UltimateZoneBuilder/Source/Core/General
2017-02-14 15:25:16 +02:00
..
AssemblyHash.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
BinaryHeap.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Clock.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
CRC.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
ErrorItem.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
ErrorLogger.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
FileLockChecker.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
General.cs Reverted anotak's PR: it causes 'Cancel' button in Edit windows to automatically do undo or something similar, breaking maps completely 2017-02-07 20:02:31 +02:00
Launcher.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
MapManager.cs Fixed: old map format is now autodetected when saving a map over an existing one. Saving a map in different format shouldn't leave junk lumps anymore. 2017-02-14 15:25:16 +02:00
MD5Hash.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
MurmurHash2.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
SavePurpose.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
StepsList.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
UpdateChecker.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00