UltimateZoneBuilder/Source/Core/IO
MaxED f6f277065f ACS parser: fixed several cases when #include and #import directives were processed incorrectly.
Internal: joined declaration and assignment of some variables.
2015-12-27 21:54:50 +00:00
..
ClipboardStreamReader.cs UDMF: implemented 'moreids' handling. Currently this includes the core stuff, new TagsPicker control in Edit Sector/Linedef windows and updated Sector/Linedef Info panels. 2015-07-27 21:35:42 +00:00
ClipboardStreamWriter.cs UDMF: implemented 'moreids' handling. Currently this includes the core stuff, new TagsPicker control in Edit Sector/Linedef windows and updated Sector/Linedef Info panels. 2015-07-27 21:35:42 +00:00
ClippedStream.cs Game configurations: added "fixedrotation" property to dynamic lights, which use the angle property as a parameter. 2014-02-21 14:42:12 +00:00
Configuration.cs Removed "Paste Properties Options" action. 2015-10-09 12:38:12 +00:00
DeserializerStream.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
DirectoryFileEntry.cs Textures Browser form: empty texture sets are no longer shown when mixed textures & flats is disabled in the current game configuration. 2014-10-07 00:23:02 +00:00
DirectoryFilesList.cs Changed long texture names handling. Texture names conversion is no longer required. 2014-12-03 09:06:05 +00:00
DoomColormapReader.cs Texture Browser Form: swapped foreground and background colors of texture size labels. 2014-12-03 23:15:26 +00:00
DoomFlatReader.cs ACS parser: fixed several cases when #include and #import directives were processed incorrectly. 2015-12-27 21:54:50 +00:00
DoomMapSetIO.cs Removed "Paste Properties Options" action. 2015-10-09 12:38:12 +00:00
DoomPictureReader.cs ACS parser: fixed several cases when #include and #import directives were processed incorrectly. 2015-12-27 21:54:50 +00:00
FileImageReader.cs ACS parser: fixed several cases when #include and #import directives were processed incorrectly. 2015-12-27 21:54:50 +00:00
HexenMapSetIO.cs Removed "Paste Properties Options" action. 2015-10-09 12:38:12 +00:00
IImageReader.cs Changed: both DoomTexture and DoomFlat formats should be checked when determining an image format if "Mix textures and flats" flag is set. 2014-10-12 21:59:16 +00:00
IMapSetIO.cs Removed "Paste Properties Options" action. 2015-10-09 12:38:12 +00:00
IReadWriteStream.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
Lump.cs Changed long texture names handling. Texture names conversion is no longer required. 2014-12-03 09:06:05 +00:00
MapSetIO.cs Removed "Paste Properties Options" action. 2015-10-09 12:38:12 +00:00
SerializerStream.cs According to dotnetperls.com, "new Dictionary<string, [anything]>(StringComparer.Ordinal)" works 17% faster than "new Dictionary<string, [anything]>()", so let's stick that everywhere and see what happens :) 2014-02-26 14:11:06 +00:00
UniversalCollection.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
UniversalEntry.cs Texture Browser Form: swapped foreground and background colors of texture size labels. 2014-12-03 23:15:26 +00:00
UniversalMapSetIO.cs Removed "Paste Properties Options" action. 2015-10-09 12:38:12 +00:00
UniversalParser.cs Fixed, UDMF parser: property names must be case-insensitive. 2015-12-19 00:05:34 +00:00
UniversalStreamReader.cs Removed "Paste Properties Options" action. 2015-10-09 12:38:12 +00:00
UniversalStreamWriter.cs Fixed, UDMF: the implementation of "moreids" property was different from UDMF standard. This issue affected only linedefs and sectors with more than 2 tags. 2015-08-07 21:32:51 +00:00
UnknownImageReader.cs ACS parser: fixed several cases when #include and #import directives were processed incorrectly. 2015-12-27 21:54:50 +00:00
WAD.cs Added emergency map backup system (EMBS). When the editor crashes, it will try to export a backup copy of the map structures. When the same map is loaded again, it will ask the user if he wants to restore the map. 2015-09-25 13:20:53 +00:00