From 7cb80cf9f262143a9dd42726d75f7d515da46ee5 Mon Sep 17 00:00:00 2001 From: ZZYZX Date: Tue, 14 Feb 2017 17:48:31 +0200 Subject: [PATCH] Fixed: 'Save into' would detect non-map lumps with the same name as maps and ask if you want to save over... --- Source/Core/General/MapManager.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Source/Core/General/MapManager.cs b/Source/Core/General/MapManager.cs index 39781a3..a3b4cac 100644 --- a/Source/Core/General/MapManager.cs +++ b/Source/Core/General/MapManager.cs @@ -905,7 +905,7 @@ namespace CodeImp.DoomBuilder if(purpose == SavePurpose.IntoFile) { WAD wad = new WAD(newfilepathname, true); - int mapindex = wad.FindLumpIndex(origmapname); + int mapindex = FindAndRemoveMap(wad, origmapname, false); wad.Dispose(); if(mapindex != -1 && MessageBox.Show(General.MainWindow, "Target file already contains map '" + origmapname + "'\nDo you want to replace it?", "Map already exists!", MessageBoxButtons.YesNo, MessageBoxIcon.Warning) == DialogResult.No)