UltimateZoneBuilder/Source/Plugins/BuilderModes/General
MaxED ee8e31db37 Fixed: Visual mode: vavoom-type 3d floor sidedefs were not selectable.
Fixed: Visual mode: "Select" action with "with the same textures" / "with the same height" modifiers (Shift/Ctrl + LMB) was not working properly when used on vavoom-type 3d floor sidedefs.
Fixed: Visual mode, UDMF, "Auto-align textures" actions: vertical texture offset was calculated incorrectly for vavoom-type 3d floors.
2014-09-22 14:33:15 +00:00
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Association.cs Removed a metric ton of unused "using" directives from BuilderModes plugin. 2013-04-11 11:26:57 +00:00
BuilderModesTools.cs Fixed: Visual mode: vavoom-type 3d floor sidedefs were not selectable. 2014-09-22 14:33:15 +00:00
BuilderPlug.cs Fixed a crash when trying to update a vertex handle geometry. 2014-09-17 12:46:47 +00:00
CopyStructures.cs Sector slopes were not copied by "Copy Properties" actions and were missing from Paste Properties Options form. 2014-09-19 22:19:25 +00:00
HintLabel.cs Draw Grid mode: added "Lock slices to grid" option. 2014-01-17 09:44:08 +00:00
LineLengthLabel.cs Draw Grid mode: added "Lock slices to grid" option. 2014-01-17 09:44:08 +00:00
UndoGroup.cs "Rotate Clockwise" and "Rotate Counterclockwise" actions now work in Things mode (they will rotate things) and in Sectors mode (they will rotate floor/ceiling textures based on current view mode). 2014-04-02 10:57:52 +00:00