A map editor for UDMF levels in SRB2, forked from Ultimate Doom Builder.
Find a file
2014-10-15 08:36:17 +00:00
Build Changed, Directory/PK3/PK7: on second thought, we don't need to load textures/flats from all possible locations (does anyone really needs to see sprites and graphics in the texture browser?), so this logic now only works when looking for patches. 2014-10-13 09:32:55 +00:00
Documents
Help
Resources Textures Browser form: empty texture sets are no longer shown when mixed textures & flats is disabled in the current game configuration. 2014-10-07 00:23:02 +00:00
Setup
Source Optimization, PK3: approximately 2x performance increase during background resource loading (~7 seconds vs ~16 seconds in r2083, tested on Enjay's Genetech MAP01). 2014-10-15 08:36:17 +00:00
Tests
Builder.sln
ChangelogMaker.exe
CompileHelp.bat
MakeRelease.bat
MakeSVNRelease.bat
VersionFromSVN.exe