A map editor for UDMF levels in SRB2, forked from Ultimate Doom Builder.
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2016-12-27 02:05:53 +03:00
Build Fixed, Script Editor: fixed incorrect function calltip position when the cursor was positioned in a wrapped part of a wrapped line. 2016-12-25 21:00:41 +00:00
Documents Added, Script Editor: added "Find usages" option (available in the "Search" menu, via text editor context menu, via Ctrl-Shift-F shortcut and in the "Find and Replace" window). 2016-12-08 12:10:43 +00:00
Help Added, Textures Browser: redesigned textures list. Textures preview size can now be changed from the Textures Browser window. Folders are now shown in the textures list. 2016-12-22 15:04:40 +00:00
Resources Updated, Script Editor: redesigned "Find and Replace" window. It can now search/replace in all opened tabs and all detected text resources. 2016-12-02 13:45:03 +00:00
Setup Added, Script Editor: added "Find usages" option (available in the "Search" menu, via text editor context menu, via Ctrl-Shift-F shortcut and in the "Find and Replace" window). 2016-12-08 12:10:43 +00:00
Source Internal: updated build tools and scripts to work with Git instead of SVN. 2016-12-27 02:05:53 +03:00
Tests @ Textures scaled with UDMF scaling fields in GZDoom mode are now correctly displayed and alignable (except autoalign: todo) 2011-12-04 22:24:01 +00:00
.gitignore Internal: updated build tools and scripts to work with Git instead of SVN. 2016-12-27 02:05:53 +03:00
Builder.sln Added "Automap Mode" plugin by Boris Iwansky. 2016-06-16 22:05:17 +00:00
ChangelogMaker.exe Internal: updated build tools and scripts to work with Git instead of SVN. 2016-12-27 02:05:53 +03:00
Clean Rebuild.bat Internal: updated build tools and scripts to work with Git instead of SVN. 2016-12-27 02:05:53 +03:00
CompileHelp.bat Script Editor: added a simple snippets system. 2014-05-13 09:43:58 +00:00
MakeGITRelease.bat Internal: updated build tools and scripts to work with Git instead of SVN. 2016-12-27 02:05:53 +03:00
MakeRelease.bat Internal: updated build tools and scripts to work with Git instead of SVN. 2016-12-27 02:05:53 +03:00
README.md Create README.md 2016-12-26 17:44:00 +03:00
VersionFromEXE.exe Updater was using incorrect icon... 2016-10-08 21:36:51 +00:00
VersionFromGIT.exe Internal: updated build tools and scripts to work with Git instead of SVN. 2016-12-27 02:05:53 +03:00

Comprehensive map editor for Doom, Heretic, Hexen and Strife based games mainly geared towards GZDoom source port. Includes 3D editing mode and various other modern tools and techniques such as script editors with syntax highlighting and auto-complete.

Based on Doom Builder 2 by CodeImp (http://www.doombuilder.com/).