mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2024-11-23 12:22:35 +00:00
a9c64fe521
Changed, Classic modes: bigger Thing arrows are now rendered when thing sprite rendering is skipped. Changed, Classic modes: when "Fixed Things Scale" option is enabled, thing size stays at 2x scale instead of 1x when extra bounding box is rendered. Added Preferences -> Appearance -> "Things transparency (Things mode)" slider. Renamed Preferences -> Appearance -> "Things transparency" to "Things transparency (other modes)". Externalized thing bounding box and arrow texture, used to render things in Classic modes (Textures/ThingTexture2D.png). Updated ZDoom_DECORATE.cfg (A_SetUserVarFloat, A_SetUserArrayFloat).
101 lines
2.8 KiB
C#
101 lines
2.8 KiB
C#
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#region ================== Copyright (c) 2007 Pascal vd Heiden
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/*
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* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
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* This program is released under GNU General Public License
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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*/
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#endregion
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#region ================== Namespaces
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using System;
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using CodeImp.DoomBuilder.Map;
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using CodeImp.DoomBuilder.Rendering;
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#endregion
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namespace CodeImp.DoomBuilder.BuilderModes
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{
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public class ResultStuckThingInLine : ErrorResult
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{
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#region ================== Variables
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private readonly Thing thing;
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private readonly Linedef line; //mxd
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#endregion
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#region ================== Properties
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public override int Buttons { get { return 1; } }
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public override string Button1Text { get { return "Delete Thing"; } }
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#endregion
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#region ================== Constructor / Destructor
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// Constructor
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public ResultStuckThingInLine(Thing t, Linedef l)
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{
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// Initialize
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thing = t;
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line = l; //mxd
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viewobjects.Add(t);
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hidden = t.IgnoredErrorChecks.Contains(this.GetType()); //mxd
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description = "This thing is stuck in a wall (single-sided line) and will likely not be able to move around.";
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}
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#endregion
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#region ================== Methods
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// This sets if this result is displayed in ErrorCheckForm (mxd)
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internal override void Hide(bool hide)
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{
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hidden = hide;
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Type t = this.GetType();
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if(hide) thing.IgnoredErrorChecks.Add(t);
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else if(thing.IgnoredErrorChecks.Contains(t)) thing.IgnoredErrorChecks.Remove(t);
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}
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// This must return the string that is displayed in the listbox
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public override string ToString()
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{
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return "Thing " + thing.Index + " (" + General.Map.Data.GetThingInfo(thing.Type).Title + ") is stuck in linedef " + line.Index + " at " + thing.Position.x + ", " + thing.Position.y;
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}
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// Rendering
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public override void RenderOverlaySelection(IRenderer2D renderer)
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{
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renderer.RenderThing(thing, General.Colors.Selection, General.Settings.ActiveThingsAlpha);
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}
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// mxd. More rencering
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public override void PlotSelection(IRenderer2D renderer)
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{
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renderer.PlotLinedef(line, General.Colors.Selection);
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renderer.PlotVertex(line.Start, ColorCollection.VERTICES);
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renderer.PlotVertex(line.End, ColorCollection.VERTICES);
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}
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// This removes the thing
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public override bool Button1Click(bool batchMode)
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{
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if(!batchMode) General.Map.UndoRedo.CreateUndo("Delete thing");
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thing.Dispose();
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General.Map.IsChanged = true;
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General.Map.ThingsFilter.Update();
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return true;
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}
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#endregion
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}
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}
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