/********************************************************************\
	Configuration for UDMF map reader/writer (UniversalMapSetIO)
\********************************************************************/

//mxd. These are the fields, which are managed by GZDoom Builder's UI, but are still stored as UniversalFields. Values are UniversalType. I should turn all of these into properties one day. But not today.
uifields
{
	linedef
	{
		alpha = 1;
		renderstyle = 2;
		arg0str = 2;
		locknumber = 0;
		comment = 2;
	}
	
	sidedef
	{
		scalex_top = 1;
		scaley_top = 1;
		scalex_mid = 1;
		scaley_mid = 1;
		scalex_bottom = 1;
		scaley_bottom = 1;
		offsetx_top = 1;
		offsety_top = 1;
		offsetx_mid = 1;
		offsety_mid = 1;
		offsetx_bottom = 1;
		offsety_bottom = 1;
		light = 0;
		lightabsolute = 3;
	}
	
	sector
	{
		xpanningfloor = 1;
		ypanningfloor = 1;
		xpanningceiling = 1;
		ypanningceiling = 1;
		xscalefloor = 1;
		yscalefloor = 1;
		xscaleceiling = 1;
		yscaleceiling = 1;
		rotationfloor = 1;
		rotationceiling = 1;
		lightfloor = 0;
		lightfloorabsolute = 3;
		lightceiling = 0;
		lightceilingabsolute = 3;
		alphafloor = 1;
		alphaceiling = 1;
		renderstylefloor = 2;
		renderstyleceiling = 2;
		gravity = 1;
		lightcolor = 0;
		fadecolor = 0;
		desaturation = 1;
		soundsequence = 2;
		comment = 2;
	}
	
	thing
	{
		arg0str = 2;
		conversation = 0;
		gravity = 1;
		health = 0;
		fillcolor = 0;
		alpha = 1;
		score = 0;
		renderstyle = 2;
		floatbobphase = 0;
		comment = 2;
	}
}