UltimateZoneBuilder/Source/Plugins/BuilderModes
MaxED ee719bd943 Fixed, Visual mode: texture coordinate generated to test if double-sided middle texture is transparent was shifted 1 pixel up.
Fixed, Visual mode: offsets of GLDEFS lights were not affected by thing's angle.
Updated SharpCompress (0.10.3 -> 0.11.1).
Updated ZDoom_DECORATE.cfg.
2015-08-28 19:22:28 +00:00
..
ClassicModes Added, Visual mode, GLDEFS, GLOOME: subtractive glow is now supported. 2015-08-27 20:46:49 +00:00
ErrorChecks Changed, Draw Lines/Rectangle/Circle/Curve modes: line length labels are now repositioned to stay on screen when line's start or end is not visible. 2015-08-24 21:49:15 +00:00
FindReplace Preferences: removed "Square Things" setting. Square things are now the only option. 2015-08-03 22:02:39 +00:00
General Added, Visual mode, GLDEFS, GLOOME: subtractive glow is now supported. 2015-08-27 20:46:49 +00:00
Interface Added, Visual mode, GLDEFS, GLOOME: subtractive glow is now supported. 2015-08-27 20:46:49 +00:00
IO Fixed, Wavefront .obj Export: long texture names were handled incorrectly causing exceptions during textures export. 2015-06-30 12:16:03 +00:00
Properties Added, Visual mode, GLDEFS, GLOOME: subtractive glow is now supported. 2015-08-27 20:46:49 +00:00
Resources Added, Visual mode, GLDEFS, GLOOME: subtractive glow is now supported. 2015-08-27 20:46:49 +00:00
VisualModes Fixed, Visual mode: texture coordinate generated to test if double-sided middle texture is transparent was shifted 1 pixel up. 2015-08-28 19:22:28 +00:00
BuilderModes.csproj Added, Visual mode, GLDEFS, GLOOME: subtractive glow is now supported. 2015-08-27 20:46:49 +00:00