UltimateZoneBuilder/Source/Core
2022-12-30 17:58:39 +01:00
..
Actions
Compilers Fixed a problem where saving a map would hang when the nodesbuilder produced too much output on stdout and strerr. Fixes #417. Fixes #498 2021-04-10 19:45:57 +02:00
Config Sector edit form: Add fadestart/fadeend 2022-12-30 15:29:05 +01:00
Controls Implement thing edit form 2022-12-30 17:53:17 +01:00
Data Hotfix for potential crash if COLORMAP or PLAYPAL don't have expected size (#685) 2022-01-08 10:48:16 +01:00
Dehacked DeHackEd: fixed a crash with malformed patches. Fixes #673 2021-12-23 12:48:04 +01:00
Editing Refactor code that relies on the number of action args being exactly 5 2022-12-28 23:04:32 +01:00
General UDBScript asynchronous execution (#684) 2022-01-03 14:33:34 +01:00
Geometry Refactor code that relies on the number of action args being exactly 5 2022-12-28 23:04:32 +01:00
GZBuilder Added option to enter additional parameters when testing a map. Resolves #646 2021-12-14 18:15:23 +01:00
IO Sector edit form: Add friction 2022-12-30 15:46:25 +01:00
Map Implement thing edit form 2022-12-30 17:53:17 +01:00
Plugins
Properties New feature: classic lighting renderer for visual mode (#680) 2022-01-04 20:17:12 +01:00
Rendering New feature: classic lighting renderer for visual mode (#680) 2022-01-04 20:17:12 +01:00
Resources Implement thing edit form 2022-12-30 17:53:17 +01:00
Types Add map scripting capabilities to UDB (#656) 2021-11-28 14:00:24 +01:00
VisualModes Additional camera movement actions in visual mode (#682) 2022-01-03 15:46:00 +01:00
Windows Linedef edit form: Disable scale, hide flags 2022-12-30 17:58:39 +01:00
ZDoom Script editor: made the fix for #663 a bit cleaner 2021-12-10 18:13:16 +01:00
app.config Add map scripting capabilities to UDB (#656) 2021-11-28 14:00:24 +01:00
app.manifest
Builder.csproj Implement thing edit form 2022-12-30 17:53:17 +01:00
BuilderMono.csproj Implement thing edit form 2022-12-30 17:53:17 +01:00