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https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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ee12da96a1
Fixed, Things mode: in some cases selection labels were not updated after editing a thing. Fixed, Things mode: selection labels were positioned incorrectly on things with FixedSize setting. Fixed, Sectors mode: fixed a crash when selecting self-referencing sector when selection labels were enabled. Fixed, Visual mode: in some cases Auto-align texture actions were not working when "use long texture names" Map Options setting was enabled. Fixed, MD2/MD3 loader: available animation frames upper bound check was performed incorrectly, which would cause a crash in some very special cases. Fixed, Game configurations: most Hexen/ZDoom teleport actions use TeleportDests as teleport targets, not MapSpots. |
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.. | ||
Compilers | ||
Configurations | ||
Plugins | ||
Scripting | ||
Setup | ||
Snippets/acs | ||
Sprites | ||
Textures | ||
DevIL.dll | ||
GPL.txt | ||
GZBuilder.default.cfg | ||
ScintillaNET.3.5.dll | ||
SharpCompress.3.5.dll | ||
SlimDX.dll | ||
Updater.exe | ||
Updater.ini |