UltimateZoneBuilder/Source/Core/GZBuilder
MaxED a130311f8d Visual mode, UDMF: fixed another bug in Auto align functions.
Visual mode, UDMF: OffsetX and OffsetY were not properly taken into account in "Fit Texture Width/Height" actions.
UDMF: different Sector Edit Form is now used in UDMF map format.
Some fixes in Linedef edit form.
Added missing icons.
2013-06-25 12:35:13 +00:00
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Controls Visual mode, UDMF: fixed another bug in Auto align functions. 2013-06-25 12:35:13 +00:00
Data DECORATE Scale actor property is now taken into account when rendering models. 2013-06-14 11:40:18 +00:00
Geometry Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
GZDoom Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
md3 MD2 models with more than 32768 vertices were not loaded properly. 2013-06-03 11:55:55 +00:00
Rendering Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
Tools UDMF, Linedef edit form: All sidedef properties are now editable via user interface. 2013-06-10 14:04:23 +00:00
Windows Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
GZGeneral.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00