_speeds"; - default = 16; - } - arg2 - { - title = "Movement Amount"; - } - arg3 - { - title = "Target"; - type = 11; - enum - { - 0 = "Move by Movement Amount"; - 1 = "Highest neighboring ceiling"; - 2 = "Lowest neighboring ceiling"; - 3 = "Nearest neighboring ceiling"; - 4 = "Highest neighboring floor"; - 5 = "Sector floor"; - 6 = "Move by the height of sector's shortest upper texture"; - } - } - arg4 - { - title = "Flags"; - type = 12; - enum - { - 0 = "Don't copy anything"; - 1 = "Copy ceiling texture, remove sector special"; - 2 = "Copy ceiling texture"; - 3 = "Copy ceiling texture and special"; - 4 = "Use numeric model if set, trigger model if not"; - 8 = "Raise ceiling if set, lower it if not"; - 16 = "Inflict crushing damage"; - } - } - } - 205 - { - title = "Ceiling Generic Crush (Doom mode)"; - id = "Generic_Crusher"; - - arg0 - { - title = "Sector Tag"; - type = 13; - } - arg1 - { - title = "Lowering Speed"; - type = 11; - enum = "plat_speeds"; - default = 16; - } - arg2 - { - title = "Raising Speed"; - type = 11; - enum = "plat_speeds"; - default = 16; - } - arg3 - { - title = "Silent"; - type = 11; - enum = "noyes"; - } - arg4 - { - title = "Crush Damage"; - default = 100; - } - } - 252 - { - title = "Ceiling Raise to Nearest Ceiling"; - id = "Ceiling_RaiseToNearest"; - - arg0 - { - title = "Sector Tag"; - type = 13; - } - arg1 - { - title = "Movement Speed"; - type = 11; - enum = "plat_speeds"; - default = 16; - } - } - 253 - { - title = "Ceiling Lower to Lowest Ceiling"; - id = "Ceiling_LowerToLowest"; - - arg0 - { - title = "Sector Tag"; - type = 13; - } - arg1 - { - title = "Movement Speed"; - type = 11; - enum = "plat_speeds"; - default = 16; - } - } - 254 - { - title = "Ceiling Lower to Floor"; - id = "Ceiling_LowerToFloor"; - - arg0 - { - title = "Sector Tag"; - type = 13; - } - arg1 - { - title = "Movement Speed"; - type = 11; - enum = "plat_speeds"; - default = 16; - } - } - 255 - { - title = "Ceiling Crush Once and Open A (silent)"; - id = "Ceiling_CrushRaiseAndStaySilA"; - - arg0 - { - title = "Sector Tag"; - type = 13; - } - arg1 - { - title = "Lowering Speed"; - type = 11; - enum = "plat_speeds"; - default = 16; - } - arg2 - { - title = "Raising Speed"; - type = 11; - enum = "plat_speeds"; - default = 16; - } - arg3 - { - title = "Crush Damage"; - default = 100; - } - arg4 - { - title = "Crush Mode"; - type = 11; - enum = "crush_mode"; - } - } - } - - breakable - { - title = "Breakable"; - - 49 - { - title = "Breakable Glass"; - id = "GlassBreak"; - - arg0 - { - title = "Spawn Glass Shards"; - type = 11; - enum = "yesno"; - } - } - } - - transfer - { - title = "Transfer"; - - 50 - { - title = "Transfer Brightness Level"; - id = "ExtraFloor_LightOnly"; - requiresactivation = false; - - arg0 - { - title = "Sector Tag"; - type = 13; - } - arg1 - { - title = "Options"; - type = 11; - enum - { - 0 = "From control sector's ceiling down to the top of another type 0 light"; - 1 = "From control sector's ceiling down to control sector's floor"; - 2 = "From control sector's ceiling down to the top of another extra light"; - } - } - } - 209 - { - title = "Transfer Heights"; - id = "Transfer_Heights"; - requiresactivation = false; - - arg0 - { - title = "Sector Tag"; - type = 13; - } - arg1 - { - title = "Options"; - type = 12; - enum - { - 0 = "Boom mode"; - 1 = "Use fake ceiling/floor"; - 2 = "Draw fake floor only"; - 4 = "Inside sector only"; - 8 = "Swimmable below fake"; - 16 = "Do not draw"; - 32 = "Keep lighting"; - } - } - } - - 210 - { - title = "Transfer Floor Brightness"; - id = "Transfer_FloorLight"; - requiresactivation = false; - - arg0 - { - title = "Sector Tag"; - type = 13; - } - } - 211 - { - title = "Transfer Ceiling Brightness"; - id = "Transfer_CeilingLight"; - requiresactivation = false; - - arg0 - { - title = "Sector Tag"; - type = 13; - } - } - 16 - { - title = "Transfer Wall Brightness"; - id = "Transfer_WallLight"; - requiresactivation = false; - - arg0 - { - title = "Line Tag"; - type = 15; - } - arg1 - { - title = "Flags"; - type = 12; - enum - { - 1 = "Transfer light level to front side"; - 2 = "Transfer light level to back side"; - 4 = "Ignore fake contrast"; - } - } - } - - } - - platform - { - 172 - { - title = "Platform Raise to Nearest Wait Lower"; - id = "Plat_UpNearestWaitDownStay"; - - arg0 - { - title = "Sector Tag"; - type = 13; - } - arg1 - { - title = "Movement Speed"; - type = 11; - enum = "plat_speeds"; - default = 16; - } - arg2 - { - title = "Reverse Delay (tics)"; - type = 11; - enum = "delay_tics"; - default = 35; - } - } - 203 - { - title = "Platform Generic Change"; - id = "Generic_Lift"; - - arg0 - { - title = "Sector Tag"; - type = 13; - } - arg1 - { - title = "Movement Speed"; - type = 11; - enum = "plat_speeds"; - default = 16; - } - arg2 - { - title = "Reverse Delay (tics)"; - type = 11; - enum = "delay_tics"; - default = 35; - } - arg3 - { - title = "Type"; - type = 11; - enum = "generic_lift_types"; - } - arg4 - { - title = "Movement Amount"; - } - } - 206 - { - title = "Platform Lower Wait Raise (lip)"; - id = "Plat_DownWaitUpStayLip"; - - arg0 - { - title = "Sector Tag"; - type = 13; - } - arg1 - { - title = "Movement Speed"; - type = 11; - enum = "plat_speeds"; - default = 16; - } - arg2 - { - title = "Reverse Delay (tics)"; - type = 11; - enum = "delay_tics"; - default = 35; - } - arg3 - { - title = "Lip Amount"; - } - arg4 - { - title = "Sound Type"; - type = 11; - enum = "plat_sound"; - } - } - 207 - { - title = "Platform Perpetual Move (lip)"; - id = "Plat_PerpetualRaiseLip"; - - arg0 - { - title = "Sector Tag"; - type = 13; - } - arg1 - { - title = "Movement Speed"; - type = 11; - enum = "plat_speeds"; - default = 16; - } - arg2 - { - title = "Reverse Delay (tics)"; - type = 11; - enum = "delay_tics"; - default = 35; - } - arg3 - { - title = "Lip Amount"; - } - } - 228 - { - title = "Platform Raise Tx0"; - id = "Plat_RaiseAndStayTx0"; - - arg0 - { - title = "Sector Tag"; - type = 13; - } - arg1 - { - title = "Movement Speed"; - type = 11; - enum = "plat_speeds"; - default = 16; - } - arg2 - { - title = "Lockout Mode"; - type = 11; - enum - { - 0 = "Lockout in Heretic only"; - 1 = "Don't lockout"; - 2 = "Lockout in all games"; - } - } - } - 230 - { - title = "Platform Raise by Value Tx (* 8)"; - id = "Plat_UpByValueStayTx"; - - arg0 - { - title = "Sector Tag"; - type = 13; - } - arg1 - { - title = "Movement Speed"; - type = 11; - enum = "plat_speeds"; - default = 16; - } - arg2 - { - title = "Raise by (* 8)"; - } - } - 231 - { - title = "Platform Toggle Ceiling"; - id = "Plat_ToggleCeiling"; - - arg0 - { - title = "Sector Tag"; - type = 13; - } - } - } - - teleport - { - title = "Teleport"; - - 39 - { - title = "Teleport to Pain State (silent)"; - id = "Teleport_ZombieChanger"; - - arg0 - { - title = "Target MapSpot Tag"; - type = 14; - } - arg1 - { - title = "Target Sector Tag"; - type = 13; - } - } - 70 // Teleport - { - arg2 - { - title = "Source Fog"; - type = 11; - enum = "yesno"; - } - } - 71 // Teleport_NoFog - { - arg3 - { - title = "Keep rel. Height"; - type = 11; - enum = "noyes"; - } - } - 74 // Teleport_NewMap - { - arg2 - { - title = "Keep Orientation"; - type = 11; - enum = "noyes"; - } - } - 76 - { - title = "Teleport Other"; - id = "TeleportOther"; - - arg0 - { - title = "Thing Tag"; - type = 14; - } - arg1 - { - title = "Target MapSpot Tag"; - type = 14; - } - arg2 - { - title = "Fog"; - type = 11; - enum = "noyes"; - } - } - 77 - { - title = "Teleport Group"; - id = "TeleportGroup"; - - arg0 - { - title = "Thing Tag"; - type = 14; - } - arg1 - { - title = "Source Teleport Dest. Tag"; - type = 14; - } - arg2 - { - title = "Target Teleport Dest. Tag"; - type = 14; - } - arg3 - { - title = "Move Source"; - type = 11; - enum = "noyes"; - } - arg4 - { - title = "Fog"; - type = 11; - enum = "noyes"; - } - } - 78 - { - title = "Teleport in Sector"; - id = "TeleportInSector"; - - arg0 - { - title = "Sector Tag"; - type = 13; - } - arg1 - { - title = "Source MapSpot Tag"; - type = 14; - } - arg2 - { - title = "Target MapSpot Tag"; - type = 14; - } - arg3 - { - title = "Fog"; - type = 11; - enum = "noyes"; - } - arg4 - { - title = "Group Thing Tag"; - type = 14; - } - } - 154 - { - title = "Teleport (no Stop)"; - id = "Teleport_NoStop"; - - arg0 - { - title = "Target MapSpot Tag"; - type = 14; - } - arg1 - { - title = "Target Sector Tag"; - type = 13; - } - arg2 - { - title = "Fog"; - type = 11; - enum = "yesno"; - } - } - 215 - { - title = "Teleport to Line"; - id = "Teleport_Line"; - - arg1 - { - title = "Target Line Tag"; - type = 15; - } - arg2 - { - title = "Reverse Angle"; - type = 11; - enum = "noyes"; - } - } - } - - thing - { - 17 - { - title = "Thing Raise"; - id = "Thing_Raise"; - - arg0 - { - title = "Thing Tag"; - type = 14; - } - } - 18 - { - title = "Start Conversation"; - id = "StartConversation"; - - arg0 - { - title = "Thing Tag"; - type = 14; - } - arg1 - { - title = "Face Talker"; - type = 11; - enum = "noyes"; - default = 1; - } - } - 19 - { - title = "Thing Stop"; - id = "Thing_Stop"; - - arg0 - { - title = "Thing Tag"; - type = 14; - } - } - 72 // ThrustThing - { - arg2 - { - title = "No Limit"; - type = 11; - enum = "noyes"; - } - arg3 - { - title = "Target Thing Tag"; - type = 14; - } - } - 73 // DamageThing - { - arg1 - { - title = "Death"; - type = 11; - enum = "death_types"; - } - } - 79 - { - title = "Set Conversation"; - id = "Thing_SetConversation"; - arg0 - { - title = "Thing Tag"; - type = 14; - } - arg1 - { - title = "Conversation ID"; - } - } - 119 - { - title = "Damage Thing by Tag"; - id = "Thing_Damage"; - - arg0 - { - title = "Thing Tag"; - type = 14; - } - arg1 - { - title = "Damage"; - default = 100; - } - arg2 - { - title = "Death"; - type = 11; - enum = "death_types"; - } - } - 125 - { - title = "Move Thing"; - id = "Thing_Move"; - - arg0 - { - title = "Thing Tag"; - type = 14; - } - arg1 - { - title = "Target Thing Tag"; - type = 14; - } - arg2 - { - title = "Fog"; - type = 11; - enum = "yesno"; - } - } - 127 - { - title = "Thing Set Special"; - id = "Thing_SetSpecial"; - - arg0 - { - title = "Thing Tag"; - type = 14; - } - arg1 - { - title = "Special"; - type = 4; - } - arg2 - { - title = "Arg 1"; - } - arg3 - { - title = "Arg 2"; - } - arg4 - { - title = "Arg 3"; - } - } - 128 - { - title = "Thing Thrust Z"; - id = "ThrustThingZ"; - - arg0 - { - title = "Thing Tag"; - type = 14; - } - arg1 - { - title = "Force"; - } - arg2 - { - title = "Down/Up"; - type = 11; - enum = "updown"; - } - arg3 - { - title = "Set/Add"; - type = 11; - enum = "setadd"; - } - } - 135 // Thing_Spawn - { - arg3 - { - title = "New Thing Tag"; - type = 14; - } - } - 137 // Thing_SpawnNoFog - { - arg3 - { - title = "New Thing Tag"; - type = 14; - } - } - 139 - { - title = "Spawn Thing Facing"; - id = "Thing_SpawnFacing"; - - arg0 - { - title = "Mapspot Tag"; - type = 14; - } - arg1 - { - title = "Spawn Thing"; - type = 11; - enum = "spawnthing"; - } - arg2 - { - title = "Fog"; - type = 11; - enum = "yesno"; - } - arg3 - { - title = "New Thing Tag"; - type = 14; - } - } - 175 - { - title = "Spawn Projectile (Intercept)"; - id = "Thing_ProjectileIntercept"; - - arg0 - { - title = "Mapspot Tag"; - type = 14; - } - arg1 - { - title = "Projectile Type"; - type = 11; - enum = "spawn_projectile"; - } - arg2 - { - title = "Speed"; - } - arg3 - { - title = "Target Thing Tag"; - type = 14; - } - arg4 - { - title = "New Thing Tag"; - type = 14; - } - } - 176 - { - title = "Change Thing Tag"; - id = "Thing_ChangeTID"; - - arg0 - { - title = "Old Thing Tag"; - type = 14; - } - arg1 - { - title = "New Thing Tag"; - type = 14; - } - } - 177 - { - title = "Thing Hate"; - id = "Thing_Hate"; - - arg0 - { - title = "Hater Tag"; - type = 14; - } - arg1 - { - title = "Hatee Tag"; - type = 14; - } - arg2 - { - title = "Hate"; - type = 11; - enum - { - 0 = "Target only"; - 1 = "Target and Player"; - 2 = "Forced Target and Player"; - 3 = "Hunt Target and Player"; - 4 = "Forced Hunt Target and Player"; - 5 = "Target, Ignore Player"; - 6 = "Forced Target, Ignore Player"; - } - } - } - 178 - { - title = "Spawn Aimed Projectile"; - id = "Thing_ProjectileAimed"; - - arg0 - { - title = "Mapspot Tag"; - type = 14; - } - arg1 - { - title = "Projectile Type"; - type = 11; - enum = "spawn_projectile"; - } - arg2 - { - title = "Speed"; - } - arg3 - { - title = "Target Thing Tag"; - type = 14; - } - arg4 - { - title = "New Thing Tag"; - type = 14; - } - } - 180 - { - title = "Set Thing Translation"; - id = "Thing_SetTranslation"; - - arg0 - { - title = "Thing Tag"; - type = 14; - } - arg1 - { - title = "Translation Index"; - } - } - 229 - { - title = "Thing Set Goal"; - id = "Thing_SetGoal"; - - arg0 - { - title = "Monster Thing Tag"; - type = 14; - } - arg1 - { - title = "Target Thing Tag"; - type = 14; - } - arg2 - { - title = "Delay"; - type = 11; - enum - { - 0 = "No Delay"; - 1 = "1 Second"; - 2 = "2 Seconds"; - 3 = "3 Seconds"; - 5 = "5 Seconds"; - 10 = "10 Seconds"; - 15 = "15 Seconds"; - 20 = "20 Seconds"; - 25 = "25 Seconds"; - 30 = "30 Seconds"; - 60 = "1 Minute"; - } - } - arg3 - { - title = "Don't Chase Target"; - type = 11; - enum = "falsetrue"; - } - } - 248 - { - title = "Heal Thing"; - id = "HealThing"; - - arg0 - { - title = "Heal Amount"; - } - } - - } - - script - { - title = "Script"; - - 83 // Script Locked Execute - { - arg4 // Key Number - { - type = 11; - enum = "keys"; - } - } - 84 - { - title = "Script Execute with Result"; - id = "ACS_ExecuteWithResult"; - - arg0 - { - title = "Script Number"; - } - arg1 - { - title = "Script Argument 1"; - } - arg2 - { - title = "Script Argument 2"; - } - arg3 - { - title = "Script Argument 3"; - } - arg4 - { - title = "Script Argument 4"; - } - } - 85 - { - title = "Script Locked Execute (Door message)"; - id = "ACS_LockedExecuteDoor"; - - arg0 - { - title = "Script Number"; - } - - arg1 - { - title = "Map Number"; - } - - arg2 - { - title = "Script Argument 1"; - } - - arg3 - { - title = "Script Argument 2"; - } - - arg4 - { - title = "Key Number"; - type = 11; - enum = "keys"; - } - } - 158 - { - title = "FraggleScript Execute"; - id = "FS_Execute"; - - arg0 - { - title = "Script Number"; - } - arg1 - { - title = "Side"; - type = 11; - enum - { - 0 = "Both"; - 1 = "Front"; - } - } - arg2 - { - title = "Key"; - type = 11; - enum = "keys"; - } - arg3 - { - title = "Message"; - type = 11; - enum - { - 0 = "Open door"; - 1 = "Activate object"; - } - } - } - 226 - { - title = "Script Execute Always"; - id = "ACS_ExecuteAlways"; - - arg0 - { - title = "Script Number"; - } - - arg1 - { - title = "Map Number"; - } - - arg2 - { - title = "Script Argument 1"; - } - - arg3 - { - title = "Script Argument 2"; - } - - arg4 - { - title = "Script Argument 3"; - } - } - } - - end - { - 243 - { - title = "End Normal"; - id = "Exit_Normal"; - - arg0 - { - title = "Position"; - } - } - 244 - { - title = "End Secret"; - id = "Exit_Secret"; - - arg0 - { - title = "Position"; - } - } - } - - scroll - { - title = "Scroll"; - - 52 - { - title = "Scroll Wall"; - id = "Scroll_Wall"; - requiresactivation = false; - - arg0 - { - title = "Line Tag"; - type = 15; - } - arg1 - { - title = "Horizontal speed"; - } - arg2 - { - title = "Vertical speed"; - } - arg3 - { - title = "Side"; - type = 11; - enum = "frontback"; - } - arg4 - { - title = "Flags"; - type = 12; - enum - { - 1 = "Scroll upper"; - 2 = "Scroll middle"; - 4 = "Scroll lower"; - } - } - } - - 100 //Scroll_Texture_Left - { - arg1 - { - title = "Sidedef Part"; - type = 12; - enum = "sidedef_part"; - } - } - - 101 //Scroll_Texture_Right - { - arg1 - { - title = "Sidedef Part"; - type = 12; - enum = "sidedef_part"; - } - } - - 102 //Scroll_Texture_Up - { - arg1 - { - title = "Sidedef Part"; - type = 12; - enum = "sidedef_part"; - } - } - - 103 //Scroll_Texture_Down - { - arg1 - { - title = "Sidedef Part"; - type = 12; - enum = "sidedef_part"; - } - } - - 221 - { - title = "Scroll Texture Both"; - id = "Scroll_Texture_Both"; - requiresactivation = false; - - arg0 - { - title = "Line Tag"; - type = 15; - } - arg1 - { - title = "Left Speed"; - type = 11; - enum = "scroll_speeds"; - } - arg2 - { - title = "Right Speed"; - type = 11; - enum = "scroll_speeds"; - } - arg3 - { - title = "Down Speed"; - type = 11; - enum = "scroll_speeds"; - } - arg4 - { - title = "Up Speed"; - type = 11; - enum = "scroll_speeds"; - } - } - 222 - { - title = "Scroll Texture Model"; - id = "Scroll_Texture_Model"; - requiresactivation = false; - - arg1 - { - title = "Options"; - type = 12; - enum - { - 1 = "Displacement"; - 2 = "Accelerative"; - } - } - } - - 223 - { - title = "Scroll Floor"; - id = "Scroll_Floor"; - requiresactivation = false; - - arg0 - { - title = "Sector Tag"; - type = 13; - } - arg1 - { - title = "Options"; - type = 12; - enum - { - 1 = "Displacement"; - 2 = "Accelerative"; - 4 = "Scroll by linedef dx/dy"; - } - } - arg2 - { - title = "Scroll"; - type = 11; - enum - { - 0 = "Texture only"; - 1 = "Things only"; - 2 = "Both"; - } - } - arg3 - { - title = "Horizontal Speed"; - default = 128; - type = 11; - enum = "sector_scroll_speeds_x"; - } - arg4 - { - title = "Vertical Speed"; - default = 128; - type = 11; - enum = "sector_scroll_speeds_y"; - } - } - 224 - { - title = "Scroll Ceiling"; - id = "Scroll_Ceiling"; - requiresactivation = false; - - arg0 - { - title = "Sector Tag"; - type = 13; - } - arg1 - { - title = "Options"; - type = 12; - enum - { - 1 = "Displacement"; - 2 = "Accelerative"; - 4 = "Scroll by linedef dx/dy"; - } - } - arg3 - { - title = "Horizontal Speed"; - default = 128; - type = 11; - enum = "sector_scroll_speeds_x"; - } - arg4 - { - title = "Vertical Speed"; - default = 128; - type = 11; - enum = "sector_scroll_speeds_y"; - } - } - 225 - { - title = "Scroll Texture by Offsets"; - id = "Scroll_Texture_Offsets"; - requiresactivation = false; - - arg0 - { - title = "Sidedef Part"; - type = 12; - enum = "sidedef_part"; - } - } - } - - - light - { - 109 - { - title = "Lightning Control"; - id = "Light_ForceLightning"; - - arg0 - { - title = "Mode"; - type = 11; - enum - { - 0 = "Enable Lightning Mode"; - 1 = "Flash Once"; - 2 = "Terminate Lightning Mode"; - } - } - } - 117 - { - title = "Light Stop"; - id = "Light_Stop"; - - arg0 - { - title = "Sector Tag"; - type = 13; - } - } - 232 - { - title = "Light Strobe (Doom mode)"; - id = "Light_StrobeDoom"; - - arg0 - { - title = "Sector Tag"; - type = 13; - } - arg1 - { - title = "Brightest Duration (tics)"; - type = 11; - enum = "delay_tics"; - default = 35; - } - arg2 - { - title = "Darkest Duration (tics)"; - type = 11; - enum = "delay_tics"; - default = 35; - } - } - 233 - { - title = "Light Change to Darkest Neightbour"; - id = "Light_MinNeighbor"; - - arg0 - { - title = "Sector Tag"; - type = 13; - } - } - 234 - { - title = "Light Change to Brightest Neightbour"; - id = "Light_MaxNeighbor"; - - arg0 - { - title = "Sector Tag"; - type = 13; - } - } - } - - sector - { - title = "Sector"; - - 48 - { - title = "Sector Attach 3D Midtex"; - id = "Sector_Attach3dMidtex"; - requiresactivation = false; - - arg0 - { - title = "Line Tag"; - type = 15; - } - arg1 - { - title = "Sector Tag"; - type = 13; - } - arg2 - { - title = "Floor / Ceiling"; - type = 11; - enum = "floorceiling"; - } - } - 51 - { - title = "Sector Set Link"; - id = "Sector_SetLink"; - - arg0 - { - title = "Control Sector Tag"; - type = 13; - } - arg1 - { - title = "Target Sector Tag"; - type = 13; - } - arg2 - { - title = "Floor / Ceiling"; - type = 11; - enum = "floorceiling"; - } - arg3 - { - title = "Move Type"; - type = 12; - enum - { - 0 = "Unlink target sector(s) from the control sector"; - 1 = "Link target sector's floor to the specified surface of the control sector"; - 2 = "Link target sector's ceiling to the specified surface of the control sector"; - 4 = "Target floor movement is the opposite direction as the control sector's surface (requires bit 1)"; - 8 = "Target ceiling movement is the opposite direction as the control sector's surface (requires bit 2)"; - } - } - } - - 98 - { - title = "Sector Set Translucent"; - id = "Sector_SetTranslucent"; - - arg0 - { - title = "Sector Tag"; - type = 13; - } - arg1 - { - title = "Floor / Ceiling"; - type = 11; - enum = "floorceiling"; - } - arg2 - { - title = "Opacity"; - } - arg3 - { - title = "Translucency Type"; - type = 11; - enum - { - 0 = "Normal"; - 1 = "Additive"; - } - } - } - - 54 - { - title = "Sector Change Flags"; - id = "Sector_ChangeFlags"; - - arg0 - { - title = "Sector Tag"; - type = 13; - } - arg1 - { - title = "Set Flags"; - type = 12; - enum = "sector_flags"; - } - arg2 - { - title = "Clear Flags"; - type = 12; - enum = "sector_flags"; - } - } - 57 - { - title = "Sector Set Portal"; - id = "Sector_SetPortal"; - requiresactivation = false; - - arg0 - { - title = "Sector Tag"; - type = 13; - } - arg1 - { - title = "Portal Type"; - type = 11; - enum - { - 0 = "Link to portal with same tag"; - 1 = "Copy portal from second tag"; - 2 = "Eternity-style skybox portal"; - 3 = "Plane portal"; - 4 = "Horizon portal"; - 5 = "Copy portal to line"; - } - } - arg2 - { - title = "Plane"; - type = 11; - enum - { - 0 = "Floor"; - 1 = "Ceiling"; - 2 = "Both"; - 3 = "Any (Copy portal type only)"; - } - } - arg3 - { - title = "Misc"; - } - arg4 - { - title = "Opacity"; - } - } - 58 - { - title = "Sector Copy Scroller"; - id = "Sector_CopyScroller"; - requiresactivation = false; - - arg0 - { - title = "Sector Tag"; - type = 13; - } - arg1 - { - title = "Scroller Type"; - type = 12; - enum - { - 1 = "Copy ceiling scroller"; - 2 = "Copy floor scroller"; - 4 = "Copy carrying effect"; - } - } - } - 160 - { - title = "Sector Set 3D Floor"; - id = "Sector_Set3dFloor"; - requiresactivation = false; - - arg0 - { - title = "Sector Tag"; - type = 13; - } - arg1 - { - title = "Type"; - type = 12; - enum - { - 0 = "Vavoom-Style"; - 1 = "Solid"; - 2 = "Swimmable"; - 3 = "Non-Solid"; - 4 = "Render-Inside"; - 16 = "Invert Visibility Rules"; - 32 = "Invert Shootability Rules"; - } - default = 1; - } - arg2 - { - title = "Flags"; - type = 12; - enum - { - 1 = "Disable light effects"; - 2 = "Restrict light inside"; - 4 = "Fog effect (GZDoom) / Fade effect (ZDoom)"; - 8 = "Ignore bottom height"; - 16 = "Use upper texture"; - 32 = "Use lower texture"; - 64 = "Additive transluency"; - 512 = "Fade effect (no view blend)"; - 1024 = "Reset light effects"; - } - } - arg3 - { - title = "Opacity"; - default = 255; - } - } - 161 - { - title = "Sector Set Contents (Vavoom compatibility)"; - id = "Sector_SetContents"; - - arg0 - { - title = "Type"; - type = 11; - enum - { - 0 = "Empty"; - 1 = "Water"; - 2 = "Lava"; - 3 = "Nukage"; - 4 = "Slime"; - 5 = "Hellslime"; - 6 = "Blood"; - 7 = "Sludge"; - 8 = "Hazard"; - 9 = "Boom-style water"; - } - } - arg1 - { - title = "Translucency Percent"; - } - arg2 - { - title = "Flags"; - type = 12; - enum - { - 1 = "Don't block movement"; - 2 = "Don't block sight"; - 4 = "Don't block shooting"; - 8 = "Additive translucency"; - } - } - } - 185 - { - title = "Sector Rotate Flat"; - id = "Sector_SetRotation"; - - arg0 - { - title = "Sector Tag"; - type = 13; - } - arg1 - { - title = "Floor Angle"; - type = 8; - } - arg2 - { - title = "Ceiling Angle"; - type = 8; - } - } - 186 - { - title = "Sector Ceiling Panning"; - id = "Sector_SetCeilingPanning"; - - arg0 - { - title = "Sector Tag"; - type = 13; - } - arg1 - { - title = "Horizontal Integral"; - } - arg2 - { - title = "Horizontal Fractional"; - } - arg3 - { - title = "Vertical Integral"; - } - arg4 - { - title = "Vertical Fractional"; - } - } - 187 - { - title = "Sector Floor Panning"; - id = "Sector_SetFloorPanning"; - - arg0 - { - title = "Sector Tag"; - type = 13; - } - arg1 - { - title = "Horizontal Integral"; - } - arg2 - { - title = "Horizontal Fractional"; - } - arg3 - { - title = "Vertical Integral"; - } - arg4 - { - title = "Vertical Fractional"; - } - } - 188 - { - title = "Sector Ceiling Scale"; - id = "Sector_SetCeilingScale"; - - arg0 - { - title = "Sector Tag"; - type = 13; - } - arg1 - { - title = "Horizontal Integral"; - } - arg2 - { - title = "Horizontal Fractional"; - } - arg3 - { - title = "Vertical Integral"; - } - arg4 - { - title = "Vertical Fractional"; - } - } - 189 - { - title = "Sector Floor Scale"; - id = "Sector_SetFloorScale"; - - arg0 - { - title = "Sector Tag"; - type = 13; - } - arg1 - { - title = "Horizontal Integral"; - } - arg2 - { - title = "Horizontal Fractional"; - } - arg3 - { - title = "Vertical Integral"; - } - arg4 - { - title = "Vertical Fractional"; - } - } - 212 - { - title = "Sector Color"; - id = "Sector_SetColor"; - - arg0 - { - title = "Sector Tag"; - type = 13; - } - arg1 - { - title = "Red"; - } - arg2 - { - title = "Green"; - } - arg3 - { - title = "Blue"; - } - arg4 - { - title = "Desaturation"; - } - } - 213 - { - title = "Sector Fade"; - id = "Sector_SetFade"; - - arg0 - { - title = "Sector Tag"; - type = 13; - } - arg1 - { - title = "Red"; - } - arg2 - { - title = "Green"; - } - arg3 - { - title = "Blue"; - } - } - 214 - { - title = "Sector Damage"; - id = "Sector_SetDamage"; - - arg0 - { - title = "Sector Tag"; - type = 13; - } - arg1 - { - title = "Damage Amount"; - default = 15; - } - arg2 - { - title = "Death"; - type = 11; - enum = "death_types"; - } - } - 216 - { - title = "Sector Gravity"; - id = "Sector_SetGravity"; - - arg0 - { - title = "Sector Tag"; - type = 13; - } - arg1 - { - title = "Gravity Integral"; - } - arg2 - { - title = "Gravity Fractional"; - } - } - - 218 - { - title = "Sector Wind"; - id = "Sector_SetWind"; - - arg0 - { - title = "Sector Tag"; - type = 13; - } - arg1 - { - title = "Wind Strength"; - } - arg2 - { - title = "Wind Angle"; - type = 22; - } - arg3 - { - title = "Use Line Vector"; - type = 11; - enum = "noyes"; - } - } - 219 - { - title = "Sector Friction"; - id = "Sector_SetFriction"; - requiresactivation = false; - - arg0 - { - title = "Sector Tag"; - type = 13; - } - arg1 - { - title = "Friction Amount"; - type = 11; - enum - { - 0 = "Use Line Length"; - 1 = "Very Sludgy"; - 50 = "Sludgy"; - 100 = "Normal"; - 200 = "Icy"; - 255 = "Very Icy"; - } - } - } - - 220 - { - title = "Sector Current"; - id = "Sector_SetCurrent"; - - arg0 - { - title = "Sector Tag"; - type = 13; - } - arg1 - { - title = "Current Strength"; - } - arg2 - { - title = "Current Angle"; - type = 22; - } - arg3 - { - title = "Use Line Vector"; - type = 11; - enum = "noyes"; - } - } - } - - alert - { - title = "Alert"; - - 173 - { - title = "Alert monsters"; - id = "NoiseAlert"; - - arg0 - { - title = "Target Tag"; - type = 14; - } - arg1 - { - title = "Emitter Tag"; - type = 14; - } - } - } - - communicator - { - title = "Communicator"; - - 174 - { - title = "Communicator Message"; - id = "SendToCommunicator"; - - arg0 - { - title = "Message ID"; - } - arg1 - { - title = "Front Side Only"; - type = 11; - enum = "noyes"; - } - arg2 - { - title = "Print Activator Name"; - type = 11; - enum = "noyes"; - } - arg3 - { - title = "Add to Log"; - type = 11; - enum = "yesno"; - } - } - } - - change - { - title = "Change"; - - 157 - { - title = "Set Global Fog Parameter (GZDoom only)"; - id = "SetGlobalFogParameter"; - - arg0 - { - title = "Property"; - type = 11; - enum - { - 0 = "Density"; - 1 = "Outside density"; - 2 = "Skyfog"; - } - } - arg1 - { - title = "Value"; - } - } - 179 - { - title = "Change Skill"; - id = "ChangeSkill"; - - arg0 - { - title = "New Skill Level"; - type = 11; - enum - { - 0 = "Very Easy"; - 1 = "Easy"; - 2 = "Normal"; - 3 = "Hard"; - 4 = "Nightmare!"; - } - } - } - } - - plane - { - title = "Plane"; - - 118 - { - title = "Plane Copy (slope)"; - id = "Plane_Copy"; - requiresactivation = false; - - arg0 - { - title = "Front Floor Tag"; - type = 13; - } - arg1 - { - title = "Front Ceiling Tag"; - type = 13; - } - arg2 - { - title = "Back Floor Tag"; - type = 13; - } - arg3 - { - title = "Back Ceiling Tag"; - type = 13; - } - arg4 - { - title = "Share Slope"; - type = 12; - enum - { - 1 = "Front floor to back sector"; - 2 = "Back floor to front sector"; - 4 = "Front ceiling to back sector"; - 8 = "Back ceiling to front sector"; - } - } - } - 159 - { - title = "Plane Reflection (OpenGL only)"; - id = "Sector_SetPlaneReflection"; - - arg0 - { - title = "Sector Tag"; - type = 13; - } - arg1 - { - title = "Floor Reflectiveness"; - } - arg2 - { - title = "Ceiling Reflectiveness"; - } - } - 181 - { - title = "Plane Align (slope)"; - id = "Plane_Align"; - requiresactivation = false; - - arg0 - { - title = "Align Floor"; - type = 11; - enum - { - 0 = "None"; - 1 = "Front"; - 2 = "Back"; - } - } - arg1 - { - title = "Align Ceiling"; - type = 11; - enum - { - 0 = "None"; - 1 = "Front"; - 2 = "Back"; - } - } - } - } - - static - { - title = "Static"; - - 190 - { - title = "Static Init"; - id = "Static_Init"; - - arg0 - { - title = "Sector Tag"; - type = 13; - } - arg1 - { - title = "Property"; - type = 11; - enum - { - 0 = "Set the gravity to the length of the linedef"; - 1 = "Set the light or fog color in a sector"; - 2 = "Set damage to the length of the linedef"; - 3 = "Define a sector link"; - 255 = "Use the line's upper texture as the sky in any tagged sectors"; - } - } - arg2 - { - title = "Flip Sky / Ceiling"; - } - arg3 - { - title = "Movement Type"; - } - } - } - - player - { - title = "Player"; - - 191 - { - title = "Set Player Property"; - id = "SetPlayerProperty"; - - arg0 - { - title = "Target"; - type = 11; - enum - { - 0 = "Activator"; - 1 = "Everyone"; - } - } - arg1 - { - title = "Enable"; - type = 11; - enum = "noyes"; - } - arg2 - { - title = "Property"; - type = 11; - enum - { - 0 = "PROP_FROZEN"; - 1 = "PROP_NOTARGET"; - 2 = "PROP_INSTANTWEAPONSWITCH"; - 3 = "PROP_FLY"; - 4 = "PROP_TOTALLYFROZEN"; - 16 = "PROP_BUDDHA"; - } - } - } - } - - translucent - { - title = "Translucent"; - - 208 - { - title = "Translucent Line"; - id = "TranslucentLine"; - requiresactivation = false; - - arg1 - { - title = "Opacity"; - default = 128; - } - arg2 - { - title = "Additive"; - type = 11; - enum = "noyes"; - } - } - } - - point - { - title = "Point"; - - 227 - { - title = "Point Pusher/Puller Set Force"; - id = "PointPush_SetForce"; - - arg0 - { - title = "Sector Tag"; - type = 13; - } - arg1 - { - title = "Thing Tag"; - type = 14; - } - arg2 - { - title = "Strength"; - } - arg3 - { - title = "Use Line Vector"; - type = 11; - enum = "noyes"; - } - } - } - - camera - { - title = "Camera"; - - 237 - { - title = "Change Camera"; - id = "ChangeCamera"; - - arg0 - { - title = "Thing Tag"; - type = 14; - } - arg1 - { - title = "Target"; - type = 11; - enum - { - 0 = "Activator"; - 1 = "Everyone"; - } - } - arg2 - { - title = "Movement Cancels"; - type = 11; - enum = "noyes"; - } - } - } - - elevator - { - title = "Elevator"; - - 245 - { - title = "Elevator Raise to Nearest Floor"; - id = "Elevator_RaiseToNearest"; - - arg0 - { - title = "Sector Tag"; - type = 13; - } - arg1 - { - title = "Movement Speed"; - type = 11; - enum = "plat_speeds"; - default = 16; - } - } - 246 - { - title = "Elevator Move to Activated Floor"; - id = "Elevator_MoveToFloor"; - - arg0 - { - title = "Sector Tag"; - type = 13; - } - arg1 - { - title = "Movement Speed"; - type = 11; - enum = "plat_speeds"; - default = 16; - } - } - 247 - { - title = "Elevator Lower to Nearest Floor"; - id = "Elevator_LowerToNearest"; - - arg0 - { - title = "Sector Tag"; - type = 13; - } - arg1 - { - title = "Movement Speed"; - type = 11; - enum = "plat_speeds"; - default = 16; - } - } - } -} - -hexen -{ - line - { - 156 // Line_SetPortal - { - arg1 - { - title = "This Line Tag"; - tooltip = "The tag number of the current line"; - type = 15; - } - } - } - polyobj - { - 1 // Polyobj Start Line - { - arg3 - { - title = "Set Line ID"; - type = 0; - } - } - 5 // Polyobj Explicit Line - { - arg4 - { - title = "Set Line ID"; - type = 0; - } - } - } - plane - { - 181 //Plane_Align - { - arg2 - { - title = "Set Line ID"; - type = 0; - } - } - } - scroll - { - 52 //Scroll_Wall - { - arg0 - { - title = "Set Line ID"; - type = 0; - } - } - 221 //Scroll_Texture_Both - { - arg0 - { - title = "Line ID"; - type = 0; - } - } - 222 //Scroll_Texture_Model - { - arg0 - { - title = "Set Line ID"; - type = 0; - } - } - } - sector - { - 48 //Sector_Attach3dMidtex - { - arg0 - { - title = "Line ID"; - type = 0; - } - } - 160 //Sector_Set3dFloor - { - arg1 - { - title = "Type"; - type = 12; - enum - { - 0 = "Vavoom-Style"; - 1 = "Solid"; - 2 = "Swimmable"; - 3 = "Non-Solid"; - 4 = "Render-Inside"; - 8 = "Use Arg5 as Line ID"; - 16 = "Invert Visibility Rules"; - 32 = "Invert Shootability Rules"; - } - default = 1; - } - arg4 - { - title = "Line ID / Hi-Tag"; - } - } - } - teleport - { - 215 //Teleport_Line - { - arg0 - { - title = "Line ID"; - type = 0; - } - arg1 - { - title = "Target Line ID"; - type = 0; - } - } - } - transfer - { - 16 //Transfer_WallLight - { - arg0 - { - title = "Line ID"; - type = 0; - } - } - } - translucent - { - 208 //TranslucentLine - { - arg0 - { - title = "Set Line ID"; - type = 0; - } - arg3 - { - title = "Flags"; - type = 12; - enum - { - 1 = "Sound boundary"; - 2 = "Railing"; - 4 = "Block floating monsters"; - 8 = "Clip mid texture"; - 16 = "Wrap mid texture"; - 32 = "3D mid texture"; - 64 = "Check switch height"; - } - } - } - } -} - -udmf -{ - // No Line_SetIdentification in UDMF! - line - { - 121 = NULL; - } -} -======= - -// NOTE: This config contains four structures for different linedefs systems: Doom, Hexen and UDMF. -// The ZDoom structure is common to Hexen and UDMF and contains the bulk of the definitions. -// The Hexen and UDMF structures contain only the little tweaks needed for these formats. - -doom -{ - script - { - title = "Script"; - - 270 - { - title = "FraggleScript Execute"; - prefix = "WR"; - } - 273 - { - title = "FraggleScript Execute one-way"; - prefix = "WR"; - } - 274 - { - title = "FraggleScript Execute"; - prefix = "W1"; - } - 275 - { - title = "FraggleScript Execute one-way"; - prefix = "W1"; - } - 276 - { - title = "FraggleScript Execute"; - prefix = "SR"; - } - 277 - { - title = "FraggleScript Execute"; - prefix = "S1"; - } - 278 - { - title = "FraggleScript Execute"; - prefix = "GR"; - } - 279 - { - title = "FraggleScript Execute"; - prefix = "G1"; - } - } - sector - { - title = "Sector"; - - 280 - { - title = "Transfer height: swimmable water (Legacy compat)"; - prefix = ""; - } - 281 - { - title = "3D floor, Solid (Legacy compat)"; - prefix = ""; - } - 289 - { - title = "3D floor, no light (Legacy compat)"; - prefix = ""; - } - 300 - { - title = "3D floor, no light, half-translucent (Legacy compat)"; - prefix = ""; - } - 301 - { - title = "3D floor, Swimmable water, half-translucent (Legacy compat)"; - prefix = ""; - } - 302 - { - title = "3D floor, Fog zone, half-translucent (Legacy compat)"; - prefix = ""; - } - 303 - { - title = "3D floor, Fog zone, translucent (Legacy compat)"; - prefix = ""; - } - 304 - { - title = "3D floor, Swimmable water, opaque (Legacy compat)"; - prefix = ""; - } - 305 - { - title = "3D floor, light zone (Legacy compat)"; - prefix = ""; - } - 306 - { - title = "3D floor, Solid, translucent (Legacy compat)"; - prefix = ""; - } - 332 - { - title = "3D floor, Vavoom-style"; - prefix = ""; - } - 400 - { - title = "3D floor, Thick, dummy texture (EDGE compat)"; - prefix = ""; - } - 401 - { - title = "3D floor, Thick, master upper texture (EDGE compat)"; - prefix = ""; - } - 402 - { - title = "3D floor, Thick, master lower texture (EDGE compat)"; - prefix = ""; - } - 403 - { - title = "3D floor, Liquid, solid (EDGE compat)"; - prefix = ""; - } - 404 - { - title = "3D floor, Liquid, 20% translucent (EDGE compat)"; - prefix = ""; - } - 405 - { - title = "3D floor, Liquid, 40% translucent (EDGE compat)"; - prefix = ""; - } - 406 - { - title = "3D floor, Liquid, 60% translucent (EDGE compat)"; - prefix = ""; - } - 407 - { - title = "3D floor, Liquid, 80% translucent (EDGE compat)"; - prefix = ""; - } - 408 - { - title = "3D floor, Liquid, invisible (EDGE compat)"; - prefix = ""; - } - 413 - { - title = "3D floor, Thin, opaque (EDGE compat)"; - prefix = ""; - } - 414 - { - title = "3D floor, Thin, 20% translucent (EDGE compat)"; - prefix = ""; - } - 415 - { - title = "3D floor, Thin, 40% translucent (EDGE compat)"; - prefix = ""; - } - 416 - { - title = "3D floor, Thin, 60% translucent (EDGE compat)"; - prefix = ""; - } - 417 - { - title = "3D floor, Thin, 80% translucent (EDGE compat)"; - prefix = ""; - } - } - - scroll - { - 422 - { - title = "Scroll Right (EDGE compat)"; - prefix = ""; - } - 423 - { - title = "Scroll Up (EDGE compat)"; - prefix = ""; - } - 424 - { - title = "Scroll Down (EDGE compat)"; - prefix = ""; - } - 425 - { - title = "Scroll Left And Up (EDGE compat)"; - prefix = ""; - } - 426 - { - title = "Scroll Left And Down (EDGE compat)"; - prefix = ""; - } - 427 - { - title = "Scroll Right And Up (EDGE compat)"; - prefix = ""; - } - 428 - { - title = "Scroll Right And Down (EDGE compat)"; - prefix = ""; - } - } - - floor - { - 434 - { - title = "Floor Raise by 2 Units (EDGE compat)"; - prefix = "S1"; - } - 435 - { - title = "Floor Raise by 2 Units (EDGE compat)"; - prefix = "SR"; - } - 436 - { - title = "Floor Raise by 2 Units (EDGE compat)"; - prefix = "W1"; - } - 437 - { - title = "Floor Raise by 2 Units (EDGE compat)"; - prefix = "WR"; - } - 438 - { - title = "Floor Raise by 2 Units (EDGE compat)"; - prefix = "G1"; - } - 439 - { - title = "Floor Raise by 2 Units (EDGE compat)"; - prefix = "GR"; - } - } - translucent - { - title = "Translucent"; - - 284 - { - title = "Translucent line (50% opaque)"; - prefix = ""; - } - 285 - { - title = "Translucent line (75% opaque)"; - prefix = ""; - } - 286 - { - title = "Translucent line (25% opaque)"; - prefix = ""; - } - 287 - { - title = "Translucent line (additive)"; - prefix = ""; - } - 288 - { - title = "Translucent line (100% opaque)"; - prefix = ""; - } - 409 - { - title = "Translucent line (20% opaque)"; - prefix = ""; - } - 410 - { - title = "Translucent line (40% opaque)"; - prefix = ""; - } - 411 - { - title = "Translucent line (60% opaque)"; - prefix = ""; - } - 412 - { - title = "Translucent line (80% opaque)"; - prefix = ""; - } - } - init - { - title = "Init"; - - 282 - { - title = "Init Color (Legacy compat)"; - prefix = ""; - } - 333 - { - title = "Init Gravity"; - prefix = ""; - } - 334 - { - title = "Init Color"; - prefix = ""; - } - 335 - { - title = "Init Damage"; - prefix = ""; - } - } - line - { - title = "Line"; - - 336 - { - title = "Line Mirror"; - prefix = ""; - } - 337 - { - title = "Line Horizon"; - prefix = ""; - } - } - - floor - { - 338 - { - title = "Floor Waggle 24"; - prefix = "W1"; - } - 339 - { - title = "Floor Waggle 12"; - prefix = "W1"; - } - } - - plane - { - title = "Plane"; - - 340 - { - title = "Plane Align Floor at front"; - prefix = ""; - } - 341 - { - title = "Plane Align Ceiling at front"; - prefix = ""; - } - 342 - { - title = "Plane Align Floor and Ceiling at front"; - prefix = ""; - } - 343 - { - title = "Plane Align Floor at back"; - prefix = ""; - } - 344 - { - title = "Plane Align Ceiling at back"; - prefix = ""; - } - 345 - { - title = "Plane Align Floor and Ceiling at back"; - prefix = ""; - } - 346 - { - title = "Plane Align Floor at back and Ceiling at front"; - prefix = ""; - } - 347 - { - title = "Plane Align Floor at front and Ceiling at back"; - prefix = ""; - } - } - - autosave - { - title = "Autosave"; - - 348 - { - title = "Autosave"; - prefix = "W1"; - } - 349 - { - title = "Autosave"; - prefix = "S1"; - } - } - - transfer - { - title = "Transfer"; - - 350 - { - title = "Transfer height fake floor"; - prefix = ""; - } - 351 - { - title = "Transfer height fake floor clip"; - prefix = ""; - } - } - - scroll - { - 352 - { - title = "Copy ceiling scroller"; - prefix = ""; - } - 353 - { - title = "Copy floor scroller"; - prefix = ""; - } - 354 - { - title = "Copy carrying floor scroller"; - prefix = ""; - } - } -} - zdoom { polyobj