mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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148 lines
3.9 KiB
C#
148 lines
3.9 KiB
C#
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#region ================== Copyright (c) 2010 Pascal vd Heiden
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/*
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* Copyright (c) 2010 Pascal vd Heiden
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* This program is released under GNU General Public License
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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*/
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#endregion
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#region ================== Namespaces
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Collections.ObjectModel;
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using System.Globalization;
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using System.Text;
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using System.Windows.Forms;
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using System.IO;
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using System.Reflection;
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using CodeImp.DoomBuilder.Controls;
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using CodeImp.DoomBuilder.Windows;
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using CodeImp.DoomBuilder.IO;
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using CodeImp.DoomBuilder.Map;
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using CodeImp.DoomBuilder.Rendering;
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using CodeImp.DoomBuilder.Geometry;
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using System.Drawing;
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using CodeImp.DoomBuilder.Editing;
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using CodeImp.DoomBuilder.Plugins;
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using CodeImp.DoomBuilder.Actions;
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using CodeImp.DoomBuilder.Types;
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using CodeImp.DoomBuilder.Config;
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using CodeImp.DoomBuilder.Data;
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#endregion
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namespace CodeImp.DoomBuilder.CommentsPanel
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{
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//
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// MANDATORY: The plug!
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// This is an important class to the Doom Builder core. Every plugin must
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// have exactly 1 class that inherits from Plug. When the plugin is loaded,
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// this class is instantiated and used to receive events from the core.
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// Make sure the class is public, because only public classes can be seen
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// by the core.
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//
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public class BuilderPlug : Plug
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{
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// Static instance. We can't use a real static class, because BuilderPlug must
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// be instantiated by the core, so we keep a static reference. (this technique
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// should be familiar to object-oriented programmers)
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private static BuilderPlug me;
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// Docker
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private CommentsDocker dockerpanel;
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private Docker commentsdocker;
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// Static property to access the BuilderPlug
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public static BuilderPlug Me { get { return me; } }
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// This event is called when the plugin is initialized
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public override void OnInitialize()
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{
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base.OnInitialize();
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// Keep a static reference
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me = this;
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}
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// This is called when the plugin is terminated
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public override void Dispose()
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{
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base.Dispose();
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}
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// When a map is created
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public override void OnMapNewEnd()
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{
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OnMapOpenEnd();
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}
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// This is called after a map has been successfully opened
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public override void OnMapOpenEnd()
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{
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// If we just opened a UDMF format map, we want to create the Comments panel!
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if(General.Map.Config.FormatInterface == "UniversalMapSetIO")
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{
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dockerpanel = new CommentsDocker();
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commentsdocker = new Docker("commentsdockerpanel", "Comments", dockerpanel);
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General.Interface.AddDocker(commentsdocker);
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dockerpanel.Setup();
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dockerpanel.UpdateListSoon();
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}
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}
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// This is called after a map has been closed
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public override void OnMapCloseEnd()
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{
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// If we have a Comments panel, remove it
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if(dockerpanel != null)
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{
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dockerpanel.Terminate();
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General.Interface.RemoveDocker(commentsdocker);
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commentsdocker = null;
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dockerpanel.Dispose();
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dockerpanel = null;
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}
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}
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// Geometry pasted
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public override void OnPasteEnd(PasteOptions options)
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{
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if(dockerpanel != null)
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dockerpanel.UpdateListSoon();
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}
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// Undo performed
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public override void OnUndoEnd()
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{
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if(dockerpanel != null)
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dockerpanel.UpdateListSoon();
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}
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// Redo performed
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public override void OnRedoEnd()
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{
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if(dockerpanel != null)
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dockerpanel.UpdateListSoon();
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}
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// Mode changes
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public override bool OnModeChange(EditMode oldmode, EditMode newmode)
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{
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if(dockerpanel != null)
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dockerpanel.UpdateListSoon();
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return base.OnModeChange(oldmode, newmode);
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}
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}
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}
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