UltimateZoneBuilder/Source/Core/Config
boris_i f66980b60f - Fixed a bug that allowed to use texture names longer than 8 characters, making the WAD file unusable after saving
@ added a texturenamelength config var. Setting it to higher than 8 may result in unexpected behaviour due to the speed optimizations relying on 8 char texture names and should not be changed for now.
2009-06-08 18:52:56 +00:00
..
AllTexturesSet.cs @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
ArgumentInfo.cs Improved error reporting a little and changes the list in the Warnings & Errors dialog window 2009-05-10 16:02:08 +00:00
BrightnessList.cs @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
CompilerInfo.cs @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
ConfigurationInfo.cs @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
DefinedTextureSet.cs @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
EnumItem.cs @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
EnumList.cs @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
FlagTranslation.cs Improved error reporting a little and changes the list in the Warnings & Errors dialog window 2009-05-10 16:02:08 +00:00
GameConfiguration.cs - Fixed a bug that allowed to use texture names longer than 8 characters, making the WAD file unusable after saving 2009-06-08 18:52:56 +00:00
GeneralizedBit.cs @ some intellisense documentation 2009-05-21 08:18:34 +00:00
GeneralizedCategory.cs @ some intellisense documentation 2009-05-21 08:18:34 +00:00
GeneralizedOption.cs @ some intellisense documentation 2009-05-21 08:18:34 +00:00
IFilledTextureSet.cs @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
INumberedTitle.cs @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
LinedefActionCategory.cs @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
LinedefActionInfo.cs @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
LinedefActivateInfo.cs @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
MapLumpInfo.cs Improved error reporting a little and changes the list in the Warnings & Errors dialog window 2009-05-10 16:02:08 +00:00
MatchingTextureSet.cs @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
NodebuilderInfo.cs @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
ProgramConfiguration.cs - Reset default drawing textures when map options are changed 2009-05-31 10:59:42 +00:00
ResourceTextureSet.cs @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
ScriptConfiguration.cs @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
SectorEffectInfo.cs @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
SkillInfo.cs @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
TagType.cs @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
TextureSet.cs @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
ThingCategory.cs @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
ThingTypeInfo.cs @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
UniversalFieldInfo.cs @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00