UltimateZoneBuilder/Source/Core
MaxED f419db1518 DECORATE Scale actor property is now taken into account when rendering models.
Fixed several bugs in Engine selector dialog ("Game configurations -> Testing").
2013-06-14 11:40:18 +00:00
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Actions Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
Compilers Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
Config DECORATE Scale actor property is now taken into account when rendering models. 2013-06-14 11:40:18 +00:00
Controls Linedef edit form: action arguments were set to zero when settings were applied to several lines with different argument values (instead of being kept unchanged). 2013-06-12 11:36:51 +00:00
Data Looks like first 3 bytes of JPG image can be treated as signature, not 4. 2013-04-12 11:06:57 +00:00
Editing Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
General A map was not saved properly when user saved it right after changing map format. 2013-05-31 13:57:49 +00:00
Geometry Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
GZBuilder DECORATE Scale actor property is now taken into account when rendering models. 2013-06-14 11:40:18 +00:00
IO Fixed: tall patches higher than 508 pixels were read incorrectly. 2013-04-12 12:53:26 +00:00
Map DECORATE Scale actor property is now taken into account when rendering models. 2013-06-14 11:40:18 +00:00
Plugins Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
Properties UDMF, Linedef edit form: All sidedef properties are now editable via user interface. 2013-06-10 14:04:23 +00:00
Rendering DECORATE Scale actor property is now taken into account when rendering models. 2013-06-14 11:40:18 +00:00
Resources "Toggle Full Brightness" action now works in Classic modes. 2013-06-13 11:32:00 +00:00
Types Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
VisualModes DECORATE Scale actor property is now taken into account when rendering models. 2013-06-14 11:40:18 +00:00
Windows DECORATE Scale actor property is now taken into account when rendering models. 2013-06-14 11:40:18 +00:00
ZDoom Added "Select Things in Selected Sectors" action. 2013-04-25 09:43:24 +00:00
Builder.csproj Linedef edit form: all linedef UDMF properties are now editable via user interface + some fixes in sidedef UDMF controls. 2013-06-11 08:05:32 +00:00
Builder.sln Linedef edit form: all linedef UDMF properties are now editable via user interface + some fixes in sidedef UDMF controls. 2013-06-11 08:05:32 +00:00