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ClipboardStreamReader.cs
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UDMF: implemented 'moreids' handling. Currently this includes the core stuff, new TagsPicker control in Edit Sector/Linedef windows and updated Sector/Linedef Info panels.
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2015-07-27 21:35:42 +00:00 |
ClipboardStreamWriter.cs
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UDMF: implemented 'moreids' handling. Currently this includes the core stuff, new TagsPicker control in Edit Sector/Linedef windows and updated Sector/Linedef Info panels.
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2015-07-27 21:35:42 +00:00 |
ClippedStream.cs
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Game configurations: added "fixedrotation" property to dynamic lights, which use the angle property as a parameter.
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2014-02-21 14:42:12 +00:00 |
Configuration.cs
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Removed "Paste Properties Options" action.
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2015-10-09 12:38:12 +00:00 |
DeserializerStream.cs
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Removed a metric ton of unused "using" directives from Core.
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2013-04-11 11:04:16 +00:00 |
DirectoryFileEntry.cs
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Textures Browser form: empty texture sets are no longer shown when mixed textures & flats is disabled in the current game configuration.
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2014-10-07 00:23:02 +00:00 |
DirectoryFilesList.cs
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Changed long texture names handling. Texture names conversion is no longer required.
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2014-12-03 09:06:05 +00:00 |
DoomColormapReader.cs
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Texture Browser Form: swapped foreground and background colors of texture size labels.
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2014-12-03 23:15:26 +00:00 |
DoomFlatReader.cs
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ACS parser: fixed several cases when #include and #import directives were processed incorrectly.
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2015-12-27 21:54:50 +00:00 |
DoomMapSetIO.cs
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Removed "Paste Properties Options" action.
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2015-10-09 12:38:12 +00:00 |
DoomPictureReader.cs
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ACS parser: fixed several cases when #include and #import directives were processed incorrectly.
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2015-12-27 21:54:50 +00:00 |
FileImageReader.cs
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ACS parser: fixed several cases when #include and #import directives were processed incorrectly.
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2015-12-27 21:54:50 +00:00 |
HexenMapSetIO.cs
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Removed "Paste Properties Options" action.
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2015-10-09 12:38:12 +00:00 |
IImageReader.cs
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Changed: both DoomTexture and DoomFlat formats should be checked when determining an image format if "Mix textures and flats" flag is set.
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2014-10-12 21:59:16 +00:00 |
IMapSetIO.cs
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Removed "Paste Properties Options" action.
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2015-10-09 12:38:12 +00:00 |
IReadWriteStream.cs
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Removed a metric ton of unused "using" directives from Core.
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2013-04-11 11:04:16 +00:00 |
Lump.cs
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Changed long texture names handling. Texture names conversion is no longer required.
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2014-12-03 09:06:05 +00:00 |
MapSetIO.cs
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Removed "Paste Properties Options" action.
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2015-10-09 12:38:12 +00:00 |
SerializerStream.cs
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According to dotnetperls.com, "new Dictionary<string, [anything]>(StringComparer.Ordinal)" works 17% faster than "new Dictionary<string, [anything]>()", so let's stick that everywhere and see what happens :)
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2014-02-26 14:11:06 +00:00 |
UniversalCollection.cs
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Removed a metric ton of unused "using" directives from Core.
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2013-04-11 11:04:16 +00:00 |
UniversalEntry.cs
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Texture Browser Form: swapped foreground and background colors of texture size labels.
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2014-12-03 23:15:26 +00:00 |
UniversalMapSetIO.cs
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Removed "Paste Properties Options" action.
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2015-10-09 12:38:12 +00:00 |
UniversalParser.cs
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Fixed, UDMF parser: property names must be case-insensitive.
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2015-12-19 00:05:34 +00:00 |
UniversalStreamReader.cs
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Removed "Paste Properties Options" action.
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2015-10-09 12:38:12 +00:00 |
UniversalStreamWriter.cs
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Fixed, UDMF: the implementation of "moreids" property was different from UDMF standard. This issue affected only linedefs and sectors with more than 2 tags.
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2015-08-07 21:32:51 +00:00 |
UnknownImageReader.cs
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ACS parser: fixed several cases when #include and #import directives were processed incorrectly.
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2015-12-27 21:54:50 +00:00 |
WAD.cs
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Added emergency map backup system (EMBS). When the editor crashes, it will try to export a backup copy of the map structures. When the same map is loaded again, it will ask the user if he wants to restore the map.
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2015-09-25 13:20:53 +00:00 |