mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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202 lines
No EOL
8.2 KiB
XML
202 lines
No EOL
8.2 KiB
XML
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<ItemGroup>
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<Compile Include="SoundEnvironmentMode.cs" />
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</Compile>
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="SoundPropagationMode.cs" />
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<Compile Include="Windows\ReverbsPickerForm.cs">
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<Compile Include="Windows\ReverbsPickerForm.Designer.cs">
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</Compile>
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<ItemGroup>
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<Project>{818B3D10-F791-4C3F-9AF5-BB2D0079B63C}</Project>
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<ItemGroup>
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<EmbeddedResource Include="Resources\Actions.cfg" />
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<ItemGroup>
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<EmbeddedResource Include="Properties\Resources.resx">
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<Generator>ResXFileCodeGenerator</Generator>
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<EmbeddedResource Include="Windows\ColorConfiguration.resx">
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<DependentUpon>MenusForm.cs</DependentUpon>
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<EmbeddedResource Include="Resources\SoundPropagationIcon.png" />
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<ItemGroup>
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<EmbeddedResource Include="Interface\SoundEnvironmentPanel.resx">
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<DependentUpon>SoundEnvironmentPanel.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="Resources\ZDoomSoundEnvironment.png" />
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<ItemGroup>
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<ItemGroup>
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<BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1">
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<Install>true</Install>
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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<Target Name="BeforeBuild">
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</Target>
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<Target Name="AfterBuild">
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-->
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</Project> |