
namespace CodeImp.DoomBuilder.GZBuilder.Data 
{
	public enum GameType 
	{
		UNKNOWN = 0,
		DOOM = 1,
		HERETIC = 2,
		HEXEN = 3,
		STRIFE = 4,
	}

	public struct Gldefs 
	{
		public static readonly string[] GLDEFS_LUMPS_PER_GAME = { "UNKNOWN_GAME", "DOOMDEFS", "HTICDEFS", "HEXNDEFS", "STRFDEFS" };
	}
}
