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Edit Selection mode: add actions for moving the selection around the grid.
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2 changed files with 88 additions and 0 deletions
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@ -1910,6 +1910,54 @@ namespace CodeImp.DoomBuilder.BuilderModes
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General.Interface.RedrawDisplay();
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}
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[BeginAction("moveselectionup")]
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public void MoveSelectionUp()
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{
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offset.y += General.Map.Grid.GridSize;
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// Update
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UpdateGeometry();
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UpdateRectangleComponents();
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General.Map.Map.Update();
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General.Interface.RedrawDisplay();
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}
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[BeginAction("moveselectiondown")]
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public void MoveSelectionDown()
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{
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offset.y -= General.Map.Grid.GridSize;
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// Update
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UpdateGeometry();
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UpdateRectangleComponents();
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General.Map.Map.Update();
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General.Interface.RedrawDisplay();
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}
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[BeginAction("moveselectionleft")]
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public void MoveSelectionLeft()
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{
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offset.x -= General.Map.Grid.GridSize;
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// Update
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UpdateGeometry();
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UpdateRectangleComponents();
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General.Map.Map.Update();
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General.Interface.RedrawDisplay();
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}
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[BeginAction("moveselectionright")]
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public void MoveSelectionRight()
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{
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offset.x += General.Map.Grid.GridSize;
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// Update
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UpdateGeometry();
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UpdateRectangleComponents();
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General.Map.Map.Update();
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General.Interface.RedrawDisplay();
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}
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#endregion
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}
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}
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@ -1325,6 +1325,46 @@ flipselectionh
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allowscroll = true;
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}
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moveselectionup
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{
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title = "Move Selection Up by grid size";
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category = "edit";
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description = "Moves the selection in Edit Selection mode up by the current grid size.";
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allowkeys = true;
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allowmouse = true;
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allowscroll = true;
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}
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moveselectiondown
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{
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title = "Move Selection Down by grid size";
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category = "edit";
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description = "Moves the selection in Edit Selection mode down by the current grid size.";
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allowkeys = true;
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allowmouse = true;
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allowscroll = true;
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}
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moveselectionleft
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{
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title = "Move Selection Left by grid size";
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category = "edit";
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description = "Moves the selection in Edit Selection mode left by the current grid size.";
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allowkeys = true;
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allowmouse = true;
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allowscroll = true;
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}
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moveselectionright
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{
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title = "Move Selection Right by grid size";
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category = "edit";
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description = "Moves the selection in Edit Selection mode right by the current grid size.";
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allowkeys = true;
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allowmouse = true;
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allowscroll = true;
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}
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//mxd
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rotateclockwise
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{
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