mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2024-11-30 15:41:30 +00:00
fa4dd4e399
Added, Game configurations: added "thingclasshelp" property. It's used to open a website when thing class name is clicked in the Thing Edit form. Changed, "Raise/Lower sector to nearest" action: 3d floors are now taken into account when using the action on things. Updated documentation.
31 lines
1.8 KiB
HTML
31 lines
1.8 KiB
HTML
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN" "http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd">
|
|
<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en">
|
|
<head>
|
|
|
|
<title>GZDoom Builder features</title>
|
|
|
|
<meta http-equiv="content-type" content="text/html; charset=iso-8859-1" />
|
|
<link rel="stylesheet" type="text/css" href="../../../default.css" media="screen" title="Default" />
|
|
</head>
|
|
<body>
|
|
|
|
<object type="application/x-oleobject" classid="clsid:1e2a7bd0-dab9-11d0-b93a-00c04fc99f9e">
|
|
<param name="keyword" value="Template">
|
|
</object>
|
|
|
|
<div id="gz_title"><h1>Event lines</h1></div>
|
|
|
|
<div id="contents">
|
|
<p>Event lines can be toggled using the icon on the <a href="../general/rendering_toolbar.html">Rendering toolbar</a> or using the "<strong>Toggle Event lines</strong>" action.<br />
|
|
The Color of the event lines can be changed in <strong>Preferences -> Appearance</strong>.</p>
|
|
<p>Several things will happen when event lines are enabled:</p>
|
|
1. Arrows will be drawn to all action targets for currently highlighted item in 2D modes:
|
|
<input class="spoilerbutton" type="button" onclick="ToggleSpoiler(this);" href="javascript:void(0);" value="Show image"/>
|
|
<div style="display: none; margin: 0px; padding: 6px; border: 1px inset;"><img src="event_lines1.jpg" alt="" /></div>
|
|
|
|
<br /> 2. Order, in which patrol points and interpolation points are connected will be shown in Classic and Visual modes:
|
|
<input class="spoilerbutton" type="button" onclick="ToggleSpoiler(this);" href="javascript:void(0);" value="Show image"/>
|
|
<div style="display: none; margin: 0px; padding: 6px; border: 1px inset;"><img src="event_lines2.jpg" alt="" /></div>
|
|
<br />3. Corresponding Polyobject Start Spots and Polyobject Anchors will be connected in 2D modes.
|
|
</div>
|
|
</body>
|