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BridgeModeForm.cs
Script Editor: expanding snippet by pressing the Tab key now works only when the text cursor is at the end of a keyword.
2014-12-10 08:21:15 +00:00
BridgeModeForm.Designer.cs
Interface: changed OK / Cancel buttons order.
2015-02-15 20:16:01 +00:00
BridgeModeForm.resx
Rearranged controls a bit. "OK/Accept" button is now always the rightmost button on the most of controls.
2014-05-08 12:33:10 +00:00
CurveLinedefsForm.cs
Game configurations: added "fixedrotation" property to dynamic lights, which use the angle property as a parameter.
2014-02-21 14:42:12 +00:00
CurveLinedefsForm.Designer.cs
Interface: changed OK / Cancel buttons order.
2015-02-15 20:16:01 +00:00
CurveLinedefsForm.resx
High-Dpi: fixed most of alignment errors.
2015-01-06 11:49:06 +00:00
DrawCurveOptionsPanel.cs
Texture Browser Form: swapped foreground and background colors of texture size labels.
2014-12-03 23:15:26 +00:00
DrawCurveOptionsPanel.Designer.cs
High-Dpi: fixed most of alignment errors.
2015-01-06 11:49:06 +00:00
DrawCurveOptionsPanel.resx
Fixed button states for "Draw [stuff]" modes in the modes toolbar.
2014-02-28 14:32:20 +00:00
DrawEllipseOptionsPanel.cs
Texture Browser Form: swapped foreground and background colors of texture size labels.
2014-12-03 23:15:26 +00:00
DrawEllipseOptionsPanel.Designer.cs
High-Dpi: fixed most of alignment errors.
2015-01-06 11:49:06 +00:00
DrawEllipseOptionsPanel.resx
Fixed button states for "Draw [stuff]" modes in the modes toolbar.
2014-02-28 14:32:20 +00:00
DrawGridOptionsPanel.cs
Draw Grid mode: added "Horizontal Interpolation" and "Vertical Interpolation" toolbar menus.
2015-01-16 23:37:20 +00:00
DrawGridOptionsPanel.Designer.cs
Draw Grid mode: added "Horizontal Interpolation" and "Vertical Interpolation" toolbar menus.
2015-01-16 23:37:20 +00:00
DrawGridOptionsPanel.resx
Fixed button states for "Draw [stuff]" modes in the modes toolbar.
2014-02-28 14:32:20 +00:00
DrawRectangleOptionsPanel.cs
Texture Browser Form: swapped foreground and background colors of texture size labels.
2014-12-03 23:15:26 +00:00
DrawRectangleOptionsPanel.Designer.cs
High-Dpi: fixed most of alignment errors.
2015-01-06 11:49:06 +00:00
DrawRectangleOptionsPanel.resx
Fixed button states for "Draw [stuff]" modes in the modes toolbar.
2014-02-28 14:32:20 +00:00
EditSelectionPanel.cs
Removed a metric ton of unused "using" directives from BuilderModes plugin.
2013-04-11 11:26:57 +00:00
EditSelectionPanel.Designer.cs
High-Dpi: fixed most of alignment errors.
2015-01-06 11:49:06 +00:00
EditSelectionPanel.resx
Added Draw Grid mode.
2014-01-16 09:32:05 +00:00
ErrorCheckForm.cs
Sector Edit form, UDMF: it was impossible to remove a sound sequence if it was set previously.
2015-02-14 18:15:11 +00:00
ErrorCheckForm.Designer.cs
Map Analysis mode: multiple results can now be selected (and fixed) at once.
2015-01-12 12:27:10 +00:00
ErrorCheckForm.resx
Map Analysis mode: multiple results can now be selected (and fixed) at once.
2015-01-12 12:27:10 +00:00
FilterSelectedThingsForm.cs
Texture Browser Form: swapped foreground and background colors of texture size labels.
2014-12-03 23:15:26 +00:00
FilterSelectedThingsForm.Designer.cs
Interface: changed OK / Cancel buttons order.
2015-02-15 20:16:01 +00:00
FilterSelectedThingsForm.resx
Things mode: added Filter Selection form (Things -> Filter Selection), which allows to quickly filter selected things by type.
2014-05-06 11:03:52 +00:00
FindReplaceForm.cs
Find and Replace mode:
2014-11-05 12:32:48 +00:00
FindReplaceForm.Designer.cs
High-Dpi: fixed most of alignment errors.
2015-01-06 11:49:06 +00:00
FindReplaceForm.resx
High-Dpi: fixed most of alignment errors.
2015-01-06 11:49:06 +00:00
FitTexturesForm.cs
Fixed, Fit Textures action: fixed a crash when trying to use the action on a 3d floor side.
2015-03-10 18:49:29 +00:00
FitTexturesForm.Designer.cs
Interface: changed OK / Cancel buttons order.
2015-02-15 20:16:01 +00:00
FitTexturesForm.resx
Visual mode: "Fit Textures" action can now fit textures across multiple selected surfaces. A number of times to repeat a texture can now be specified.
2014-12-22 21:36:49 +00:00
MakeDoorForm.cs
Make Door action: door texture can now be defined in a game configuration.
2014-03-06 09:08:21 +00:00
MakeDoorForm.Designer.cs
Interface: changed OK / Cancel buttons order.
2015-02-15 20:16:01 +00:00
MakeDoorForm.resx
Make Door action: added missing activation properties for maps in Hexen and UDMF map formats.
2014-03-05 12:26:09 +00:00
MenusForm.cs
Sector drawing: basic properties (textures, brightness, floor and ceiling height) are now taken from the nearest sector when a new isolated sector (e.g. a sector, which doesn't not intersect with already existing map geometry and is not inside of it) is drawn.
2015-02-12 22:04:49 +00:00
MenusForm.Designer.cs
Added, Thing Edit form: thing class is now displayed.
2015-03-17 12:28:42 +00:00
MenusForm.resx
Sector drawing: basic properties (textures, brightness, floor and ceiling height) are now taken from the nearest sector when a new isolated sector (e.g. a sector, which doesn't not intersect with already existing map geometry and is not inside of it) is drawn.
2015-02-12 22:04:49 +00:00
ObjExporterSettingsForm.cs
Moving to new SVN...
2013-03-18 13:52:27 +00:00
ObjExporterSettingsForm.Designer.cs
Moving to new SVN...
2013-03-18 13:52:27 +00:00
ObjExporterSettingsForm.resx
Moving to new SVN...
2013-03-18 13:52:27 +00:00
PastePropertiesOptionsForm.cs
Texture Browser Form: swapped foreground and background colors of texture size labels.
2014-12-03 23:15:26 +00:00
PastePropertiesOptionsForm.Designer.cs
Interface: changed OK / Cancel buttons order.
2015-02-15 20:16:01 +00:00
PastePropertiesOptionsForm.resx
Added "Paste Properties Options" form, which lets you pick properties for 'Copy Properties' and 'Paste Properties' actions.
2014-04-09 10:16:33 +00:00
PreferencesForm.cs
Renamed "Save Screenshot (editing area only)" action to "Save Screenshot (active window)". It will now save a screenshot of currently active window, or editing area if no windows are open.
2014-10-22 13:07:17 +00:00
PreferencesForm.Designer.cs
High-Dpi: fixed most of alignment errors.
2015-01-06 11:49:06 +00:00
PreferencesForm.resx
Default sector brightness can now be set in Preferences.
2013-09-16 13:41:00 +00:00
SectorDrawingOptionsPanel.cs
Draw Settings panel: added "Get From Selection" buttons.
2015-01-14 13:12:23 +00:00
SectorDrawingOptionsPanel.Designer.cs
Draw Settings panel: added "Get From Selection" buttons.
2015-01-14 13:12:23 +00:00
SectorDrawingOptionsPanel.resx
Fixed: some controls had inconsistent auto-scaling mode.
2014-12-24 18:32:24 +00:00
SelectSimilarElementOptionsPanel.cs
Texture Browser Form: swapped foreground and background colors of texture size labels.
2014-12-03 23:15:26 +00:00
SelectSimilarElementOptionsPanel.Designer.cs
Interface: changed OK / Cancel buttons order.
2015-02-15 20:16:01 +00:00
SelectSimilarElementOptionsPanel.resx
Sectors, Linedefs, Things, Vertices modes: added "Select Similar" action (available in <Mode name> -> "Select Similar..." menu), which lets you select map elements similar to currently selected ones, based on a set of settings.
2014-05-08 09:24:32 +00:00
UndoRedoPanel.cs
Game Configurations: added support for new property "fixedrotation", which keeps thing's angle constant when a thing is rotated in Edit Selection mode.
2014-02-20 12:36:09 +00:00
UndoRedoPanel.Designer.cs
High-Dpi: fixed most of alignment errors.
2015-01-06 11:49:06 +00:00
UndoRedoPanel.resx
Voxels can now be loaded from WAD resources.
2014-01-08 09:46:57 +00:00
WavefrontSettingsForm.cs
Texture Browser Form: swapped foreground and background colors of texture size labels.
2014-12-03 23:15:26 +00:00
WavefrontSettingsForm.Designer.cs
Interface: changed OK / Cancel buttons order.
2015-02-15 20:16:01 +00:00
WavefrontSettingsForm.resx
Added Import Terrain mode (Create -> Terrain from Wavefront .obj)
2014-01-30 14:52:08 +00:00