UltimateZoneBuilder/Documents/Scintilla/LexAsn1.cxx
2008-11-01 09:35:54 +00:00

185 lines
5.3 KiB
C++

// Scintilla source code edit control
/** @file LexAsn1.cxx
** Lexer for ASN.1
**/
// Copyright 2004 by Herr Pfarrer rpfarrer <at> yahoo <dot> de
// Last Updated: 20/07/2004
// The License.txt file describes the conditions under which this software may be distributed.
#include <stdlib.h>
#include <string.h>
#include <ctype.h>
#include <stdio.h>
#include <stdarg.h>
#include "Platform.h"
#include "PropSet.h"
#include "Accessor.h"
#include "StyleContext.h"
#include "KeyWords.h"
#include "Scintilla.h"
#include "SciLexer.h"
#ifdef SCI_NAMESPACE
using namespace Scintilla;
#endif
// Some char test functions
static bool isAsn1Number(int ch)
{
return (ch >= '0' && ch <= '9');
}
static bool isAsn1Letter(int ch)
{
return (ch >= 'A' && ch <= 'Z') || (ch >= 'a' && ch <= 'z');
}
static bool isAsn1Char(int ch)
{
return (ch == '-' ) || isAsn1Number(ch) || isAsn1Letter (ch);
}
//
// Function determining the color of a given code portion
// Based on a "state"
//
static void ColouriseAsn1Doc(unsigned int startPos, int length, int initStyle, WordList *keywordLists[], Accessor &styler)
{
// The keywords
WordList &Keywords = *keywordLists[0];
WordList &Attributes = *keywordLists[1];
WordList &Descriptors = *keywordLists[2];
WordList &Types = *keywordLists[3];
// Parse the whole buffer character by character using StyleContext
StyleContext sc(startPos, length, initStyle, styler);
for (; sc.More(); sc.Forward())
{
// The state engine
switch (sc.state)
{
case SCE_ASN1_DEFAULT: // Plain characters
asn1_default:
if (sc.ch == '-' && sc.chNext == '-')
// A comment begins here
sc.SetState(SCE_ASN1_COMMENT);
else if (sc.ch == '"')
// A string begins here
sc.SetState(SCE_ASN1_STRING);
else if (isAsn1Number (sc.ch))
// A number starts here (identifier should start with a letter in ASN.1)
sc.SetState(SCE_ASN1_SCALAR);
else if (isAsn1Char (sc.ch))
// An identifier starts here (identifier always start with a letter)
sc.SetState(SCE_ASN1_IDENTIFIER);
else if (sc.ch == ':')
// A ::= operator starts here
sc.SetState(SCE_ASN1_OPERATOR);
break;
case SCE_ASN1_COMMENT: // A comment
if (sc.ch == '\r' || sc.ch == '\n')
// A comment ends here
sc.SetState(SCE_ASN1_DEFAULT);
break;
case SCE_ASN1_IDENTIFIER: // An identifier (keyword, attribute, descriptor or type)
if (!isAsn1Char (sc.ch))
{
// The end of identifier is here: we can look for it in lists by now and change its state
char s[100];
sc.GetCurrent(s, sizeof(s));
if (Keywords.InList(s))
// It's a keyword, change its state
sc.ChangeState(SCE_ASN1_KEYWORD);
else if (Attributes.InList(s))
// It's an attribute, change its state
sc.ChangeState(SCE_ASN1_ATTRIBUTE);
else if (Descriptors.InList(s))
// It's a descriptor, change its state
sc.ChangeState(SCE_ASN1_DESCRIPTOR);
else if (Types.InList(s))
// It's a type, change its state
sc.ChangeState(SCE_ASN1_TYPE);
// Set to default now
sc.SetState(SCE_ASN1_DEFAULT);
}
break;
case SCE_ASN1_STRING: // A string delimited by ""
if (sc.ch == '"')
{
// A string ends here
sc.ForwardSetState(SCE_ASN1_DEFAULT);
// To correctly manage a char sticking to the string quote
goto asn1_default;
}
break;
case SCE_ASN1_SCALAR: // A plain number
if (!isAsn1Number (sc.ch))
// A number ends here
sc.SetState(SCE_ASN1_DEFAULT);
break;
case SCE_ASN1_OPERATOR: // The affectation operator ::= and wath follows (eg: ::= { org 6 } OID or ::= 12 trap)
if (sc.ch == '{')
{
// An OID definition starts here: enter the sub loop
for (; sc.More(); sc.Forward())
{
if (isAsn1Number (sc.ch) && (!isAsn1Char (sc.chPrev) || isAsn1Number (sc.chPrev)))
// The OID number is highlighted
sc.SetState(SCE_ASN1_OID);
else if (isAsn1Char (sc.ch))
// The OID parent identifier is plain
sc.SetState(SCE_ASN1_IDENTIFIER);
else
sc.SetState(SCE_ASN1_DEFAULT);
if (sc.ch == '}')
// Here ends the OID and the operator sub loop: go back to main loop
break;
}
}
else if (isAsn1Number (sc.ch))
{
// A trap number definition starts here: enter the sub loop
for (; sc.More(); sc.Forward())
{
if (isAsn1Number (sc.ch))
// The trap number is highlighted
sc.SetState(SCE_ASN1_OID);
else
{
// The number ends here: go back to main loop
sc.SetState(SCE_ASN1_DEFAULT);
break;
}
}
}
else if (sc.ch != ':' && sc.ch != '=' && sc.ch != ' ')
// The operator doesn't imply an OID definition nor a trap, back to main loop
goto asn1_default; // To be sure to handle actually the state change
break;
}
}
sc.Complete();
}
static void FoldAsn1Doc(unsigned int, int, int, WordList *[], Accessor &styler)
{
// No folding enabled, no reason to continue...
if( styler.GetPropertyInt("fold") == 0 )
return;
// No folding implemented: doesn't make sense for ASN.1
}
static const char * const asn1WordLists[] = {
"Keywords",
"Attributes",
"Descriptors",
"Types",
0, };
LexerModule lmAns1(SCLEX_ASN1, ColouriseAsn1Doc, "asn1", FoldAsn1Doc, asn1WordLists);