UltimateZoneBuilder/Source/Core/Controls/SectorInfoPanel.Designer.cs
2009-07-09 22:43:39 +00:00

286 lines
9.9 KiB
C#

namespace CodeImp.DoomBuilder.Controls
{
partial class SectorInfoPanel
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if(disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Component Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
System.Windows.Forms.Label label13;
System.Windows.Forms.Label label5;
System.Windows.Forms.Label label4;
System.Windows.Forms.Label label3;
System.Windows.Forms.Label label2;
System.Windows.Forms.Label label1;
this.sectorinfo = new System.Windows.Forms.GroupBox();
this.brightness = new System.Windows.Forms.Label();
this.height = new System.Windows.Forms.Label();
this.tag = new System.Windows.Forms.Label();
this.floor = new System.Windows.Forms.Label();
this.ceiling = new System.Windows.Forms.Label();
this.effect = new System.Windows.Forms.Label();
this.ceilingpanel = new System.Windows.Forms.GroupBox();
this.ceilingname = new System.Windows.Forms.Label();
this.ceilingtex = new System.Windows.Forms.Panel();
this.floorpanel = new System.Windows.Forms.GroupBox();
this.floorname = new System.Windows.Forms.Label();
this.floortex = new System.Windows.Forms.Panel();
label13 = new System.Windows.Forms.Label();
label5 = new System.Windows.Forms.Label();
label4 = new System.Windows.Forms.Label();
label3 = new System.Windows.Forms.Label();
label2 = new System.Windows.Forms.Label();
label1 = new System.Windows.Forms.Label();
this.sectorinfo.SuspendLayout();
this.ceilingpanel.SuspendLayout();
this.floorpanel.SuspendLayout();
this.SuspendLayout();
//
// label13
//
label13.AutoSize = true;
label13.Location = new System.Drawing.Point(111, 77);
label13.Name = "label13";
label13.Size = new System.Drawing.Size(62, 14);
label13.TabIndex = 14;
label13.Text = "Brightness:";
//
// label5
//
label5.AutoSize = true;
label5.Location = new System.Drawing.Point(133, 58);
label5.Name = "label5";
label5.Size = new System.Drawing.Size(40, 14);
label5.TabIndex = 8;
label5.Text = "Height:";
//
// label4
//
label4.AutoSize = true;
label4.Location = new System.Drawing.Point(24, 77);
label4.Name = "label4";
label4.Size = new System.Drawing.Size(28, 14);
label4.TabIndex = 4;
label4.Text = "Tag:";
//
// label3
//
label3.AutoSize = true;
label3.Location = new System.Drawing.Point(18, 58);
label3.Name = "label3";
label3.Size = new System.Drawing.Size(34, 14);
label3.TabIndex = 3;
label3.Text = "Floor:";
//
// label2
//
label2.AutoSize = true;
label2.Location = new System.Drawing.Point(11, 39);
label2.Name = "label2";
label2.Size = new System.Drawing.Size(41, 14);
label2.TabIndex = 2;
label2.Text = "Ceiling:";
//
// label1
//
label1.AutoSize = true;
label1.Location = new System.Drawing.Point(13, 19);
label1.Name = "label1";
label1.Size = new System.Drawing.Size(39, 14);
label1.TabIndex = 0;
label1.Text = "Effect:";
//
// sectorinfo
//
this.sectorinfo.Controls.Add(this.brightness);
this.sectorinfo.Controls.Add(label13);
this.sectorinfo.Controls.Add(this.height);
this.sectorinfo.Controls.Add(label5);
this.sectorinfo.Controls.Add(this.tag);
this.sectorinfo.Controls.Add(this.floor);
this.sectorinfo.Controls.Add(this.ceiling);
this.sectorinfo.Controls.Add(label4);
this.sectorinfo.Controls.Add(label3);
this.sectorinfo.Controls.Add(label2);
this.sectorinfo.Controls.Add(this.effect);
this.sectorinfo.Controls.Add(label1);
this.sectorinfo.Location = new System.Drawing.Point(0, 0);
this.sectorinfo.Name = "sectorinfo";
this.sectorinfo.Size = new System.Drawing.Size(230, 100);
this.sectorinfo.TabIndex = 2;
this.sectorinfo.TabStop = false;
this.sectorinfo.Text = " Sector ";
//
// brightness
//
this.brightness.AutoSize = true;
this.brightness.Location = new System.Drawing.Point(177, 77);
this.brightness.Name = "brightness";
this.brightness.Size = new System.Drawing.Size(13, 14);
this.brightness.TabIndex = 17;
this.brightness.Text = "0";
//
// height
//
this.height.AutoSize = true;
this.height.Location = new System.Drawing.Point(177, 58);
this.height.Name = "height";
this.height.Size = new System.Drawing.Size(13, 14);
this.height.TabIndex = 11;
this.height.Text = "0";
//
// tag
//
this.tag.AutoSize = true;
this.tag.Location = new System.Drawing.Point(55, 77);
this.tag.Name = "tag";
this.tag.Size = new System.Drawing.Size(13, 14);
this.tag.TabIndex = 7;
this.tag.Text = "0";
//
// floor
//
this.floor.AutoSize = true;
this.floor.Location = new System.Drawing.Point(55, 58);
this.floor.Name = "floor";
this.floor.Size = new System.Drawing.Size(25, 14);
this.floor.TabIndex = 6;
this.floor.Text = "360";
//
// ceiling
//
this.ceiling.AutoSize = true;
this.ceiling.Location = new System.Drawing.Point(55, 39);
this.ceiling.Name = "ceiling";
this.ceiling.Size = new System.Drawing.Size(31, 14);
this.ceiling.TabIndex = 5;
this.ceiling.Text = "1024";
//
// effect
//
this.effect.AutoSize = true;
this.effect.Location = new System.Drawing.Point(55, 19);
this.effect.Name = "effect";
this.effect.Size = new System.Drawing.Size(123, 14);
this.effect.TabIndex = 1;
this.effect.Text = "0 - Whacky Pool of Fluid";
//
// ceilingpanel
//
this.ceilingpanel.Controls.Add(this.ceilingname);
this.ceilingpanel.Controls.Add(this.ceilingtex);
this.ceilingpanel.Location = new System.Drawing.Point(349, 0);
this.ceilingpanel.Name = "ceilingpanel";
this.ceilingpanel.Size = new System.Drawing.Size(107, 100);
this.ceilingpanel.TabIndex = 3;
this.ceilingpanel.TabStop = false;
this.ceilingpanel.Text = " Ceiling ";
//
// ceilingname
//
this.ceilingname.Location = new System.Drawing.Point(11, 80);
this.ceilingname.Name = "ceilingname";
this.ceilingname.Size = new System.Drawing.Size(84, 13);
this.ceilingname.TabIndex = 1;
this.ceilingname.Text = "BROWNHUG";
this.ceilingname.TextAlign = System.Drawing.ContentAlignment.TopCenter;
//
// ceilingtex
//
this.ceilingtex.BackColor = System.Drawing.SystemColors.AppWorkspace;
this.ceilingtex.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
this.ceilingtex.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D;
this.ceilingtex.Location = new System.Drawing.Point(19, 19);
this.ceilingtex.Name = "ceilingtex";
this.ceilingtex.Size = new System.Drawing.Size(68, 60);
this.ceilingtex.TabIndex = 0;
//
// floorpanel
//
this.floorpanel.Controls.Add(this.floorname);
this.floorpanel.Controls.Add(this.floortex);
this.floorpanel.Location = new System.Drawing.Point(236, 0);
this.floorpanel.Name = "floorpanel";
this.floorpanel.Size = new System.Drawing.Size(107, 100);
this.floorpanel.TabIndex = 4;
this.floorpanel.TabStop = false;
this.floorpanel.Text = " Floor ";
//
// floorname
//
this.floorname.Location = new System.Drawing.Point(11, 80);
this.floorname.Name = "floorname";
this.floorname.Size = new System.Drawing.Size(84, 13);
this.floorname.TabIndex = 1;
this.floorname.Text = "BROWNHUG";
this.floorname.TextAlign = System.Drawing.ContentAlignment.TopCenter;
//
// floortex
//
this.floortex.BackColor = System.Drawing.SystemColors.AppWorkspace;
this.floortex.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
this.floortex.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D;
this.floortex.Location = new System.Drawing.Point(19, 19);
this.floortex.Name = "floortex";
this.floortex.Size = new System.Drawing.Size(68, 60);
this.floortex.TabIndex = 0;
//
// SectorInfoPanel
//
this.AutoScaleDimensions = new System.Drawing.SizeF(96F, 96F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Dpi;
this.Controls.Add(this.floorpanel);
this.Controls.Add(this.ceilingpanel);
this.Controls.Add(this.sectorinfo);
this.Font = new System.Drawing.Font("Arial", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.MaximumSize = new System.Drawing.Size(10000, 100);
this.MinimumSize = new System.Drawing.Size(100, 100);
this.Name = "SectorInfoPanel";
this.Size = new System.Drawing.Size(481, 100);
this.sectorinfo.ResumeLayout(false);
this.sectorinfo.PerformLayout();
this.ceilingpanel.ResumeLayout(false);
this.floorpanel.ResumeLayout(false);
this.ResumeLayout(false);
}
#endregion
private System.Windows.Forms.Label brightness;
private System.Windows.Forms.Label height;
private System.Windows.Forms.Label tag;
private System.Windows.Forms.Label floor;
private System.Windows.Forms.Label ceiling;
private System.Windows.Forms.Label effect;
private System.Windows.Forms.GroupBox ceilingpanel;
private System.Windows.Forms.Label ceilingname;
private System.Windows.Forms.Panel ceilingtex;
private System.Windows.Forms.GroupBox floorpanel;
private System.Windows.Forms.Label floorname;
private System.Windows.Forms.Panel floortex;
private System.Windows.Forms.GroupBox sectorinfo;
}
}