mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2024-12-12 21:21:48 +00:00
184c13a563
- A new "Show Textures" option up on the top bar, which draws any sector not flagged to be hidden on the textured automap - Holding Shift will highlight sectors instead of lines - Left-clicking on a highlighted sector will toggle the "Not shown on textured automap" flag - Textures will be shown when Shift is held down even if the "Show Textures" toggle is off
76 lines
3 KiB
C#
Executable file
76 lines
3 KiB
C#
Executable file
using System;
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using System.Windows.Forms;
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namespace CodeImp.DoomBuilder.AutomapMode
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{
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public partial class MenusForm : UserControl
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{
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public event EventHandler OnShowHiddenLinesChanged;
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public event EventHandler OnShowSecretSectorsChanged;
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public event EventHandler OnShowLocksChanged;
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public event EventHandler OnShowTexturesChanged;
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internal event EventHandler OnColorPresetChanged;
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public bool ShowHiddenLines { get { return showhiddenlines.Checked; } set { showhiddenlines.Checked = value; } }
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public bool ShowSecretSectors { get { return showsecretsectors.Checked; } set { showsecretsectors.Checked = value; } }
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public bool ShowLocks { get { return showlocks.Checked; } set { showlocks.Checked = value; } }
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public bool ShowTextures { get { return showtextures.Checked; } set { showtextures.Checked = value; } }
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internal AutomapMode.ColorPreset ColorPreset { get { return (AutomapMode.ColorPreset)colorpreset.SelectedIndex; } set { colorpreset.SelectedIndex = (int)value; } }
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public MenusForm()
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{
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InitializeComponent();
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}
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public void Register()
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{
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General.Interface.BeginToolbarUpdate(); //mxd
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General.Interface.AddButton(showhiddenlines);
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General.Interface.AddButton(showsecretsectors);
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if(!General.Map.DOOM) General.Interface.AddButton(showlocks);
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General.Interface.AddButton(showtextures);
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General.Interface.AddButton(colorpresetseparator);
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General.Interface.AddButton(colorpresetlabel);
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General.Interface.AddButton(colorpreset);
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General.Interface.EndToolbarUpdate(); //mxd
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}
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public void Unregister()
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{
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General.Interface.BeginToolbarUpdate(); //mxd
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General.Interface.RemoveButton(colorpreset);
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General.Interface.RemoveButton(colorpresetlabel);
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General.Interface.RemoveButton(colorpresetseparator);
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General.Interface.RemoveButton(showlocks);
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General.Interface.RemoveButton(showtextures);
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General.Interface.RemoveButton(showsecretsectors);
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General.Interface.RemoveButton(showhiddenlines);
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General.Interface.EndToolbarUpdate(); //mxd
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}
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private void showhiddenlines_CheckedChanged(object sender, EventArgs e)
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{
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if(OnShowHiddenLinesChanged != null) OnShowHiddenLinesChanged(showhiddenlines.Checked, EventArgs.Empty);
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}
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private void showsecretsectors_CheckedChanged(object sender, EventArgs e)
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{
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if(OnShowSecretSectorsChanged != null) OnShowSecretSectorsChanged(showsecretsectors.Checked, EventArgs.Empty);
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}
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private void showlocks_CheckedChanged(object sender, EventArgs e)
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{
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if(OnShowLocksChanged != null) OnShowLocksChanged(showlocks.Checked, EventArgs.Empty);
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}
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private void showtextures_CheckedChanged(object sender, EventArgs e)
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{
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if (OnShowTexturesChanged != null) OnShowTexturesChanged(showtextures.Checked, EventArgs.Empty);
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}
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private void colorpreset_SelectedIndexChanged(object sender, EventArgs e)
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{
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if(OnColorPresetChanged != null) OnColorPresetChanged(colorpreset.SelectedIndex, EventArgs.Empty);
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}
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}
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}
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