UltimateZoneBuilder/Build/Configurations/Includes/ZDoom_common.cfg
MaxED b90b7b8a79 Thing Edit Form: a warning is now displayed when a thing doesn't have any skill or class or game mode flags.
Game Configurations: moved "thingflagscompare" from Game to Map format blocks. "Check stuck things" check now works properly in Doom/Boom game configurations.
Map Analysis: fixed a possible crash during "Check texture alignment" check.
Map Analysis: ResultStuckThingInLine now highlights both thing and line.
Map Analysis: ResultStuckThingInThing now highlights both things and allows to delete any of them.
Internal, Map Analysis: rewritten parts of "Check stuck things" class.
Internal, Map Analysis: changed the way processed stuff is stored in "Check texture alignment" class.
Internal: changed CurrentDomainOnUnhandledException, so ExceptionDialog with proper info shows up even if adding exception to the Event Log failed.
Internal: changed format, in which thingflagscompare info is stored.
2014-09-29 20:49:41 +00:00

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INI

// ***********************************************************
// * *
// * These values are the same for Doom format, Hexen format *
// * and UDMF; as well as for ZDoom, GZDoom and Zandronum *
// * *
// ***********************************************************
common
{
// Some common settings
include("Common.cfg");
// Default testing parameters
testparameters = "-iwad \"%WP\" -skill \"%S\" -file \"%AP\" \"%F\" +map %L %NM";
// Default nodebuilder configurations
defaultsavecompiler = "zdbsp_normal";
defaulttestcompiler = "zdbsp_fast";
// Generalized actions
// generalizedlinedefs is true for Doom format and false for
// the other two, so it's not here.
generalizedsectors = true;
// Texture loading options
mixtexturesflats = true;
defaulttexturescale = 1.0f;
defaultflatscale = 1.0f;
scaledtextureoffsets = true;
// Texture sources
textures
{
include("Doom_misc.cfg", "textures");
include("ZDoom_misc.cfg", "textures");
}
// Patch sources
patches
{
include("Doom_misc.cfg", "patches");
}
// Sprite sources
sprites
{
include("Doom_misc.cfg", "sprites");
}
// Flat sources
flats
{
include("Doom_misc.cfg", "flats");
}
// Colormap sources
colormaps
{
include("Boom_misc.cfg", "colormaps");
}
//mxd. Voxel sources
voxels
{
include("ZDoom_misc.cfg", "voxels");
}
// Generalized sector types
gen_sectortypes
{
include("ZDoom_generalized.cfg", "gen_sectortypes");
}
}
// ***********************************************************
// * *
// * Doom map format *
// * *
// ***********************************************************
mapformat_doom
{
// The format interface handles the map data format
formatinterface = "DoomMapSetIO";
maplumpnames
{
include("Doom_misc.cfg", "doommaplumpnames");
include("ZDoom_misc.cfg", "doommaplumpnames");
}
// When this is set to true, sectors with the same tag will light up when a line is highlighted
linetagindicatesectors = true;
// Special linedefs
include("ZDoom_misc.cfg", "speciallinedefs_doomhexen");
// Default flags for first new thing
defaultthingflags
{
include("Doom_misc.cfg", "defaultthingflags");
}
// Door making
include("ZDoom_misc.cfg", "doormaking_doom");
// Generalized actions
generalizedlinedefs = true;
// GENERALIZED LINEDEF TYPES
gen_linedeftypes
{
include("Boom_generalized.cfg", "gen_linedeftypes");
}
// DEFAULT SECTOR BRIGHTNESS LEVELS
sectorbrightness
{
include("Doom_misc.cfg", "sectorbrightness");
}
// SECTOR TYPES
sectortypes
{
include("Doom_sectors.cfg");
include("ZDoom_sectors.cfg", "doom");
}
// LINEDEF FLAGS
linedefflags
{
include("Doom_misc.cfg", "linedefflags");
include("Boom_misc.cfg", "linedefflags");
}
// LINEDEF ACTIVATIONS
linedefactivations
{
}
// Linedef flags UDMF translation table
// This is needed for copy/paste and prefabs to work properly
// When the UDMF field name is prefixed with ! it is inverted
linedefflagstranslation
{
include("Doom_misc.cfg", "linedefflagstranslation");
include("Boom_misc.cfg", "linedefflagstranslation");
}
// LINEDEF TYPES
linedeftypes
{
include("Doom_linedefs.cfg");
include("Boom_linedefs.cfg");
include("ZDoom_linedefs.cfg", "doom");
}
// THING FLAGS
thingflags
{
include("Doom_misc.cfg", "thingflags");
include("Boom_misc.cfg", "thingflags");
}
// Thing flags UDMF translation table
// This is needed for copy/paste and prefabs to work properly
// When the UDMF field name is prefixed with ! it is inverted
thingflagstranslation
{
include("Doom_misc.cfg", "thingflagstranslation");
include("Boom_misc.cfg", "thingflagstranslation");
}
// How to compare thing flags (for the stuck things error checker)
thingflagscompare
{
include("Doom_misc.cfg", "thingflagscompare");
}
// Things flags masks
include("Doom_misc.cfg", "thingflagsmasks");
}
// ***********************************************************
// * *
// * Hexen map format *
// * *
// ***********************************************************
mapformat_hexen
{
// The format interface handles the map data format
formatinterface = "HexenMapSetIO";
//mxd. The default script compiler to use
defaultscriptcompiler = "zdoom_acs.cfg";
maplumpnames
{
include("Doom_misc.cfg", "hexenmaplumpnames");
include("ZDoom_misc.cfg", "hexenmaplumpnames");
}
// When this is set to true, sectors with the same tag will light up when a line is highlighted
linetagindicatesectors = false;
// Special linedefs
include("ZDoom_misc.cfg", "speciallinedefs_doomhexen");
// Default flags for first new thing
defaultthingflags
{
include("ZDoom_misc.cfg", "defaultthingflags");
}
// Door making
include("ZDoom_misc.cfg", "doormaking_hexen");
// Generalized actions
generalizedlinedefs = false;
// DEFAULT SECTOR BRIGHTNESS LEVELS
sectorbrightness
{
include("ZDoom_misc.cfg", "sectorbrightness");
}
// SECTOR TYPES
sectortypes
{
include("ZDoom_sectors.cfg", "zdoom");
}
// LINEDEF FLAGS
linedefflags
{
include("Doom_misc.cfg", "linedefflags");
include("Hexen_misc.cfg", "linedefflags");
include("ZDoom_misc.cfg", "linedefflags");
}
// Activations filter for Hexen type activations
// This filters the activation bits from the flags
linedefactivationsfilter = 7168;
// LINEDEF ACTIVATIONS
// Make sure these are in order from lowest value to highest value
linedefactivations
{
include("Hexen_misc.cfg", "linedefactivations");
include("ZDoom_misc.cfg", "linedefactivations");
}
// Linedef flags UDMF translation table
// This is needed for copy/paste and prefabs to work properly
// When the UDMF field name is prefixed with ! it is inverted
linedefflagstranslation
{
include("Doom_misc.cfg", "linedefflagstranslation");
include("Hexen_misc.cfg", "linedefflagstranslation");
include("ZDoom_misc.cfg", "linedefflagstranslation");
}
// LINEDEF TYPES
linedeftypes
{
include("Hexen_linedefs.cfg");
include("ZDoom_linedefs.cfg", "zdoom");
include("ZDoom_linedefs.cfg", "hexen");
}
// THING FLAGS
thingflags
{
include("Doom_misc.cfg", "thingflags");
include("Hexen_misc.cfg", "thingflags");
include("ZDoom_misc.cfg", "thingflags");
}
// Thing flags UDMF translation table
// This is needed for copy/paste and prefabs to work properly
// When the UDMF field name is prefixed with ! it is inverted
thingflagstranslation
{
include("Doom_misc.cfg", "thingflagstranslation");
include("Hexen_misc.cfg", "thingflagstranslation");
include("ZDoom_misc.cfg", "thingflagstranslation");
}
// How to compare thing flags (for the stuck things error checker)
thingflagscompare
{
include("Hexen_misc.cfg", "thingflagscompare");
}
// Things flags masks
include("Hexen_misc.cfg", "thingflagsmasks");
}
// ***********************************************************
// * *
// * Text map format *
// * *
// ***********************************************************
mapformat_udmf
{
// The format interface handles the map data format
formatinterface = "UniversalMapSetIO";
//mxd. The default script compiler to use
defaultscriptcompiler = "zdoom_acs.cfg";
// Maximum length of texture name length in characters (0 for unlimited)
// WARNING: changing this may destroy your WAD file. Only change it when
// you know what you're doing!
maxtexturenamelength = 2048;
// Default nodebuilder configurations
defaultsavecompiler = "zdbsp_udmf_normal";
defaulttestcompiler = "zdbsp_udmf_fast";
engine = "zdoom"; // override that so that DB2 uses the correct namespace
maplumpnames
{
include("UDMF_misc.cfg", "udmfmaplumpnames_begin");
include("ZDoom_misc.cfg", "udmfmaplumpnames");
include("UDMF_misc.cfg", "udmfmaplumpnames_end");
}
universalfields
{
include("ZDoom_misc.cfg", "universalfields");
}
// When this is set to true, sectors with the same tag will light up when a line is highlighted
linetagindicatesectors = false;
// Special linedefs
include("ZDoom_misc.cfg", "speciallinedefs_udmf");
// Default flags for first new thing
defaultthingflags
{
include("ZDoom_misc.cfg", "defaultthingflags_udmf");
}
// Door making
include("ZDoom_misc.cfg", "doormaking_udmf");
// Generalized actions
generalizedlinedefs = false;
// SECTOR FLAGS
sectorflags
{
include("UDMF_misc.cfg", "sectorflags");
}
// DEFAULT SECTOR BRIGHTNESS LEVELS
sectorbrightness
{
include("ZDoom_misc.cfg", "sectorbrightness");
}
// SECTOR TYPES
sectortypes
{
include("ZDoom_sectors.cfg", "zdoom");
}
// SECTOR RENSERSTYLES
sectorrenderstyles
{
include("UDMF_misc.cfg", "sectorrenderstyles");
}
// LINEDEF FLAGS
linedefflags
{
include("UDMF_misc.cfg", "linedefflags");
include("ZDoom_misc.cfg", "linedefflags_udmf");
}
// LINEDEF ACTIVATIONS
linedefactivations
{
include("UDMF_misc.cfg", "linedefactivations");
include("ZDoom_misc.cfg", "linedefactivations_udmf");
}
//mxd. Linedef flags UDMF translation table
// This is needed for copy/paste and prefabs to work properly
// When the UDMF field name is prefixed with ! it is inverted
linedefflagstranslation
{
include("Doom_misc.cfg", "linedefflagstranslation");
include("Hexen_misc.cfg", "linedefflagstranslation");
include("ZDoom_misc.cfg", "linedefflagstranslation");
}
// LINEDEF RENSERSTYLES
linedefrenderstyles
{
include("UDMF_misc.cfg", "linedefrenderstyles");
}
//SIDEDEF FLAGS
sidedefflags
{
include("UDMF_misc.cfg", "sidedefflags");
}
// THING FLAGS
thingflags
{
include("UDMF_misc.cfg", "thingflags");
include("ZDoom_misc.cfg", "thingflags_udmf");
}
// THING RENSERSTYLES
thingrenderstyles
{
include("UDMF_misc.cfg", "thingrenderstyles");
}
// How to compare thing flags (for the stuck things error checker)
thingflagscompare
{
include("UDMF_misc.cfg", "thingflagscompare");
include("ZDoom_misc.cfg", "thingflagscompare_udmf");
}
//mxd. Thing flags UDMF translation table
// This is needed for copy/paste and prefabs to work properly
// When the UDMF field name is prefixed with ! it is inverted
thingflagstranslation
{
include("Doom_misc.cfg", "thingflagstranslation");
include("Hexen_misc.cfg", "thingflagstranslation");
include("ZDoom_misc.cfg", "thingflagstranslation");
}
// Things flags masks
include("Hexen_misc.cfg", "thingflagsmasks");
// LINEDEF TYPES
linedeftypes
{
include("Hexen_linedefs.cfg");
include("ZDoom_linedefs.cfg", "zdoom");
include("ZDoom_linedefs.cfg", "udmf");
}
}