mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2024-11-23 12:22:35 +00:00
002d6e9c89
Fixed occasional TreeView flickering in Edit Things window, Browse Action window and Tag Explorer panel. Updated Thing category icons in the Edit Things window. They now have "opened" and "closed" states. Internal: added BufferedTreeView to the core controls. Updated ZDoom game configurations (sector crush mode). Updated ZDoom ACC.
583 lines
16 KiB
C#
583 lines
16 KiB
C#
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#region ================== Copyright (c) 2007 Pascal vd Heiden
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/*
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* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
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* This program is released under GNU General Public License
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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*/
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#endregion
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#region ================== Namespaces
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using System;
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using System.Globalization;
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using System.IO;
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using System.Collections.Generic;
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using System.Drawing;
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using System.Windows.Forms;
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using CodeImp.DoomBuilder.Data;
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using CodeImp.DoomBuilder.Windows;
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using CodeImp.DoomBuilder.Config;
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using CodeImp.DoomBuilder.Compilers;
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using CodeImp.DoomBuilder.GZBuilder.Data;
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using CodeImp.DoomBuilder.GZBuilder.GZDoom;
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using ScintillaNET;
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#endregion
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namespace CodeImp.DoomBuilder.Controls
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{
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internal abstract class ScriptDocumentTab : TabPage
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{
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#region ================== Constants
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private const int EDITOR_BORDER_TOP = 4;
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private const int EDITOR_BORDER_BOTTOM = 4;
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private const int EDITOR_BORDER_LEFT = 4;
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private const int EDITOR_BORDER_RIGHT = 4;
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#endregion
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#region ================== Variables
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// The script edit control
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protected readonly ScriptEditorControl editor;
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private bool preventchanges; //mxd
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private string title; //mxd
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// Derived classes must set this!
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protected ScriptConfiguration config;
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// The panel we're on
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protected readonly ScriptEditorPanel panel;
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#endregion
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#region ================== Properties
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public virtual bool ExplicitSave { get { return true; } }
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public virtual bool IsSaveAsRequired { get { return true; } }
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public virtual bool IsClosable { get { return true; } }
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public virtual bool IsReconfigurable { get { return true; } }
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public virtual string Filename { get { return null; } }
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public ScriptEditorPanel Panel { get { return panel; } }
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internal Scintilla Scintilla { get { return editor.Scintilla; } } //mxd
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public string Title { get { return title; } } //mxd
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public bool IsChanged { get { return editor.IsChanged; } }
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public int SelectionStart { get { return editor.SelectionStart; } set { editor.SelectionStart = value; } }
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public int SelectionEnd { get { return editor.SelectionEnd; } set { editor.SelectionEnd = value; } }
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public bool ShowWhitespace { get { return editor.ShowWhitespace; } set { editor.ShowWhitespace = value; } } //mxd
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public bool WrapLongLines { get { return editor.WrapLongLines; } set { editor.WrapLongLines = value; } } //mxd
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public string SelectedText { get { return editor.SelectedText; } } //mxd
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public ScriptConfiguration Config { get { return config; } }
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#endregion
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#region ================== Events (mxd)
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public new event EventHandler OnTextChanged; //mxd
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#endregion
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#region ================== Constructor
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// Constructor
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protected ScriptDocumentTab(ScriptEditorPanel panel)
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{
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// Keep panel
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this.panel = panel;
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// Make the script control
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editor = new ScriptEditorControl();
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editor.Location = new Point(EDITOR_BORDER_LEFT, EDITOR_BORDER_TOP);
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editor.Size = new Size(this.ClientSize.Width - EDITOR_BORDER_LEFT - EDITOR_BORDER_RIGHT,
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this.ClientSize.Height - EDITOR_BORDER_TOP - EDITOR_BORDER_BOTTOM);
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editor.Anchor = AnchorStyles.Top | AnchorStyles.Bottom | AnchorStyles.Left | AnchorStyles.Right;
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editor.Name = "editor";
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editor.TabStop = true;
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editor.TabIndex = 1;
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this.Controls.Add(editor);
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// Bind events
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editor.OnExplicitSaveTab += panel.ExplicitSaveCurrentTab;
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editor.OnOpenScriptBrowser += panel.OpenBrowseScript;
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editor.OnOpenFindAndReplace += panel.OpenFindAndReplace;
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editor.OnFindNext += panel.FindNext;
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editor.OnFindPrevious += panel.FindPrevious; //mxd
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editor.OnTextChanged += editor_TextChanged; //mxd
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//mxd. Bind functionbar events
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editor.FunctionBar.DropDown += functionbar_DropDown;
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editor.FunctionBar.SelectedIndexChanged += functionbar_SelectedIndexChanged;
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}
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// Disposer
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protected override void Dispose(bool disposing)
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{
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// Remove events
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editor.OnExplicitSaveTab -= panel.ExplicitSaveCurrentTab;
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editor.OnOpenScriptBrowser -= panel.OpenBrowseScript;
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editor.OnOpenFindAndReplace -= panel.OpenFindAndReplace;
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editor.OnFindNext -= panel.FindNext;
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editor.OnFindPrevious -= panel.FindPrevious; //mxd
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editor.OnTextChanged -= editor_TextChanged; //mxd
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base.Dispose(disposing);
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}
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#endregion
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#region ================== Methods
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// This launches keyword help website
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public bool LaunchKeywordHelp()
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{
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return editor.LaunchKeywordHelp();
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}
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// This refreshes the style settings
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public virtual void RefreshSettings()
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{
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editor.RefreshStyle();
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}
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// This moves the caret to the given line
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public virtual void MoveToLine(int linenumber)
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{
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editor.MoveToLine(linenumber);
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}
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// This clears all marks
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public virtual void ClearMarks()
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{
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editor.ClearMarks();
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}
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// This creates error marks for errors that apply to this file
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public virtual void MarkScriptErrors(IEnumerable<CompilerError> errors)
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{
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// Clear all marks
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ClearMarks();
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// Go for all errors that apply to this script
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foreach(CompilerError e in errors)
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{
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if(VerifyErrorForScript(e))
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{
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// Add a mark on the line where this error occurred
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editor.AddMark(e.linenumber);
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}
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}
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}
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// This verifies if the specified error applies to this script
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public virtual bool VerifyErrorForScript(CompilerError e)
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{
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return false;
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}
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// This compiles the script
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public virtual void Compile() { }
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// This saves the document (used for both explicit and implicit)
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// Return true when successfully saved
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public virtual bool Save()
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{
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return false;
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}
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// This saves the document to a new file
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// Return true when successfully saved
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public virtual bool SaveAs(string filename)
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{
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return false;
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}
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// This changes the script configurations
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public virtual void ChangeScriptConfig(ScriptConfiguration newconfig)
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{
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List<CompilerError> errors = UpdateNavigator(); //mxd
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if(panel.ActiveTab == this) panel.ShowErrors(errors); //mxd
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}
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// Call this to set the tab title
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protected void SetTitle(string title)
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{
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this.title = title; //mxd
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base.Text = (editor.IsChanged ? "\u25CF " + title : title); //mxd
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}
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//mxd
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protected void UpdateTitle()
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{
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SetTitle(title);
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}
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// Perform undo
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public void Undo()
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{
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editor.Undo();
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}
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// Perform redo
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public void Redo()
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{
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editor.Redo();
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}
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// Perform cut
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public void Cut()
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{
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editor.Cut();
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}
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// Perform copy
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public void Copy()
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{
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editor.Copy();
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}
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// Perform paste
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public void Paste()
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{
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editor.Paste();
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}
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// Find next result (mxd)
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public bool FindNext(FindReplaceOptions options)
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{
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return FindNext(options, false);
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}
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// Find next result
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public bool FindNext(FindReplaceOptions options, bool useselectionstart)
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{
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return editor.FindNext(options, useselectionstart);
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}
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// Find previous result (mxd)
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public bool FindPrevious(FindReplaceOptions options)
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{
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return editor.FindPrevious(options);
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}
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// This replaces the selection with the given text
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public void ReplaceSelection(string replacement)
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{
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editor.ReplaceSelection(replacement);
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}
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//mxd
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//TODO: rewrite this using reflection, move UpdateNavigator[Type] to appropriate parsers
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internal List<CompilerError> UpdateNavigator()
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{
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List<CompilerError> result = new List<CompilerError>();
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// Just clear the navigator when current tab has no text
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if(editor.Text.Length == 0)
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{
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editor.FunctionBar.Items.Clear();
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editor.FunctionBar.Enabled = false;
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return result;
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}
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// Store currently selected item name
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string prevtext = editor.FunctionBar.Text;
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switch(config.ScriptType)
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{
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case ScriptType.ACS:
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result = UpdateNavigatorAcs(new MemoryStream(editor.GetText()));
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break;
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case ScriptType.DECORATE:
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result = UpdateNavigatorDecorate(new MemoryStream(editor.GetText()));
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break;
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case ScriptType.MODELDEF:
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result = UpdateNavigatorModeldef(new MemoryStream(editor.GetText()));
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break;
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default: // Unsupported script type. Just clear the items
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editor.FunctionBar.Items.Clear();
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break;
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}
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// Put some text in the navigator (but don't actually trigger selection event)
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editor.FunctionBar.Enabled = (editor.FunctionBar.Items.Count > 0);
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if(editor.FunctionBar.Items.Count > 0)
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{
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preventchanges = true;
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// Put the text back if we still have the corresponding item
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if(!string.IsNullOrEmpty(prevtext))
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{
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foreach(var item in editor.FunctionBar.Items)
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{
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if(item.ToString() == prevtext)
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{
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editor.FunctionBar.Text = item.ToString();
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break;
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}
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}
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}
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// No dice. Use the first item
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if(string.IsNullOrEmpty(editor.FunctionBar.Text))
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editor.FunctionBar.Text = editor.FunctionBar.Items[0].ToString();
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preventchanges = false;
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}
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return result;
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}
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//mxd
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private List<CompilerError> UpdateNavigatorDecorate(MemoryStream stream)
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{
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List<CompilerError> result = new List<CompilerError>();
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if(stream == null) return result;
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editor.FunctionBar.Items.Clear();
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DecorateParserSE parser = new DecorateParserSE();
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TextResourceData data = new TextResourceData(stream, new DataLocation(), "DECORATE", false);
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if(parser.Parse(data, false))
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editor.FunctionBar.Items.AddRange(parser.Actors.ToArray());
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if(parser.HasError)
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result.Add(new CompilerError(parser.ErrorDescription, parser.ErrorSource, parser.ErrorLine));
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return result;
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}
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//mxd
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private List<CompilerError> UpdateNavigatorModeldef(MemoryStream stream)
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{
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List<CompilerError> result = new List<CompilerError>();
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if(stream == null) return result;
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editor.FunctionBar.Items.Clear();
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ModeldefParserSE parser = new ModeldefParserSE();
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TextResourceData data = new TextResourceData(stream, new DataLocation(), "MODELDEF", false);
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if(parser.Parse(data, false))
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editor.FunctionBar.Items.AddRange(parser.Models.ToArray());
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if(parser.HasError)
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result.Add(new CompilerError(parser.ErrorDescription, parser.ErrorSource, parser.ErrorLine));
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return result;
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}
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//mxd
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private List<CompilerError> UpdateNavigatorAcs(MemoryStream stream)
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{
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List<CompilerError> result = new List<CompilerError>();
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if(stream == null) return result;
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editor.FunctionBar.Items.Clear();
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AcsParserSE parser = new AcsParserSE { AddArgumentsToScriptNames = true, IsMapScriptsLump = this is ScriptLumpDocumentTab, IgnoreErrors = true };
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TextResourceData data = new TextResourceData(stream, new DataLocation(), (parser.IsMapScriptsLump ? "?SCRIPTS" : Filename), false);
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if(parser.Parse(data, false))
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{
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editor.FunctionBar.Items.AddRange(parser.NamedScripts.ToArray());
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editor.FunctionBar.Items.AddRange(parser.NumberedScripts.ToArray());
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editor.FunctionBar.Items.AddRange(parser.Functions.ToArray());
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}
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if(parser.HasError)
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result.Add(new CompilerError(parser.ErrorDescription, parser.ErrorSource, parser.ErrorLine));
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return result;
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}
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//mxd
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internal ScriptType VerifyScriptType()
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{
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ScriptTypeParserSE parser = new ScriptTypeParserSE();
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TextResourceData data = new TextResourceData(new MemoryStream(editor.GetText()), new DataLocation(), config.Description, false);
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if(parser.Parse(data, false))
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{
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if(parser.ScriptType != ScriptType.UNKNOWN && config.ScriptType != parser.ScriptType)
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return parser.ScriptType;
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}
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if(parser.HasError)
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panel.ShowErrors(new List<CompilerError> { new CompilerError(parser.ErrorDescription, parser.ErrorSource, parser.ErrorLine) });
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return ScriptType.UNKNOWN;
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}
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//mxd
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internal void InsertSnippet(string name)
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{
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string[] lines = config.GetSnippet(name);
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if(lines != null) editor.InsertSnippet(lines);
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}
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//mxd
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internal void IndentSelection(bool indent)
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{
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editor.IndentSelection(indent);
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}
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//mxd
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internal void SetViewSettings(ScriptDocumentSettings settings)
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{
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// Text must be exactly the same
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long hash = MurmurHash2.Hash(Text);
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bool applyfolding = General.Settings.ScriptShowFolding && (Scintilla.Lexer == Lexer.Cpp || Scintilla.Lexer == Lexer.CppNoCase);
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if(hash == settings.Hash)
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{
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// Restore fold levels
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if(applyfolding) ApplyFolding(settings.FoldLevels ?? GetFoldLevels());
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// Restore scroll
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Scintilla.FirstVisibleLine = settings.FirstVisibleLine;
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// Restore caret position
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Scintilla.SetEmptySelection(settings.CaretPosition);
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}
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// Do what Visual Studio does: fold all #regions
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else if(applyfolding)
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{
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ApplyFolding(GetFoldLevels());
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}
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}
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internal void SetDefaultViewSettings()
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{
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if(General.Settings.ScriptShowFolding && (Scintilla.Lexer == Lexer.Cpp || Scintilla.Lexer == Lexer.CppNoCase))
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ApplyFolding(GetFoldLevels());
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}
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private void ApplyFolding(Dictionary<int, HashSet<int>> foldlevelsarr)
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{
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// We'll want to fold deeper levels first...
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int[] fl = new int[foldlevelsarr.Keys.Count];
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foldlevelsarr.Keys.CopyTo(fl, 0);
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List<int> foldlevels = new List<int>(fl);
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foldlevels.Sort((a, b) => -1 * a.CompareTo(b)); // Sort in descending order
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foreach(int level in foldlevels)
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{
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foreach(int line in foldlevelsarr[level])
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Scintilla.Lines[line].FoldLine(FoldAction.Contract);
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}
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}
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private Dictionary<int, HashSet<int>> GetFoldLevels()
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{
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Dictionary<int, HashSet<int>> foldlevels = new Dictionary<int, HashSet<int>>();
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int foldlevel = NativeMethods.SC_FOLDLEVELBASE;
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for(int i = 0; i < Scintilla.Lines.Count; i++)
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{
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string line = Scintilla.Lines[i].Text.TrimStart();
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if(line.StartsWith("#region", true, CultureInfo.InvariantCulture))
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{
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foldlevel++;
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if(!foldlevels.ContainsKey(foldlevel)) foldlevels.Add(foldlevel, new HashSet<int>());
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foldlevels[foldlevel].Add(i);
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}
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else if(line.StartsWith("#endregion", true, CultureInfo.InvariantCulture) && foldlevel > NativeMethods.SC_FOLDLEVELBASE)
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{
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foldlevel--;
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}
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}
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return foldlevels;
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}
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//mxd
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internal ScriptDocumentSettings GetViewSettings()
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{
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Dictionary<int, HashSet<int>> foldlevels = new Dictionary<int, HashSet<int>>();
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for(int i = 0; i < Scintilla.Lines.Count; i++)
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{
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if(!Scintilla.Lines[i].Expanded)
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{
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if(!foldlevels.ContainsKey(Scintilla.Lines[i].FoldLevel))
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foldlevels.Add(Scintilla.Lines[i].FoldLevel, new HashSet<int>());
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foldlevels[Scintilla.Lines[i].FoldLevel].Add(i);
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}
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}
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return new ScriptDocumentSettings
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{
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Filename = this.Filename,
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FoldLevels = foldlevels,
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CaretPosition = Scintilla.SelectionStart,
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IsActiveTab = (this.Panel.ActiveTab == this),
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FirstVisibleLine = Scintilla.FirstVisibleLine,
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Hash = MurmurHash2.Hash(Text),
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};
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}
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#endregion
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#region ================== Events
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// Mouse released
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protected override void OnMouseUp(MouseEventArgs e)
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{
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base.OnMouseUp(e);
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// Focus to the editor!
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editor.Focus();
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editor.GrabFocus();
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}
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// Receiving focus?
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protected override void OnGotFocus(EventArgs e)
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{
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base.OnGotFocus(e);
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// Focus to the editor!
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editor.Focus();
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editor.GrabFocus();
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}
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//mxd
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private void functionbar_SelectedIndexChanged(object sender, EventArgs e)
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{
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if(!preventchanges && editor.FunctionBar.SelectedItem is ScriptItem)
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{
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ScriptItem si = (ScriptItem)editor.FunctionBar.SelectedItem;
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editor.EnsureLineVisible(editor.LineFromPosition(si.CursorPosition));
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editor.SelectionStart = si.CursorPosition;
|
|
editor.SelectionEnd = si.CursorPosition;
|
|
|
|
// Focus to the editor!
|
|
editor.Focus();
|
|
editor.GrabFocus();
|
|
}
|
|
}
|
|
|
|
//mxd
|
|
private void functionbar_DropDown(object sender, EventArgs e)
|
|
{
|
|
if(!preventchanges && editor.IsChanged) panel.ShowErrors(UpdateNavigator());
|
|
}
|
|
|
|
//mxd
|
|
private void editor_TextChanged(object sender, EventArgs eventArgs)
|
|
{
|
|
UpdateTitle();
|
|
if(OnTextChanged != null) OnTextChanged(this, EventArgs.Empty);
|
|
}
|
|
|
|
#endregion
|
|
}
|
|
}
|