UltimateZoneBuilder/Source/Plugins/BuilderModes
2014-09-22 19:01:51 +00:00
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ClassicModes Fixed: Drag Geometry Mode: dragged sectors, linedefs or vertices were snapped to 0, 0 in some cases when trying to snap them to a linedef fully inside of a grid cell. 2014-09-22 19:01:51 +00:00
ErrorChecks Map Analysis mode: "Check overlapping vertices" returned false-positive results in some cases. 2014-09-12 21:36:52 +00:00
FindReplace Find & Replace Mode: sector effects and linedef actions are now searched on bit by bit basis. That means map elements with partially matching Generalized effect/action can now be found. 2014-09-04 13:48:22 +00:00
General Fixed: Visual mode: vavoom-type 3d floor sidedefs were not selectable. 2014-09-22 14:33:15 +00:00
Interface Sector slopes were not copied by "Copy Properties" actions and were missing from Paste Properties Options form. 2014-09-19 22:19:25 +00:00
IO A r1959 change in ImageSelectorControl prevented inherited classes from showing properly in Visual Studio's designer. 2014-05-20 09:09:28 +00:00
Properties Map Analysis mode: results can now be hidden individually. 2014-09-12 21:08:11 +00:00
Resources Visual mode: "Select" action with "with the same textures" / "with the same height" modifiers (Shift/Ctrl + LMB) now works when used on sides of a 3d floor. 2014-09-18 22:06:35 +00:00
VisualModes Fixed: Visual mode: vavoom-type 3d floor sidedefs were not selectable. 2014-09-22 14:33:15 +00:00
BuilderModes.csproj Visual mode: "Select" action with "with the same textures" / "with the same height" modifiers (Shift/Ctrl + LMB) now works when used on sides of a 3d floor. 2014-09-18 22:06:35 +00:00