UltimateZoneBuilder/Source/Plugins/BuilderModes/ErrorChecks
MaxED e8f52aecb9 Added Draw Settings side panel, which replaces Set Default Textures Form and allows to set textures, brightness and floor/ceiling heights to use when drawing sectors. Used settings are now saved in the map's .dbs file.
Location and active tab of all Edit Forms are now stored while GZDB is running.
Focus management between editing window and the rest of the interface should work better now.
Tag Explorer plugin: editing window was not updated properly when Edit forms were opened from Tag Explorer.
Tag Explorer plugin, UDMF: comment editing was incorrectly initialized in some cases.
2013-11-21 10:53:11 +00:00
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CheckClosedSectors.cs Replaced massive amount of spaces with (massive amount of tabs / 4) 2013-09-11 09:47:53 +00:00
CheckLineReferences.cs Removed a metric ton of unused "using" directives from BuilderModes plugin. 2013-04-11 11:26:57 +00:00
CheckMissingTextures.cs Replaced massive amount of spaces with (massive amount of tabs / 4) 2013-09-11 09:47:53 +00:00
CheckOverlappingLines.cs Error Checks mode: connected lines with decimal positions were reported as overlapping in some cases. 2013-08-23 14:22:40 +00:00
CheckStrayVertices.cs A map was not saved properly when user saved it right after changing map format. 2013-05-31 13:57:49 +00:00
CheckStuckThings.cs Replaced massive amount of spaces with (massive amount of tabs / 4) 2013-09-11 09:47:53 +00:00
CheckUnknownFlats.cs Removed a metric ton of unused "using" directives from BuilderModes plugin. 2013-04-11 11:26:57 +00:00
CheckUnknownTextures.cs Textures with names starting with "-" were not processed correctly. 2013-07-31 12:38:47 +00:00
CheckUnknownThings.cs Replaced massive amount of spaces with (massive amount of tabs / 4) 2013-09-11 09:47:53 +00:00
ErrorChecker.cs Removed a metric ton of unused "using" directives from BuilderModes plugin. 2013-04-11 11:26:57 +00:00
ErrorCheckerAttribute.cs Removed a metric ton of unused "using" directives from BuilderModes plugin. 2013-04-11 11:26:57 +00:00
ErrorResult.cs Map Analysis mode: only a single undo is now created when multiple similar errors are fixed using "Apply to all errors of this type" checkbox, which greatly reduces errors fixing time. 2013-06-04 14:43:26 +00:00
ResultLineMissingFront.cs Replaced massive amount of spaces with (massive amount of tabs / 4) 2013-09-11 09:47:53 +00:00
ResultLineMissingSides.cs Replaced massive amount of spaces with (massive amount of tabs / 4) 2013-09-11 09:47:53 +00:00
ResultLineNotDoubleSided.cs Replaced massive amount of spaces with (massive amount of tabs / 4) 2013-09-11 09:47:53 +00:00
ResultLineNotSingleSided.cs Replaced massive amount of spaces with (massive amount of tabs / 4) 2013-09-11 09:47:53 +00:00
ResultLineOverlapping.cs Replaced massive amount of spaces with (massive amount of tabs / 4) 2013-09-11 09:47:53 +00:00
ResultNoErrors.cs Removed a metric ton of unused "using" directives from BuilderModes plugin. 2013-04-11 11:26:57 +00:00
ResultSectorInvalid.cs Sector Info panel now shows how many sidedefs highlighted sector has. 2013-09-09 14:03:02 +00:00
ResultSectorUnclosed.cs Removed a metric ton of unused "using" directives from BuilderModes plugin. 2013-04-11 11:26:57 +00:00
ResultStrayVertex.cs Map Analysis mode: only a single undo is now created when multiple similar errors are fixed using "Apply to all errors of this type" checkbox, which greatly reduces errors fixing time. 2013-06-04 14:43:26 +00:00
ResultStuckThingInLine.cs Map Analysis mode: only a single undo is now created when multiple similar errors are fixed using "Apply to all errors of this type" checkbox, which greatly reduces errors fixing time. 2013-06-04 14:43:26 +00:00
ResultStuckThingInThing.cs Map Analysis mode: only a single undo is now created when multiple similar errors are fixed using "Apply to all errors of this type" checkbox, which greatly reduces errors fixing time. 2013-06-04 14:43:26 +00:00
ResultTextureMissing.cs Added Draw Settings side panel, which replaces Set Default Textures Form and allows to set textures, brightness and floor/ceiling heights to use when drawing sectors. Used settings are now saved in the map's .dbs file. 2013-11-21 10:53:11 +00:00
ResultThingOutside.cs Map Analysis mode: only a single undo is now created when multiple similar errors are fixed using "Apply to all errors of this type" checkbox, which greatly reduces errors fixing time. 2013-06-04 14:43:26 +00:00
ResultUnknownFlat.cs Added Draw Settings side panel, which replaces Set Default Textures Form and allows to set textures, brightness and floor/ceiling heights to use when drawing sectors. Used settings are now saved in the map's .dbs file. 2013-11-21 10:53:11 +00:00
ResultUnknownTexture.cs Added Draw Settings side panel, which replaces Set Default Textures Form and allows to set textures, brightness and floor/ceiling heights to use when drawing sectors. Used settings are now saved in the map's .dbs file. 2013-11-21 10:53:11 +00:00
ResultUnknownThing.cs Replaced massive amount of spaces with (massive amount of tabs / 4) 2013-09-11 09:47:53 +00:00