UltimateZoneBuilder/Source/Core/GZBuilder
MaxED c087d014a1 Selected things are now dragged while dragging vertices, linedefs and sectors.
Error checks: added "Check unused textures" option.
Replaced MissingTexture3D and UnknownTexture3D.
Sectors mode: restored "Lower/Raise Floor/Ceiling by 8 mp" actions.
Visual mode: in some cases sidedefs were rendered as selected when they were not.
Existing linedefs were not split while drawing new lines in some cases.
Texture and height overrides were not applied correctly in some cases.
Preferences form: "Ctrl+Alt+ScrollUp" and "Ctrl+Alt+ScrollDown" dropdown items were setting the shortcut to "Ctrl+Shift+ScrollUp" and "Ctrl+Shift+ScrollDown".
2014-01-13 08:06:56 +00:00
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Controls New angle control logic was behaving incorrectly in some cases. 2013-12-04 13:27:34 +00:00
Data Added VOXELDEF support. 2014-01-03 10:33:45 +00:00
Geometry Replaced massive amount of spaces with (massive amount of tabs / 4) 2013-09-11 09:47:53 +00:00
GZDoom Added VOXELDEF support. 2014-01-03 10:33:45 +00:00
md3 Added VOXELDEF support. 2014-01-03 10:33:45 +00:00
Rendering Replaced massive amount of spaces with (massive amount of tabs / 4) 2013-09-11 09:47:53 +00:00
Tools Selected things are now dragged while dragging vertices, linedefs and sectors. 2014-01-13 08:06:56 +00:00
Windows Info panels: thing and sector flags are now displayed. 2013-12-05 09:24:55 +00:00
GZGeneral.cs Added a bath file, which can be used to make an SVN build of GZDB. 2014-01-08 15:20:56 +00:00