UltimateZoneBuilder/Source/Core/Properties/AssemblyInfo.cs
MaxED 77d2a15f7f Changed: when entering Visual mode, the camera is no longer positioned at "Visual Mode camera" thing when "Sync camera position between 2D and 3D mode" setting is enabled.
Changed: Visplane Explorer plugin is now initialized only in Doom/Hexen map formats.
Fixed, Visual mode: thing cages were not rendered when things didn't have a sprite.
Fixed, Internal, DB2 bug: Plug.Dispose() was never called.
2015-10-09 21:57:32 +00:00

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C#

using System.Reflection;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("GZDoom Builder")]
[assembly: AssemblyDescription("ZDoom, GZDoom and Zandronum map editor")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("CodeImp, MaxED")]
[assembly: AssemblyProduct("GZDoom Builder")]
[assembly: AssemblyCopyright("Copyright © 2007, 2015")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("767cd97a-8b1f-42b3-9086-a5ab9cdbe4ab")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
[assembly: AssemblyVersion("2.3.0.2411")]