UltimateZoneBuilder/Source/Plugins/BuilderModes/FindReplace/FindSidedefMiddleTexture.cs
2017-01-15 00:35:40 +02:00

75 lines
2.6 KiB
C#
Executable file

#region ================== Namespaces
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Drawing;
using System.Windows.Forms;
using CodeImp.DoomBuilder.Config;
using CodeImp.DoomBuilder.Map;
#endregion
namespace CodeImp.DoomBuilder.BuilderModes
{
[FindReplace("Sidedef Texture (Middle)", BrowseButton = true)]
internal class FindSidedefMiddleTexture : BaseFindSidedef
{
#region ================== Properties
public override Image BrowseImage { get { return Properties.Resources.List; } }
public override string UsageHint { get { return "Supported wildcards:" + Environment.NewLine
+ "* - zero or more characters;" + Environment.NewLine
+ "? - any char."; } }
#endregion
#region ================== Methods
// This is called when the browse button is pressed
public override string Browse(string initialvalue)
{
return General.Interface.BrowseTexture(BuilderPlug.Me.FindReplaceForm, initialvalue);
}
// This is called to perform a search (and replace)
// Returns a list of items to show in the results list
// replacewith is null when not replacing
public override FindReplaceObject[] Find(string value, bool withinselection, bool replace, string replacewith, bool keepselection)
{
List<FindReplaceObject> objs = new List<FindReplaceObject>();
// Interpret the replacement
if(replace && (string.IsNullOrEmpty(replacewith) || replacewith.Length > General.Map.Config.MaxTextureNameLength))
{
MessageBox.Show("Invalid replace value for this search type!", "Find and Replace", MessageBoxButtons.OK, MessageBoxIcon.Error);
return objs.ToArray();
}
// Interpret the find
bool isregex = (value.IndexOf('*') != -1 || value.IndexOf('?') != -1); //mxd
MatchingTextureSet set = new MatchingTextureSet(new Collection<string> { value.Trim() }); //mxd
// Where to search?
ICollection<Sidedef> sidelist = withinselection ? General.Map.Map.GetSidedefsFromSelectedLinedefs(true) : General.Map.Map.Sidedefs;
// Go for all sidedefs
foreach(Sidedef sd in sidelist)
{
if(set.IsMatch(sd.MiddleTexture) && (value != "-" || sd.MiddleRequired()))
{
// Replace and add to list
if(replace) sd.SetTextureMid(replacewith);
objs.Add(new FindReplaceObject(sd, "Sidedef " + sd.Index + " (" + (sd.IsFront ? "front" : "back") + ", middle)" + (isregex ? " - " + sd.MiddleTexture : null)));
}
}
// When replacing, make sure we keep track of used textures
if(replace) General.Map.Data.UpdateUsedTextures();
return objs.ToArray();
}
#endregion
}
}