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https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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86 lines
2.2 KiB
C#
86 lines
2.2 KiB
C#
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#region ================== Copyright (c) 2007 Pascal vd Heiden
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/*
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* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
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* This program is released under GNU General Public License
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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*/
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#endregion
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#region ================== Namespaces
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Drawing;
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using System.Text;
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using System.Windows.Forms;
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using CodeImp.DoomBuilder.Map;
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using CodeImp.DoomBuilder.Data;
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using CodeImp.DoomBuilder.IO;
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using System.IO;
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using CodeImp.DoomBuilder.Config;
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#endregion
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namespace CodeImp.DoomBuilder.Interface
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{
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public partial class LinedefEditForm : DelayedForm
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{
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// Variables
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private ICollection<Linedef> lines;
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// Constructor
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public LinedefEditForm()
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{
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// Initialize
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InitializeComponent();
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// Fill linedef flags list
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foreach(KeyValuePair<int, string> lf in General.Map.Config.LinedefFlags) flags.Add(lf.Value, lf.Key);
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// Fill linedef actions list
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action.AddInfo(General.Map.Config.SortedLinedefActions.ToArray());
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}
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// This sets up the form to edit the given lines
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public void Setup(ICollection<Linedef> lines)
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{
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// Keep this list
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this.lines = lines;
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// Go for all flags
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foreach(CheckBox c in flags.Checkboxes)
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{
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// Set the option with the first line's setting
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c.Checked = (General.GetByIndex<Linedef>(lines, 0).Flags & (int)c.Tag) != 0;
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// Go for all lines
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foreach(Linedef l in lines)
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{
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// Make the option gray if it is different
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if(((l.Flags & (int)c.Tag) != 0) != c.Checked)
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c.CheckState = CheckState.Indeterminate;
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}
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}
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// Set the action to the first line's action
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action.Value = General.GetByIndex<Linedef>(lines, 0).Action;
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// Go for all lines
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foreach(Linedef l in lines)
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{
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// Erase the option if it is different
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if(l.Action != action.Value)
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action.Empty = true;
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}
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}
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}
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}
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