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a130311f8d
Visual mode, UDMF: OffsetX and OffsetY were not properly taken into account in "Fit Texture Width/Height" actions. UDMF: different Sector Edit Form is now used in UDMF map format. Some fixes in Linedef edit form. Added missing icons. |
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.. | ||
Controls | ||
Data | ||
Geometry | ||
GZDoom | ||
md3 | ||
Rendering | ||
Tools | ||
Windows | ||
GZGeneral.cs |