UltimateZoneBuilder/Source/Core/GZBuilder
MaxED 54fccb73e7 Fixed, Scale control (UDMF): in some cases default values were shown when displaying mixed values.
Fixed, long texture names support: in some cases long texture names were not processed correctly when pasting map geometry.
Fixed, Visual mode: in some cases combined sidedef brightness was calculated incorrectly. Also, MAPINFO FadeColor and OutsideFogColor properties are now taken into account.
Hexen_linedefs.cfg: "Door Raise" and "Door Locked Raise" used incorrect enums for "Close Delay".
2015-02-06 09:01:33 +00:00
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Controls Fixed, Scale control (UDMF): in some cases default values were shown when displaying mixed values. 2015-02-06 09:01:33 +00:00
Data Fixed, Script Editor: in some cases script navigator drop-down was not updated when required. 2015-01-22 19:03:21 +00:00
Geometry Texture Browser Form: swapped foreground and background colors of texture size labels. 2014-12-03 23:15:26 +00:00
GZDoom Fixed, Script Editor: in some cases script navigator drop-down was not updated when required. 2015-01-22 19:03:21 +00:00
md3 Visual mode: "Fit Textures" action can now fit textures across multiple selected surfaces. A number of times to repeat a texture can now be specified. 2014-12-22 21:36:49 +00:00
Rendering Fixed a crash when trying to update a vertex handle geometry. 2014-09-17 12:46:47 +00:00
Tools Texture Browser Form: swapped foreground and background colors of texture size labels. 2014-12-03 23:15:26 +00:00
Windows High-Dpi: fixed most of alignment errors. 2015-01-06 11:49:06 +00:00
GZGeneral.cs General interface: dynamic lights rendering mode and model rendering mode are now selected via drop-downs. 2014-10-20 12:16:51 +00:00