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JitterSectorsForm.cs
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Texture Browser Form: swapped foreground and background colors of texture size labels.
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2014-12-03 23:15:26 +00:00 |
JitterSectorsForm.Designer.cs
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High-Dpi: fixed most of alignment errors.
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2015-01-06 11:49:06 +00:00 |
JitterSectorsForm.resx
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Renamed Jitter mode to Randomize mode.
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2014-05-03 14:44:59 +00:00 |
JitterThingsForm.cs
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Texture Browser Form: swapped foreground and background colors of texture size labels.
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2014-12-03 23:15:26 +00:00 |
JitterThingsForm.Designer.cs
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High-Dpi: fixed most of alignment errors.
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2015-01-06 11:49:06 +00:00 |
JitterThingsForm.resx
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Changed FormBorderStyle from FixedToolWindow to FixedDialog. GZDB should no longer disappear from the alt-tab list when a child form is opened.
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2014-10-17 12:50:26 +00:00 |
JitterVerticesForm.cs
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Texture Browser Form: swapped foreground and background colors of texture size labels.
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2014-12-03 23:15:26 +00:00 |
JitterVerticesForm.Designer.cs
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High-Dpi: fixed most of alignment errors.
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2015-01-06 11:49:06 +00:00 |
JitterVerticesForm.resx
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Renamed Jitter mode to Randomize mode.
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2014-05-03 14:44:59 +00:00 |
MenusForm.cs
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Texture Browser Form: swapped foreground and background colors of texture size labels.
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2014-12-03 23:15:26 +00:00 |
MenusForm.Designer.cs
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Fixed: some controls had inconsistent auto-scaling mode.
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2014-12-24 18:32:24 +00:00 |
MenusForm.resx
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According to dotnetperls.com, "new Dictionary<string, [anything]>(StringComparer.Ordinal)" works 17% faster than "new Dictionary<string, [anything]>()", so let's stick that everywhere and see what happens :)
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2014-02-26 14:11:06 +00:00 |
ObjImportSettingsForm.cs
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Import Wavefront .obj as Terrain mode now works in all map formats.
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2014-12-10 21:11:56 +00:00 |
ObjImportSettingsForm.Designer.cs
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Import Wavefront .obj as Terrain mode now works in all map formats.
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2014-12-10 21:11:56 +00:00 |
ObjImportSettingsForm.resx
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Added Import Terrain mode (Create -> Terrain from Wavefront .obj)
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2014-01-30 14:52:08 +00:00 |