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BaseVisualGeometrySector.cs
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Fixed, Visual mode: "Paste Texture Flood-Fill" action used long texture names regardless of current setting in Map Options.
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2015-02-19 13:00:19 +00:00 |
BaseVisualGeometrySidedef.cs
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Fixed, Visual mode: ExtraFloor_LightOnly effect transferred brightness incorrectly (I broke this in r2236).
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2015-02-26 14:42:58 +00:00 |
BaseVisualMode.cs
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Visual mode: Sector_Set3dFloor and ExtraFloor_LightOnly effects now affect sidedef brightness more similarly to GZDoom.
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2015-02-25 19:59:17 +00:00 |
BaseVisualSector.cs
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Texture Browser Form: swapped foreground and background colors of texture size labels.
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2014-12-03 23:15:26 +00:00 |
BaseVisualThing.cs
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Fixed, Visual mode: a case when thing's height was bigger than distance between floor and ceiling's planes is now handled the same way as in ZDoom.
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2015-01-30 08:10:49 +00:00 |
BaseVisualVertex.cs
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Visual mode, UDMF: renamed "Scale Texture Up/Down (X/Y)" actions to "Increase/Decrease Horizontal/Vertical Scale". These actions can now be used on things.
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2015-01-27 14:29:23 +00:00 |
Effect3DFloor.cs
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Visual mode: Sector_Set3dFloor and ExtraFloor_LightOnly effects now affect sidedef brightness more similarly to GZDoom.
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2015-02-25 19:59:17 +00:00 |
EffectBrightnessLevel.cs
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Removed a metric ton of unused "using" directives from BuilderModes plugin.
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2013-04-11 11:26:57 +00:00 |
EffectCopySlope.cs
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Removed a metric ton of unused "using" directives from BuilderModes plugin.
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2013-04-11 11:26:57 +00:00 |
EffectLineSlope.cs
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Removed a metric ton of unused "using" directives from BuilderModes plugin.
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2013-04-11 11:26:57 +00:00 |
EffectPlaneCopySlope.cs
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Texture Browser Form: swapped foreground and background colors of texture size labels.
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2014-12-03 23:15:26 +00:00 |
EffectThingLineSlope.cs
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Removed a metric ton of unused "using" directives from BuilderModes plugin.
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2013-04-11 11:26:57 +00:00 |
EffectThingSlope.cs
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Texture Browser Form: swapped foreground and background colors of texture size labels.
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2014-12-03 23:15:26 +00:00 |
EffectThingVertexSlope.cs
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Texture Browser Form: swapped foreground and background colors of texture size labels.
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2014-12-03 23:15:26 +00:00 |
EffectUDMFVertexOffset.cs
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UDMF map format: increased maximum supported texture name length to 2048.
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2014-05-19 13:33:38 +00:00 |
IVisualEventReceiver.cs
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Visual mode, UDMF: renamed "Scale Texture Up/Down (X/Y)" actions to "Increase/Decrease Horizontal/Vertical Scale". These actions can now be used on things.
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2015-01-27 14:29:23 +00:00 |
NullVisualEventReceiver.cs
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Visual mode, UDMF: renamed "Scale Texture Up/Down (X/Y)" actions to "Increase/Decrease Horizontal/Vertical Scale". These actions can now be used on things.
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2015-01-27 14:29:23 +00:00 |
SectorData.cs
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Visual mode: Sector_Set3dFloor and ExtraFloor_LightOnly effects now affect sidedef brightness more similarly to GZDoom.
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2015-02-25 19:59:17 +00:00 |
SectorEffect.cs
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Removed a metric ton of unused "using" directives from BuilderModes plugin.
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2013-04-11 11:26:57 +00:00 |
SectorLevel.cs
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Visual mode: Sector_Set3dFloor and ExtraFloor_LightOnly effects now affect sidedef brightness more similarly to GZDoom.
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2015-02-25 19:59:17 +00:00 |
SectorLevelComparer.cs
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Sector drawing: basic properties (textures, brightness, floor and ceiling height) are now taken from the nearest sector when a new isolated sector (e.g. a sector, which doesn't not intersect with already existing map geometry and is not inside of it) is drawn.
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2015-02-12 22:04:49 +00:00 |
SectorLevelType.cs
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Removed a metric ton of unused "using" directives from BuilderModes plugin.
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2013-04-11 11:26:57 +00:00 |
TexturePlane.cs
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Removed a metric ton of unused "using" directives from BuilderModes plugin.
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2013-04-11 11:26:57 +00:00 |
ThingData.cs
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Removed a metric ton of unused "using" directives from BuilderModes plugin.
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2013-04-11 11:26:57 +00:00 |
VertexData.cs
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Removed a metric ton of unused "using" directives from BuilderModes plugin.
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2013-04-11 11:26:57 +00:00 |
VisualActionResult.cs
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Removed a metric ton of unused "using" directives from BuilderModes plugin.
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2013-04-11 11:26:57 +00:00 |
VisualCeiling.cs
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Fixed, Visual mode: ExtraFloor_LightOnly effect transferred brightness incorrectly (I broke this in r2236).
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2015-02-26 14:42:58 +00:00 |
VisualFloor.cs
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Fixed, Visual mode: ExtraFloor_LightOnly effect transferred brightness incorrectly (I broke this in r2236).
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2015-02-26 14:42:58 +00:00 |
VisualLower.cs
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Fixed, Scale control (UDMF): in some cases default values were shown when displaying mixed values.
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2015-02-06 09:01:33 +00:00 |
VisualMiddle3D.cs
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Fixed, Scale control (UDMF): in some cases default values were shown when displaying mixed values.
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2015-02-06 09:01:33 +00:00 |
VisualMiddleBack.cs
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Fixed, Scale control (UDMF): in some cases default values were shown when displaying mixed values.
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2015-02-06 09:01:33 +00:00 |
VisualMiddleDouble.cs
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Fixed, Scale control (UDMF): in some cases default values were shown when displaying mixed values.
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2015-02-06 09:01:33 +00:00 |
VisualMiddleSingle.cs
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Fixed, Scale control (UDMF): in some cases default values were shown when displaying mixed values.
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2015-02-06 09:01:33 +00:00 |
VisualSidedefParts.cs
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Visual mode: "Fit Textures" action can now fit textures across multiple selected surfaces. A number of times to repeat a texture can now be specified.
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2014-12-22 21:36:49 +00:00 |
VisualUpper.cs
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Fixed, Scale control (UDMF): in some cases default values were shown when displaying mixed values.
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2015-02-06 09:01:33 +00:00 |
WallPolygon.cs
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Removed a metric ton of unused "using" directives from BuilderModes plugin.
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2013-04-11 11:26:57 +00:00 |