UltimateZoneBuilder/Source/Core/Properties/Resources.Designer.cs
codeimp 6a685b7678 Exposed more DECORATE information to plugins and Things now have an Actor property (ActorStructure) when they are loaded from DECORATE
Added two new type handlers that can be used in UDMF ('Thing Type' and 'Thing Class')
Polished the browse icons and browse buttons.
Added more events for plugins to intercept.
2010-08-22 11:36:09 +00:00

539 lines
20 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:2.0.50727.3615
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace CodeImp.DoomBuilder.Properties {
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "2.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("CodeImp.DoomBuilder.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
internal static System.Drawing.Bitmap Angle {
get {
object obj = ResourceManager.GetObject("Angle", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap CLogo {
get {
object obj = ResourceManager.GetObject("CLogo", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap Close {
get {
object obj = ResourceManager.GetObject("Close", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap ColorPick {
get {
object obj = ResourceManager.GetObject("ColorPick", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap Copy {
get {
object obj = ResourceManager.GetObject("Copy", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap Cut {
get {
object obj = ResourceManager.GetObject("Cut", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap ErrorLarge {
get {
object obj = ResourceManager.GetObject("ErrorLarge", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap Failed {
get {
object obj = ResourceManager.GetObject("Failed", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap File {
get {
object obj = ResourceManager.GetObject("File", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap Filter {
get {
object obj = ResourceManager.GetObject("Filter", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap Folder {
get {
object obj = ResourceManager.GetObject("Folder", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap Grid2 {
get {
object obj = ResourceManager.GetObject("Grid2", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap Grid2_arrowup {
get {
object obj = ResourceManager.GetObject("Grid2_arrowup", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap Grid4 {
get {
object obj = ResourceManager.GetObject("Grid4", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap Help {
get {
object obj = ResourceManager.GetObject("Help", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap Hourglass {
get {
object obj = ResourceManager.GetObject("Hourglass", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap KnownTextureSet {
get {
object obj = ResourceManager.GetObject("KnownTextureSet", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap List {
get {
object obj = ResourceManager.GetObject("List", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap List_Images {
get {
object obj = ResourceManager.GetObject("List_Images", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap mergegeometry {
get {
object obj = ResourceManager.GetObject("mergegeometry", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap mergegeometry2 {
get {
object obj = ResourceManager.GetObject("mergegeometry2", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap MissingTexture {
get {
object obj = ResourceManager.GetObject("MissingTexture", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap Monster2 {
get {
object obj = ResourceManager.GetObject("Monster2", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap Monster3 {
get {
object obj = ResourceManager.GetObject("Monster3", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap NewMap {
get {
object obj = ResourceManager.GetObject("NewMap", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap NewScript {
get {
object obj = ResourceManager.GetObject("NewScript", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap OpenMap {
get {
object obj = ResourceManager.GetObject("OpenMap", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap OpenScript {
get {
object obj = ResourceManager.GetObject("OpenScript", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap Paste {
get {
object obj = ResourceManager.GetObject("Paste", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap PasteSpecial {
get {
object obj = ResourceManager.GetObject("PasteSpecial", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap Prefab {
get {
object obj = ResourceManager.GetObject("Prefab", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap Prefab2 {
get {
object obj = ResourceManager.GetObject("Prefab2", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap Properties {
get {
object obj = ResourceManager.GetObject("Properties", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap Question {
get {
object obj = ResourceManager.GetObject("Question", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap Redo {
get {
object obj = ResourceManager.GetObject("Redo", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap SaveAll {
get {
object obj = ResourceManager.GetObject("SaveAll", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap SaveMap {
get {
object obj = ResourceManager.GetObject("SaveMap", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap SaveScript {
get {
object obj = ResourceManager.GetObject("SaveScript", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap Script2 {
get {
object obj = ResourceManager.GetObject("Script2", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap ScriptCompile {
get {
object obj = ResourceManager.GetObject("ScriptCompile", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static byte[] ScriptConstant {
get {
object obj = ResourceManager.GetObject("ScriptConstant", resourceCulture);
return ((byte[])(obj));
}
}
internal static byte[] ScriptError {
get {
object obj = ResourceManager.GetObject("ScriptError", resourceCulture);
return ((byte[])(obj));
}
}
internal static System.Drawing.Bitmap ScriptHelp {
get {
object obj = ResourceManager.GetObject("ScriptHelp", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static byte[] ScriptKeyword {
get {
object obj = ResourceManager.GetObject("ScriptKeyword", resourceCulture);
return ((byte[])(obj));
}
}
internal static System.Drawing.Bitmap ScriptPalette {
get {
object obj = ResourceManager.GetObject("ScriptPalette", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap SlimDX_small {
get {
object obj = ResourceManager.GetObject("SlimDX_small", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap Splash3_small {
get {
object obj = ResourceManager.GetObject("Splash3_small", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap Splash3_trans {
get {
object obj = ResourceManager.GetObject("Splash3_trans", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap Status0 {
get {
object obj = ResourceManager.GetObject("Status0", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap Status1 {
get {
object obj = ResourceManager.GetObject("Status1", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap Status10 {
get {
object obj = ResourceManager.GetObject("Status10", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap Status11 {
get {
object obj = ResourceManager.GetObject("Status11", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap Status12 {
get {
object obj = ResourceManager.GetObject("Status12", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap Status2 {
get {
object obj = ResourceManager.GetObject("Status2", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap Test {
get {
object obj = ResourceManager.GetObject("Test", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap Text {
get {
object obj = ResourceManager.GetObject("Text", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap treeview {
get {
object obj = ResourceManager.GetObject("treeview", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap Undo {
get {
object obj = ResourceManager.GetObject("Undo", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap UnknownImage {
get {
object obj = ResourceManager.GetObject("UnknownImage", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap ViewBrightness {
get {
object obj = ResourceManager.GetObject("ViewBrightness", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap ViewNormal {
get {
object obj = ResourceManager.GetObject("ViewNormal", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap ViewTextureCeiling {
get {
object obj = ResourceManager.GetObject("ViewTextureCeiling", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap ViewTextureFloor {
get {
object obj = ResourceManager.GetObject("ViewTextureFloor", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap Warning {
get {
object obj = ResourceManager.GetObject("Warning", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap WarningLarge {
get {
object obj = ResourceManager.GetObject("WarningLarge", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap WarningOff {
get {
object obj = ResourceManager.GetObject("WarningOff", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap Zoom {
get {
object obj = ResourceManager.GetObject("Zoom", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap Zoom_arrowup {
get {
object obj = ResourceManager.GetObject("Zoom_arrowup", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
}
}