fix editing tab

This commit is contained in:
spherallic 2023-01-05 00:06:55 +01:00
parent 281d12ece4
commit 872b72a98a

View file

@ -244,7 +244,7 @@ namespace CodeImp.DoomBuilder.BuilderModes
this.groupBox3.Controls.Add(this.switchviewmodes);
this.groupBox3.Location = new System.Drawing.Point(284, 104);
this.groupBox3.Name = "groupBox3";
this.groupBox3.Size = new System.Drawing.Size(379, 427);
this.groupBox3.Size = new System.Drawing.Size(379, 379);
this.groupBox3.TabIndex = 18;
this.groupBox3.TabStop = false;
this.groupBox3.Text = " Options ";
@ -252,7 +252,7 @@ namespace CodeImp.DoomBuilder.BuilderModes
// additivepaintselect
//
this.additivepaintselect.AutoSize = true;
this.additivepaintselect.Location = new System.Drawing.Point(13, 124);
this.additivepaintselect.Location = new System.Drawing.Point(13, 126);
this.additivepaintselect.Name = "additivepaintselect";
this.additivepaintselect.Size = new System.Drawing.Size(233, 17);
this.additivepaintselect.TabIndex = 11;
@ -273,7 +273,7 @@ namespace CodeImp.DoomBuilder.BuilderModes
// syncSelection
//
this.syncSelection.AutoSize = true;
this.syncSelection.Location = new System.Drawing.Point(13, 274);
this.syncSelection.Location = new System.Drawing.Point(13, 299);
this.syncSelection.Name = "syncSelection";
this.syncSelection.Size = new System.Drawing.Size(295, 17);
this.syncSelection.TabIndex = 10;
@ -353,7 +353,7 @@ namespace CodeImp.DoomBuilder.BuilderModes
// additiveselect
//
this.additiveselect.AutoSize = true;
this.additiveselect.Location = new System.Drawing.Point(13, 112);
this.additiveselect.Location = new System.Drawing.Point(13, 110);
this.additiveselect.Name = "additiveselect";
this.additiveselect.Size = new System.Drawing.Size(207, 17);
this.additiveselect.TabIndex = 3;
@ -363,7 +363,7 @@ namespace CodeImp.DoomBuilder.BuilderModes
// dontusenodes
//
this.dontusenodes.AutoSize = true;
this.dontusenodes.Location = new System.Drawing.Point(13, 299);
this.dontusenodes.Location = new System.Drawing.Point(13, 324);
this.dontusenodes.Name = "dontusenodes";
this.dontusenodes.Size = new System.Drawing.Size(349, 17);
this.dontusenodes.TabIndex = 12;
@ -603,7 +603,7 @@ namespace CodeImp.DoomBuilder.BuilderModes
// switchviewmodes
//
this.switchviewmodes.AutoSize = true;
this.switchviewmodes.Location = new System.Drawing.Point(13, 287);
this.switchviewmodes.Location = new System.Drawing.Point(13, 274);
this.switchviewmodes.Name = "switchviewmodes";
this.switchviewmodes.Size = new System.Drawing.Size(317, 17);
this.switchviewmodes.TabIndex = 11;