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Fixed flat rotation (0° is east in SRB2)
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@ -977,7 +977,7 @@ namespace CodeImp.DoomBuilder.BuilderModes
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s.Fields.BeforeFieldsChange();
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if (rotate)
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{
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float rotation = l.AngleDeg;
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float rotation = (l.AngleDeg + 90) % 360;
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if (!rotateonlyceiling)
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{
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