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BaseClassicMode.cs
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Classic modes: rewritten and optimized some parts of text label rendering logic.
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2016-03-30 23:25:03 +00:00 |
BlockMapMode.cs
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@ Modified the BlockMap class with a template for the BlockEntry class and added custom block size (must be a power of 2 greater than 1)
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2009-08-14 10:45:22 +00:00 |
BridgeMode.cs
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Cosmetic: changed ' to " in some more Error and Warning messages.
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2016-03-08 20:41:06 +00:00 |
CeilingAlignMode.cs
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Fixed, .obj Terrain Importer mode: the mode was not canceled properly after failing to import a model.
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2015-04-28 14:22:03 +00:00 |
CurveLinedefsMode.cs
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Fixed, Map Analysis mode, "Check stuck things" check: rewritten parts of the flags checking logic to allow more accurate flag checks.
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2015-12-28 15:01:53 +00:00 |
DragGeometryMode.cs
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Fixed, Map Analysis mode, "Check stuck things" check: rewritten parts of the flags checking logic to allow more accurate flag checks.
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2015-12-28 15:01:53 +00:00 |
DragLinedefsMode.cs
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Added Preferences -> Appearance -> "Things transparency" slider. It controls Things transparency in all classic modes except Things mode.
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2016-03-30 11:29:39 +00:00 |
DragSectorsMode.cs
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Added Preferences -> Appearance -> "Things transparency" slider. It controls Things transparency in all classic modes except Things mode.
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2016-03-30 11:29:39 +00:00 |
DragThingsMode.cs
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Added Preferences -> Appearance -> "Things transparency" slider. It controls Things transparency in all classic modes except Things mode.
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2016-03-30 11:29:39 +00:00 |
DragVerticesMode.cs
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Added Preferences -> Appearance -> "Things transparency" slider. It controls Things transparency in all classic modes except Things mode.
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2016-03-30 11:29:39 +00:00 |
DrawCurveMode.cs
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Added, Draw Ellipse mode: angle setting can now be changed using "Rotate Clockwise" and "Rotate Counterclockwise" actions.
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2016-03-14 10:25:27 +00:00 |
DrawEllipseMode.cs
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Added, Draw Ellipse mode: angle setting can now be changed using "Rotate Clockwise" and "Rotate Counterclockwise" actions.
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2016-03-14 10:25:27 +00:00 |
DrawGeometryMode.cs
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Fixed: HiRes images should not be used on surfaces with long texture names.
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2016-03-23 14:52:33 +00:00 |
DrawGridMode.cs
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Internal: removed some duplicate casts, marked some classes is IDisposable, some streams were disposed more than once.
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2016-03-18 12:52:12 +00:00 |
DrawRectangleMode.cs
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Internal: removed some duplicate casts, marked some classes is IDisposable, some streams were disposed more than once.
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2016-03-18 12:52:12 +00:00 |
EditSelectionMode.cs
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Added Preferences -> Appearance -> "Things transparency" slider. It controls Things transparency in all classic modes except Things mode.
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2016-03-30 11:29:39 +00:00 |
ErrorCheckMode.cs
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Fixed, Map Analysis mode, "Check stuck things" check: rewritten parts of the flags checking logic to allow more accurate flag checks.
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2015-12-28 15:01:53 +00:00 |
FindReplaceMode.cs
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Fixed, "Check Polyobjects" error check: an error is no longer added when "Mirror Polyobject Number" of "Polyobj_Startline" is 0.
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2016-03-24 09:25:54 +00:00 |
FlatAlignMode.cs
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Added Preferences -> Appearance -> "Things transparency" slider. It controls Things transparency in all classic modes except Things mode.
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2016-03-30 11:29:39 +00:00 |
FloorAlignMode.cs
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Fixed, .obj Terrain Importer mode: the mode was not canceled properly after failing to import a model.
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2015-04-28 14:22:03 +00:00 |
LinedefsMode.cs
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Added Preferences -> Appearance -> "Things transparency" slider. It controls Things transparency in all classic modes except Things mode.
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2016-03-30 11:29:39 +00:00 |
MakeSectorMode.cs
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Added Preferences -> Appearance -> "Things transparency" slider. It controls Things transparency in all classic modes except Things mode.
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2016-03-30 11:29:39 +00:00 |
SectorsMode.cs
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Classic modes: rewritten and optimized some parts of text label rendering logic.
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2016-03-30 23:25:03 +00:00 |
ThingsMode.cs
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Added Preferences -> Appearance -> "Things transparency" slider. It controls Things transparency in all classic modes except Things mode.
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2016-03-30 11:29:39 +00:00 |
TriangulatorMode.cs
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Added source for Tag Range plugin
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2010-08-30 13:51:24 +00:00 |
VerticesMode.cs
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Added Preferences -> Appearance -> "Things transparency" slider. It controls Things transparency in all classic modes except Things mode.
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2016-03-30 11:29:39 +00:00 |